Cities: Skylines

Cities: Skylines

4x4 Modern Office Tower
14 Comments
scenestar 27 Feb, 2018 @ 11:54am 
LEARN TO NAME YOUR ASSETS CORRECTLY
Leo Mystic Magic 24 Oct, 2015 @ 4:54pm 
Thank you, It looks perfect now! Great first building. :chirp:
engelmanna  [author] 24 Oct, 2015 @ 4:44pm 
@Shroomblaze - Fixed the LOD texture issues.
Leo Mystic Magic 24 Oct, 2015 @ 3:27pm 
Do you think you will fix the lod at all?
roberto tomás 19 Oct, 2015 @ 8:13am 
this is incredible. But this clearly should be L3, not L1! It's okay., I'll edit the local copy myself :)
Leo Mystic Magic 18 Oct, 2015 @ 1:05am 
Yes, It's looking much better now. Thank you for making the changes it really improves the quality of the asset. You still have an issue though now with the LOD, it seems that it still has the white lines issue and is also entirely too bright. Not sure how you make your lods but for me I have to manually edit each window after baking lod textures to match the main model because I get pixel distortion that causes problems with using different grey values on the map. so I go back and make them all various solid colors. As you can see here the lod merges into a big bright building. http://i.imgur.com/M0P2x3q.png

Hope you can fix. Thanks :)
engelmanna  [author] 17 Oct, 2015 @ 7:12pm 
Alright. I think it's fixed. Let me know if there are any other issues.
Zularmas 17 Oct, 2015 @ 1:37am 
very nice model ! Hope you manage to fix the shadow issu on it :) otherwise it's perfect thanks !
engelmanna  [author] 16 Oct, 2015 @ 2:33pm 
@Shroomblaze - Thanks for the feedback! I'll see what I can do to fix this over the weekend. I suspect the lines showing up around the windows has something to do with the aliasing of either the specular or illumination maps.
Leo Mystic Magic 16 Oct, 2015 @ 12:01pm 
Here's a close up shot of the lines. When up close they only show up at a slight angle. http://i.imgur.com/JCFGssQ.png

What is ever causing those lines to show you should try to remove them all together, that will stop the frequency noise from happening.
Leo Mystic Magic 16 Oct, 2015 @ 11:58am 
I really like the shape of this building. I have some criticism though, I hoping that you could some how fix these issues.

1.) For some reason you are getting these weird white lines in the shadows of the building that are really distracting and cause a lot of disturbance when moving around. Not exactly sure what is causing it, but I'm pretty sure it's possible to fix. http://i.imgur.com/XgyGJjL.png

2.) You can even see these white lines at night time. http://i.imgur.com/kBK7aAE.png
Which leads me to my next request, people make the lighting more realistic. For example, take a look at Zed68s work. http://i.imgur.com/NMr5mjD.jpg
Leo Mystic Magic 16 Oct, 2015 @ 11:58am 
You can see in his building that hes broken up the lights with various illumination levels, he also made sure to not make any noticeable repeating patterns.

If you did these 2 things it would make this building even better than it is. Also I would suggest removing the green prop sign at the top of the building and either replace it with your own or don't put one on at all.

Not trying to hate on your building either, Just think it could look better. :chirp:
engelmanna  [author] 16 Oct, 2015 @ 4:55am 
It wasn't based on the Urban Splash building. I made it up from scratch. That being said, I do see some similarities. This building flares out quite a bit in the upper floors (the current screenshot doesn't really demonstrate that well).
[Linux] JSVRamirez 15 Oct, 2015 @ 9:45pm 
Is this based on the Urban Splash building in Birmingham?