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The mark was changed to trigger at 15 seconds remaining instead of 30. From what I've seen so far, that's been short enough that the marked player is able to survive more often than not. The babbling makes things harder, but the timer is also significantly shorter than it used to be for that phase of the round, so you don't have to stay hidden for as long. The babbling also has a much shorter radius than normal voice commands, so you have to be closer to hear it.
I may tweak it some more after further testing, but so far I'm seeing the living team win more often than they used to because of these changes.
I don't recommend playing the map with bots. It's not designed to be played with them and they won't pick up items or behave the way players would when playing this map.
Read the server hosting guides:
https://www.reddit.com/r/ChivalryGame/comments/17fi6n/basic_server_hosting_guide/
https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Hosting+a+server+with+custom+content
Join a server that's hosting the maps. They're on the Official Infection servers, the Moorland Skirmishers server, and a couple others. Sort the server browser by map name and you'll be able to find servers that are running it (look for map names that begin with "cursed").
I've got this and the Moor version on my server now :)
This document explains how workshop content works in this game:
https://tornbannerjira.atlassian.net/wiki/pages/viewpage.action?pageId=21659773
anyway this mode is fucken great broski
The server is running an outdated version of the map and just needs to be restarted so it will download the new version of the map that I uploaded last night. The "official TBS" servers are NOT mine and I don't know who admins them (I'm pretty sure they aren't actually official Torn Banner servers), so I can't really do anything about it myself.