Reassembly

Reassembly

EXP Mod [BETA]
209 Comments
3382799201 28 Nov, 2022 @ 3:40am 
EXP 代表 “增强型 X 原型”

这个模组的目的是通过添加 5 个新派系(完成 3 个)、增加特工、增加方块和 P 限制、现在为所有派系添加玩具(目前只有 3、4、8、11 和 15)、将所有派系重命名为更合适的名称来扩展已经很大的重新组装世界并使其具有挑战性,但并不令人沮丧, 赋予AI新的力量,引入大型船只。

警告!这是一个仍在开发的BETA,在某些情况下可能会导致巨大的滞后,如果使用某些武器,它仍然非常不平衡。

同样对于不拥有 Steam 版本的人: http://www.moddb.com/mods/exp-mod

PS:如果有人对派系有传说的想法,请发布它们。
sagral 10 Jul, 2020 @ 11:47am 
hi i want to know why the u mod s is not being correct
sagral 11 Jun, 2020 @ 3:16pm 
how do i use the u mod s its complicated
sagral 20 May, 2020 @ 7:33pm 
hi i come to ask for the facion id of each custom faction
Damien Nightmares 19 Apr, 2020 @ 11:47pm 
hows new year smol one?
sagral 23 Aug, 2019 @ 5:43pm 
hello the fields expansion maulfunctions witht the red EXP ships
RARE2000 10 Jan, 2019 @ 3:46am 
@NoOne_ReaVen Good for you man, you just have general depression without it becoming clinical like some of us. I'm no stranger to waiting a full year for mod updates, I just thought this one was dead.
NoOne_ReaVen  [author] 9 Jan, 2019 @ 12:29pm 
@RARE2000 Yes and No,
Yes I certainly working on it but it is a very slow project, mostly because of job related issues.
No, at least for the forseabel two to three months because I wont beable to do any thing since Im moving and currently have a very troubeled private life, because of my job and other things. For that Im sorry as I look at how old my mod is getting wihout as much as a real update.

Everyeone out there having a depression just plain out sucks. I hate my self and my job, as well as my life. (No thoughts about suicide yet, well I guess that means Im still sane)
RARE2000 9 Jan, 2019 @ 4:25am 
YOU STILL UPDATE THIS MOD? NANIIIIIIIIII!
Up&Up 2 Dec, 2018 @ 10:09pm 
*can't
Up&Up 2 Dec, 2018 @ 10:09pm 
Ok so apparently the Kriegsmarine ships that I want to use are using different comand blocks than the default kriegsmarine ship, which explains why I can reassemble into them. Is there any way to fix this issue so that I wont have to buid the entire ship block by block?
Up&Up 2 Dec, 2018 @ 8:52pm 
Hi when I play s the the Kriegsmarine im unable to reassemble my ship into one of the other ship blueprints I saved from the faction. it just doesnt respond when i place the new blueprint, no messages or anything. Any of you guys know what may be wrong?
JKMorgan 27 Nov, 2018 @ 8:00am 
Dystopian Wars for the bote looking faction?
NJNJ 17 Nov, 2018 @ 9:04pm 
I didnt see any glitches, but I felt like there were way too many high P ships, everywhere I went there would be like 6 captial ships in 1 square. Is that supposed to happen? xD
Niariekyil Arcyriea 13 Nov, 2018 @ 5:54am 
The errors just came from the game itself, you don't need to bother with it, it will just fix itself in a couple of weeks. As soon Manylegged get back to the game that is.
NoOne_ReaVen  [author] 11 Nov, 2018 @ 6:17am 
I hope I was abel to fix the strange distortion bug that semingly randomly happens, but as a precaution dont use Mods which add Factions/Blocks, as im still not certain where it actually originates from.
Chubbicat 10 Nov, 2018 @ 7:37pm 
i wish this game had a bigger player base or some multiplayer thing going on, it's such a good game though
NoOne_ReaVen  [author] 10 Nov, 2018 @ 12:59pm 
As Im trying to understand just what the f*ck went wrong, I cant guarantee it wont trash your savegames when using it, there for use at your own risk at the moment, but if you use it please tell me what you see
NJNJ 10 Nov, 2018 @ 12:56pm 
Im surprised you still work on this, as I havent looked at reassembly for 2 years now. I decided I wanted to play it again, and have mods be on. Thanks for having a awesome mod. Anyways, does that mean if I have it on currentley, the mod would be pretty broken and unuseable?
NoOne_ReaVen  [author] 10 Nov, 2018 @ 8:51am 
To any one still playing or about to paly this mod, it seems the Ships as of the latest patch have somehow been corrupted to a staggering degree, shapes are changed witghout my doing and its aparently only affecting certain factions as far as I can tell at the moment, im still working on the mod, although slowly looking at my update history.

