Making History: The Great War

Making History: The Great War

Alternate History: A Brand New World
35 Comments
RANNY ME BOB BOY 3 Sep, 2017 @ 2:15pm 
Hey new guy to modding on this game here, how do you even select a downloaded mod?
CivilReturn 9 Aug, 2017 @ 10:06am 
I think that Empire of Texas should renamed to Lone Star Empire
CommissarBRO  [author] 9 Aug, 2016 @ 10:37am 
Thanks Spartan! Yes I'm aware of that particular glitch and tbh I think it's more of a glitch with the game than with this particular scenario. If I'm able to fix it in the future I absolutely will!

Thanks again for your kind words, I'm glad you enjoy the mod!
EGMarshall 6 Aug, 2016 @ 9:40am 
great - but i have one problem.. somalia is glitched
ive tried this on multiple cpus with multiple games put it seems like the troops in Adwal (in somalia) are always displayed in Saanag (also in somalia). it is a bit of a nuisance because it affects COMMISAR'S DJBOUTI!! but anyways, your mod is great. your a very talented youtuber & mod maker
Strat 25 May, 2016 @ 6:18pm 
Some suggestions for Russia, if you look back at the 1500's, there were many Horde states in Russia.

Mongolia could be buffed with loads of light cavalry

Could add Finland, Novgorod, and Belarus

Also consider Greater Finland, search it up on Wikipedia, you will see what I am talking about

If you don't want to weaken Russia much, then buff Mongolia, and add Greater Finland, as that wouldn't do much, but would at least weaken Russia slightly while making countries that can be fun to watch/play

This all meets your criteria for suggestions
Prussia22 9 May, 2016 @ 2:53pm 
Oh I honestly thought you wouldn't respond! Thanks, I really love this mod! ☺
CommissarBRO  [author] 26 Apr, 2016 @ 8:09am 
@Sebastian.malm0212 @eaglicker Both great ideas! I'll definitely make some improvements to the mod during this summer :)
Prussia22 23 Apr, 2016 @ 6:19pm 
1. Could you do something with Scandinavia?
2. Most new nations start with a 0 dollar treasury, can you fix that so you don't go into debt so immediately easily.
3. Give nes nations a navy. A European power like the Huescotaine Collective would probably have at least a few boats.
Rounded 15 Mar, 2016 @ 5:26pm 
How about a country called The Commonwealth of Judea
or The Kingdom of Tibet, The Republic of Muscovy, The Confederation of Central America,The Free land of The Apache. If you put any of these into the mod I would be very greatfull
Kpt.Shalla 13 Jan, 2016 @ 12:44pm 
thanks
CommissarBRO  [author] 13 Jan, 2016 @ 11:40am 
Just click subscribe on here and it'll download it to your scenarios :)
Kpt.Shalla 13 Jan, 2016 @ 10:33am 
Where can I download the mod?
Captain_Krimson 13 Dec, 2015 @ 11:31am 
kk I wil try another nation to see what else can be fixed, Could we submit flag designs for you to use?
CommissarBRO  [author] 13 Dec, 2015 @ 9:56am 
Thanks Captain_Kevlar! I probably forgot to give them tech, will fix that soon :)
TheCreator901 13 Dec, 2015 @ 9:13am 
I need the game to play it :(
Captain_Krimson 13 Dec, 2015 @ 12:22am 
When playing the Republic of Henvaru Their Tech starts at pre industrial which makes them alittle more difficult to play. Perhaps this why Alaska, California, and the other American Powers are having issues defeating the advanced tech of the now Commonwealth
CommissarBRO  [author] 12 Dec, 2015 @ 11:40am 
Haha thanks STASIPanzerfaust!
Francoise Hardy 11 Dec, 2015 @ 9:37pm 
You are the best Youtuber ever....
CommissarBRO  [author] 2 Oct, 2015 @ 4:26pm 
@boogsarah Cool beans, guess I better get started then! :D
boogsarah 2 Oct, 2015 @ 5:57am 
The editor now supports editing events as well!
Josh Von Kaiser 24 Sep, 2015 @ 2:17pm 
Maybe bring Prussia back or Have Quebec fighting Canada.
TheSquirrelofHuscurl 24 Sep, 2015 @ 1:28pm 
Another suggestion: It'd be cool if you could rewrite the descriptions of the older nations as they don't really apply much anymore xD
CommissarBRO  [author] 23 Sep, 2015 @ 7:48pm 
I'll have to check out these templates to adjust some unit power then! >:D

1. Oooo, Greenland being badass, good idea!
2. I was totally considering on spliting up Japan because now they pretty much dominate the Pacific within 100 turns or so. I'll see what I can come up with!
3. Possibly. I'll have to think up something unique for that if I decide to go with it.
4. Another possibility! The Ottomans are way to instable to provide any type of challenge.

I'm also planning on adding more nations to Africa because the UK and France hold far too much sway on the continent for anything interesting to happen. The Tunisian State has proven to be a great addition as it frequently goes to war with Italy and actually kicks some serious ass! :)

Further suggestions are appreciated! :D
Pethaino 23 Sep, 2015 @ 7:34pm 
Coming for that Djibouti.
TheSquirrelofHuscurl 23 Sep, 2015 @ 7:32pm 
I would do the same, it'd only really be for practice that I would create new flags and things, but not like actually creating a scenario that'd be meant to play. In the video you said militia was a bit useless, right? You can actually make them more powerful in templates, if you want.

But yeah, I have some suggestions :)

-Greenland, it should be a superpower xD
-Japan! Make it split, kind of like it was in the Sengoku Jidai period, a bunch of mini-nations duking it out with eachother.
-A powerful nation that controls almost the entire pacific! Bonus points for communism. :DeadFranz:
-Byzantines. Done alot, but it'd be funny to watch them gobble up some far off nation like the USC during late game.
CommissarBRO  [author] 23 Sep, 2015 @ 6:53pm 
@Nixu That is most certainly a possibility!
Nixu 23 Sep, 2015 @ 6:20pm 
u should make Communist Finland :D with reindeer troops
CommissarBRO  [author] 23 Sep, 2015 @ 6:04pm 
Oh, right. I see what you mean now. It is kind of strange that they decided to go that route with TGW. I used to make my own scenarios in MH Gold but never so far as to implement my own flags/units etc. I would generally just make a scenario based on something like "Onslaught" or "The Great War" and go that route.
TheSquirrelofHuscurl 23 Sep, 2015 @ 5:29pm 
Yeah, I understand about being new. I'm new to TGW myself, but I've played the previous two games extensively. They've had templates for a long time, it's just in the previous games you could add/remove them. In TGW, though, you can't, you can only edit them.
CommissarBRO  [author] 23 Sep, 2015 @ 5:23pm 
Ah, makes sense. They've apparently done a LOOOOT of updates on the editor lately, you should check it out. I think Templates have been added in (again, I'm still a beginner with this one).
TheSquirrelofHuscurl 23 Sep, 2015 @ 5:01pm 
You can't create new units/buildings/factories yet. You'd need to create templates, which is the most needed feature in the editor for modding right now and for some reason the devs haven't added it yet. I don't think, anyway, not used it in a while.
FATHER 23 Sep, 2015 @ 5:41am 
Cool! Glory to Commissar!
CommissarBRO  [author] 22 Sep, 2015 @ 9:51am 
Thanks Marwet! :)
MarwetSQ 22 Sep, 2015 @ 9:14am 
good
please create new mods
this
mod is very good
joe 21 Sep, 2015 @ 4:52pm 
LOL