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Lost Sky feat Jex - Where We Started
eversion.7z, ~18MB [lavacano.net]. Just in case it doesn't actually update on the Steam Workshop for whatever reason, I've also included a shell script that applies my changes automatically, appropriately named "plan_b.sh".
I've been gradually correcting each skin loading error as it pops up in my game (I'm on Linux). Once I'm reasonably confident that I've squashed them all, I'll zip up my copy and send it to you somehow (because I'm actually used to this kind of thing by now).
Also, a very heartfelt thank you to all the compliment comments. I put in a lot of time testing and perfecting the color schemes and messing with the code to make the random ship. I really enjoy what I produced and I'm glad others have enjoyed it as well. Thank you, and enjoy!
Is it just a corrupt download? Something else entirely? I like this skin, so any help would be appreciated :D
whenever any code has -- before it it's just example code that does nothing, so change the radialblur_strength right above it. I suggest you just set the 2 to 0, it's just smudgy looking with any blur imo.
I'd recommend this skin to anybody.
The problem isn't with the skin, it's with the mode, Mono Classic. It's strange, but for some reason the mode does not play well with this skin. I reproduced the 117 error, but it only happened when I screwed up the code on the ship randomizer, otherwise the skin runs fine except it doesn't randomize ships and sets the Classic ship as default unless you set a specific ship as I outline in the description. The skin also doesn't randomize track colors on track restart until you change to another song.
I don't know what the problem is, but it's definitely some coding in that mode blocking some elements in the skin. I'll see about what I can find out about skin/mode interaction to figure out why this is happening, but I'm new to coding so no promises on a fix, sorry.
This happened for 3 songs from that same album. If it matters they were .Flac files, not .mp3
It's consistent for this song. Any dea how to fix it? :)
Program Files (x86)\Steam\steamapps\common\Audiosurf 2\skins\76561197993431610\eversion
folder
once you have it open, search for "junShip"
right below the first find will be this:
if ispuzzle then
junShip= true
junShip3= false
else
junShip= false
junShip3= true
end
Change it to:
if ispuzzle then
junShip= true
junShip3= false
else
junShip= true
junShip3= false
end
This will set the mono ship to the Neon ship. If you want to use the classic ship, the files are there but I removed the code. I'll be adding it back with the randomized ship, which should make it really easy to set what you want if you go into the LUA file.
I am just not a big fan of the ship in mono mode, so is there a way for me to customize it somehoh? I don't really know how to customize or how to create a skin. The only things i would change for myself is the ship in mono and maybe the speed blur strength.
And yup this is my favourite skin now.
(I hope my english isn't bad)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=497820423
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=497825025
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=497824977
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=497824915
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=497824861
I figured out how to randomize the ship and invert the wake color. Not sure how much I like the inverted wake in most schemes, it does look rad in many of them where the colors are intense.
@clayborgawAsome
Thanks! I've tried my best to make an aesthetically pleasing color experience if nothing else :)
but still 9.9/10 hoho