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There should be an Aperture logo coming from the output (button) and when it turns.
A destroyed chamber! Looking forward, thanks.
Funny that you would mention a destroyed chamber... I'm working on a couple of them now, one with a skybox. I'll publish them when I'm done with the CC chambers. Thanks again.
I suggest learning Underground, can go well if done right!
I also noted, there is an antline that is not doing a 90 degrees turn, its doing 45, I note that everytime there is a turn, no matter what, put the Aperture logo.
I also suggest using tubes for the gel dropper, will fit more for this reconstructing theme.
Everything else is fine, you have the right conditions, Andi!
Thumbs up!
Since this mappack focuses on companion cubes I thought there would be more emphesis on the cube. Instead it only holds two buttons pressed and that's it. You could remove the cube, buttons and doors and the test would be more or less the same. That's my only complaint.
Visually the map looks cool, the glass and gratings look very neat with those blue squares, and I absolutely love the new design of the stairs. Next time I use stairs in one of my maps I'll make them the same way. A minor nitpick is that there are so many lights in the map, yet there aren't any bright areas, that I had the feeling I'm playing on mat_fullbright. I'd keep the more unimportant areas of the map darker, but that's just me.
The test music is great! Who made it? I thought the answer would be in the description. Oh well.
@Brave The music was custom. GBMusicMaster looped it for me. I can't remember what it was called, sorry.
Cool music, did you use an ambient_generic or soundscape for the background music and was it custom?
Thumbs up for a well designed map!
@DeathWish808 I added an escape door on the lower level where you got trapped in your blind run.
@DeathWish808 Thanks for the video and thanks for adding this map to your competition. You solved this chamber as intended. Sorry about the trapping issue on the lower level. I didn't think about that. I'll work on a fix.
Link to his channel to watch him play is in the video's description.
https://youtu.be/EBRFcHzOK4E (YT: Portal 2 - DW808 VS. NOCK - Challenge 4 (51:00))Click to play video inline. (This was the first of "3" maps played)
So, who did the music? 'cause it was pretty awesome too.
that's shown in the second thumbnail. I simply flung over to the platform with the
stairs, before applying any blue gel, and went down the stairs to get the cube. Also, it's a
good thing I remember your "Under The Dome" map else I'd likely have gotten stuck
Thumbs up!!