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http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=519613169
1) Mimir: Reactors read properly, and jump status. Batteries are actually still always reading as 100%.
2) Freya: I cant seem to get this to work at all. Not sure what I am doing wrong. Likely broken somewhere.
I just named it "Cargo" because I wanted a short phrase for Mimir to hook to.
What I would love to see from you is a ship that can deploy a base on natural gravity. I'm extremely curious about your approach and what you will come out with! Perhaps a self constructing base?
Well, I was just poking to give you more ideas, keep up the good work!
If you want to learn C#, perhaps download Unity and goof around with one of the premade game packages. Unity has much better integrated support than SE.
I am blown away by the programming. I read through the code and was impressed on how much it appeared to be doing, without any mods. I wish I could do that.
I can barely decipher what SE programs are doing and have not gotten very trying to learn it. How do you learn to code like that. I taught myself HTML, Javascript, Drupal, PHP, but never C. Should I concentrate on learning C# first or do you have any suggestions for good sources on how to learn C or SE's version?