ARK: Survival Evolved

ARK: Survival Evolved

Improved Ankylosaurus v1.3 [DISCONTINUED]
29 Comments
Qakkosek 30 Jun, 2023 @ 8:16am 
Is it bigger than vannilla?
Manu 13 Jun, 2021 @ 5:22am 
- (LMB) is for the tail sweep attack, Should have a larger AOE
(LMB) is for the tail pound attack. Should have a smaller area of damage and higher damage
Manu 13 Jun, 2021 @ 5:20am 
No auto-harvest?
Swaffles is Weird 14 Aug, 2018 @ 10:01am 
No increased damage output?
123 18 Aug, 2017 @ 10:27am 
how do you hatch the egg it has no hot or cold bar
illustrious89 12 Feb, 2016 @ 6:30pm 
Freshly Wiped server (12 February, 2016) ARKTAGIOUS/PvPvE(x5-XP,x8-Harvest/Tame)
ARKTAGIOUS/PvPvE(x5-XP,x8-Harvest/Tame)
Server Name: ARKTAGIOUS/PvPvE(x5-XP,x8-Harvest/Tame)

IP:69.30.253.227

Port:27027

To auto "quick" join the server, click the top banner located at: http://toparkservers.com/c/69.30.253.227:27027

To locate the server in ARK, just go to unofficial servers then copy and paste this: ARKTAGIOUS/PvPvE(x5-XP,x8-Harvest/Tame)

To locate the server in steam, copy and paste this: 69.30.253.227:27027
illustrious89 30 Jan, 2016 @ 1:42am 
Renshae 20 Jan, 2016 @ 6:08pm 
Any plans to make a remap version?
Why Watt 11 Jan, 2016 @ 5:49pm 
@st34k yes Ièd love to see that as well!
Drak The Man 27 Dec, 2015 @ 1:05am 
Could you make a remap version of this like the Titanoboa mod?
RIP Hunter 5 Dec, 2015 @ 5:29pm 
If could make the anky bigger, say size of stego.. I'd be down for this mod :D
nightf218 1 Nov, 2015 @ 7:59am 
i like the ankylo head bite attack as it is a faster attack and rather would like to see the head attack separated from the tail attack so you can chose which to use
nightf218 1 Nov, 2015 @ 7:58am 
i actually like the ankylo head smashing (bite) attack as it's faster than the tail swing
Why Watt 26 Oct, 2015 @ 1:38pm 
Great mods, I have all of the dino ones(exlcuding the Small Spino) and they are real nice. However, may I make a request? http://gtm.steamproxy.vip/workshop/discussions/-1/483368526586535589/?appid=346110
Those are my ideas for a modified Utharaptor, but alas I cannot run the Dev Kit without it crashing rapidly... :/

I know you have made plenty of underloved dinos get the respect they deserve, so the Raptor is probably the next on your list if I'm not mystaken. That link shows how I'd imagine the best changes could be made to the Raptor.
JayDeWae 10 Oct, 2015 @ 1:40pm 
The summon command isn't working -_-
What is the real command?
Woah 10 Oct, 2015 @ 3:39am 
did u add so if it hits a trex leg it breaks it ?
Woah 10 Oct, 2015 @ 3:39am 
the new attak animation is way better

the old one was to unrealistic
Woah 10 Oct, 2015 @ 3:38am 
LOL IS THE NEW ANKYLO A MODDED TITANABOA ?
Flint 6 Oct, 2015 @ 10:21am 
Did not see it mentioned here, it would be nice if it harvest on its own like deo dino. This way we can have several ankles on the mountain collection materials on thier own ;)
Icebreccer  [author] 5 Oct, 2015 @ 7:11am 
I think you need to put that line into the server's Game.ini. One guy used the same for my fence mod and said that it works.

Also if you messed up your mod then I suggest re-installing it.
Zenix 5 Oct, 2015 @ 6:09am 
I tried renaming the file Mods/529563842/Egg/EngramEntry_AnkyloPardEgg.uasset to Mods/529563842/Egg/EngramEntry_AnkyloPardEggHide.uasset and now my tamed anky disappeared. It's like the mod isn't even there. Then I tried renaming each file one at a time and nothing has worked. I know it's a lot to ask, but is there any way you could help me? Create a new file or something to make it only admin spawnable, give it an item index, etc? I don't know what's possible, and I'm not asking you to change your mod. Thanks again.
Zenix 5 Oct, 2015 @ 4:46am 
My game.ini was empty (locally), so i put this in it. I'm not sure what you mean by "after the event". But it didn't work. I think it's set to only accept an integer. Thank you for trying, I was pretty excited hoping it would work :P
Icebreccer  [author] 5 Oct, 2015 @ 4:38am 
You can try putting this in the game.ini after the event (try it now to see it works):

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AnkyloPardEgg_C",EngramHidden=True,EngramPointsCost=0,EngramLevelRequirement=45,RemoveEngramPreReq=False)
Zenix 5 Oct, 2015 @ 4:02am 
Is there an engram index for this, so I can only allow the engram for a week then hide it? (for a server event). I don't want to remove the mod after a week, as I don't want them to disappear. I would just like to remove the players' ability to spawn them.

Thanks!
Zenix 5 Oct, 2015 @ 3:57am 
Ok so it spawns normally. Very interesting. Thanks!
Icebreccer  [author] 5 Oct, 2015 @ 3:55am 
@aquarius7373: It follows the same level pattern as your server settings. So if you have wild dinos from level 1 to 120 then the Ankylo has a chance to spawn at those levels. Of course higher leveled ones are more rare.
Zenix 5 Oct, 2015 @ 3:46am 
What level does the anky hatch at, and how many levels will it grow? If it's limited by the server's settings and hatches at lvl 1 or 4, wouldn't it be a runt compared to an anky tamed at lvl 120? Thanks, and nice work!
Icebreccer  [author] 4 Oct, 2015 @ 4:01pm 
@Kirito: You mean like spike walls? I'd love to do that, but I'm not sure if I can :3 I'm just doing "easy" edits. I will check it out though.
Why Watt 4 Oct, 2015 @ 11:20am 
Would it be possible to implement a feature similar to the recoil a Player takes when it hits something bare-handed to cause an effect similar to the dossier (Recoil damage to attackers) That could maybe scale with melee?

Hope I'm not asking too much, but if possible it would be amazing! Keep up the great work!