I still would like to thank everyone who plays this game and uses my mod, thank you!
pig_benis 10 Nov, 2018 @ 6:42am 
cool
Chubbicat 3 Apr, 2018 @ 12:14am 
got a new pc, time to test the limits!!
NoOne_ReaVen  [author] 21 Jan, 2018 @ 9:04am 
at some time maybe
DieEuleFranz 21 Jan, 2018 @ 3:28am 
A very nice Modifikation, ist it still beeing updated?
Squidstick 12 Aug, 2017 @ 10:26am 
I like this mod but when I fight the giant mech faction my computer fuckin lights aflame. Also got no frames. They look really cool and the weapons are like "wow" it's just a giant slo mo timer doe
N8crafter 9 Aug, 2017 @ 9:46am 
FFFRRROOOOTTTTT, Reaassembly's algorithms spawn ships from your blueprint list most prevalently. if you want more diversity in ships, you'll have to delete their blueprints, unfortunately. this is a product of Reassembly's code, not this mod's.
RatBones 24 Jul, 2017 @ 2:33am 
yo axis faction is broken we have no way of increasing R capacity the only parts that can, cost too much R to unlock without increasing capacity the cheapest thing that increases R capacity costs 120 R to unlock and the max R without it is 102
BottomOfTheSwamp 8 May, 2017 @ 7:54pm 
The EXP Mod is my favorite mod for reassembly. I have only come across one thing that annoys me. I am a very lasy person and refuse to make any custom ships. So i go hunting for ships to add them to my collection and later play as them. I have been playing as the Red team for a while and i copied the: "resaerchcenter2" ship. when the starting ship were all: dorns, Golden ties, Motherships, etc, now the only factory ship that spawns is the Researchcenter2. This happens to other fleets as well, the Kriegsmarine would allways get this low level ship and thats the only low level ship that spawns.

The short verson of this is: A little diversity in the ship spawning algorithm would be nice.
Harry 30 Mar, 2017 @ 11:31pm 
Mod showing lots of errors
catgirl 18 Mar, 2017 @ 11:25am 
SIR, I'VE FOUND A BUG:

Advanced plasma cannon projectile (and probably others too) don't change color based on faction colors
Karthus 17 Feb, 2017 @ 2:38pm 
I was really bored.:steambored:
Karthus 17 Feb, 2017 @ 2:28pm 
I decided to take it upon myself to repair this mod and make it compatible with the RWDK editor
I sorted through all of the code and added curly brackets and commas where they were needed alongside of this i took all of the factions and blocks and changed the numbers making them more compatable with other mods by moving the factions to a random number and moving the parts AWAY FROM VANILLA PARTS reducing the errors alongside this i modified each ship making it so they still work but they will be compatable with the normal parts and modded parts :steamfacepalm: so bored. PM me for more information if needed
NoOne_ReaVen  [author] 29 Dec, 2016 @ 5:01am 
Also AXIS got a big redisign
NoOne_ReaVen  [author] 29 Dec, 2016 @ 5:01am 
performance Update, balancing update, increased the energy drain of the Faction 23 Shields, also added in faction 25, its not playabel yet, but you can get a look at them, they are called "The U.Mod.S." which stands for Unidetified Modular Ships, they consist of 100% Custom made shapes, so it will take some more time, also balancing them is HELL
SJunior 12 Sep, 2016 @ 7:18pm 
Are you still updating this? Looking forward to this mod's updates.
the jingler 30 Aug, 2016 @ 7:43am 
how did you find the shape for the drone launchers drone on tha landungsboot? did oyu make it? if so how because i really wanna try and make a new shape.
ABoringPerson 5 Aug, 2016 @ 11:13am 
But it would be recommended for both.
ABoringPerson 5 Aug, 2016 @ 11:13am 
Steam.
NoOne_ReaVen  [author] 5 Aug, 2016 @ 1:10am 
On Steam, ModDB or both?
ABoringPerson 4 Aug, 2016 @ 10:03pm 
Can you upload the Factions individually?
N8crafter 18 Jul, 2016 @ 9:22pm 
lore for kriegsmarine: ships from an alternate dimension where the germans won the first world war and went on to create starships that pay homage to the ships that helped them gain victory.

same for the axis, except they worn the second world war with planes.
Holy Doggo 24 Jun, 2016 @ 4:11pm 
this mod seems to have a large amount of errors and i believe that they may cause the game to crash a lot, can you try and look into them after this next update
NoOne_ReaVen  [author] 23 Jun, 2016 @ 8:56am 
Okay I figured out how to create new shapes, but Im not good at it and every thing I created up until now has somesort of hik-up, but at least I can say that new version will be out around next week, and I will also include a MODDB Link for this Mod then.
ABoringPerson 11 Jun, 2016 @ 9:13pm 
Though... I dont want to see ANY of the new Spikey Plant ships.
ABoringPerson 11 Jun, 2016 @ 9:11pm 
I hope there are some Axis ships
ABoringPerson 11 Jun, 2016 @ 9:11pm 
Maybe I should retry this.
H3tzer 7 Jun, 2016 @ 8:49am 
I would LOVE to play with this mod, but that damned bastion base makes my computer freeze AND crash with that spammy weapon it has, there has to be some way to remove that station, because its breaking everything
Ickura 31 May, 2016 @ 7:22pm 
The orange and silver faction in the 8th & 9th preview looks like what the Promethean ships would look like from Halo.
TartarusMkII 21 May, 2016 @ 10:06am 
I am noticing that when this mod is enabled, even if "bigger map" mod is disabled, the map does not load correctly. I can't figure out what the problem is? Does it need to be somewhere in the mod load order?
NoOne_ReaVen  [author] 29 Mar, 2016 @ 9:13am 
Hello to any one who also figured out that the "Fighter's" and "Multi Missile Pod" Weapon are currently broken... I dont know what caused it, since the last time I checked them, they apear to not work any more, it is kinda sad, since they were a big unique possibility for faction 11 and 3, if any one knows which Reassembly patch/update caused this to happen. I would appreciate it if you could let me know.