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I think that the level design is pretty nuanced and balanced.
There don't seem to be any issues with players spawning in advantageous/disadvantageous areas.
The complexity makes for interesting gameplay, but might not be suited for newer players.
Some levels are rather claustrophobic and hard to navigate in (sometimes the time limit miasma alone (without player pressure) will be the determining factor of a match).
Overall, I like the map *thumbs up :)
P.S. I don't know if this was intentional, but the cracked platforms in the middle of this level aren't exactly mirrored: http://imgur.com/nvnbkyS