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fo4.....
How the H E double hockey sticks are they able to copy paste like it's creative mode and still die like it's survival mode, that's the crazy part. Death by anything including smashing into the ground and being able to cope past blueprints should be mutually exclusive from each other yes? What am I missing here?
Well fortunately we have music. Yes there are other forms of media which fuse both emotion and logic, but none of them have quite the same ability to activate both areas of the mind at the same time, unless I'm mistaken.
Although this conversation has evolved past what is unwrittenly appropriate for a steam workshop comment section, I do hope that your ideas about reality receive more significant attention the future, so long as, upon continuous contemplation, you continue to view them as legitimate.
The unifying theme binding it all together is the legacy all life leaves behind. Doesn't matter if it's a suicide protest of war and inhumanity or the leavening action of the carbon dioxide emissions of yeast, if it has an effect on others or the environment which would otherwise not have occurred then it's legacy.
I could be wrong and don't want to sound arrogant but I'm pretty sure my philosophical concepts are touching on universal truths most people shy away from finding the matter uncomfortable to think about.
And yes if it sounds like I'm describing brain function using computer parlance that's absolutely correct. The hardware doesn't change the basic underlying function parameters imposed by time and energy constraints. More time and energy for one software function means less for another, although some research with quantum based computation involving electron traps is trying to change that for computers.
The idea of proprietary knowledge really is quite unfortunate and equally limiting to the self and others, either you take it to your grave if it's knowledge of a process or someone eventually finds out when you die.
Darn this 1000 character limit, splitting it here.
As for friending me, I only friend people on steam that I know personally. However, I can tell you you wouldn't benefit from having me on your friends list. I think you're doing just fine on your own, you have good ideas and you're implementing them just fine. Just so long as you're having fun.
I would like to do something modular, except for me to publish it it would have to be truly unique... Like, not just a ship with merge blocks, but something really different. And I really just can't think of anything along those lines.
Hey have you seen that Sage video just released on the Sabiroid bugs Keen is adding into the game at some point? Their overall look and attack animations are pretty great.
Ran too long got to break it up.
Now most people use those metal slab half walls or the passage for a bed, work up something overly clever for the "bathroom", but all those functions and hygien can be provided in the cryopod, with changes in set decoration.
I also am putting the finishing touches on a Decepticon inspired "claw" for using spherical gravity generators and collectors to make sure you don't lose anything while mining or grinding, and an ejection module for ditching gravel and stone, with a garbage disposale that lets you use thrusters faced inwards to dispose of what you discard.
I myself enjoy taking the parts I like from ships and blending them together into composite designs, like taking the engine wings off the respawn miner and putting them on the respawn ascape pod which is actually a perfect fit, rejigging the entire escape pod into something with better cargo space and cargo access and maneuverability, without altering the overal structure of the basic elements in anything more than a cosmetic sense, basically the notion of keep the frame, update the body. Sorry for the runon sentence.
So what youre saying is bring modular creations to a whole new level? Create a modular ship of the sorts thats never been done before?
Hey your thing is inovative designs so let me run something past you real quick. Star Wars uglies, composite fighters using multiple design sets, of which the Twilek Chirdaki Death Seed is a prime example, fusing Tie, B-Wing AND X-Wing designs into one vessel.
My point is not "please make designs that already exist" but rather please implement a fantastic concept by creating a set of modular elements with adapter modules for letting you sling together interesting and innovative designs with a high degree of situational adaptability. This can apply to fighters, freighters, capital ships, stations, whatever.
Sigh, if only there was a proper merge block for letting us join small and large ships without sacrifices, or at least the ability for using scripts to synchronize multiple ships by using their remote control.
As for the boot sound, well yeah it could stand to be more muffled and rubbery, with less of a "what's under me is hollow" effect.
These builds of yours man, really great but dayum son you got some lag inducers here both this and the last one. Maybe scale things back just a bit for the next one? I mean if the goal is to get the ideas broad exposure so more people do interesting builds then you gotta make them something that won't slow down the game.