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Is it possible to fulfill your canal by the water of the river when is going to be connected ?
And does the door works to fullfill the entrance for the boat and empty it when is coming out/in of the entrance to the other canal or going to the river ?
Thanks for your answer.
By the way, it's very nice job.
This collection is missing at least 4 things required by assets in this collection.
Required by many:
Terraforming tool 0.9
Required by Canal Block 12x4:
Portable Toilet(Prop)
Semi Truck Trailer Prop
Dream Crane [PROP]
They should be included for convenience.
However, the reason for posting.... :)
Could you add the dream crane, toilet and Semi prop to the list, so they're not missed from subbing to all here :)
Links for ease
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=438466075
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=485289272
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=485526755
Thanks again.
Peace :D
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=696643108
@ Rootninja: Not entirely, these use a lot less space and there's no need to check the water level. With that said I now also prefer using the 1.4 canals.
The canals are doing great in my Amsterdam/Rotterdam mixed style city, great job on these!
But now you can advertise the mod as "As featured in PC Gamer" :)
http://www.pcgamer.com/european-style-canals-modded-into-cities-skylines/
And thank you for developing such an awesome citybuilder!
Sincerely - myself, Paradox, and Colossal Order
4x4Ci is one block I still wish to add in the short term, I recognize difficulties placing the original C. Other parts I'm postponing til well... I feel like making them again. :)
@Shallots: 4x4X happens to be the next upcoming block
Suggestion for future update: 45/135 degree angled block or 3-way intersection would be nice. :-)