Audiosurf 2

Audiosurf 2

Eversion
48 Comments
GRomPES 5 Mar, 2020 @ 3:12am 
https://youtu.be/XlUhWVDAn_U
Lost Sky feat Jex - Where We Started
Ballaholic™ 20 Mar, 2017 @ 12:49pm 
Actually, it was two files, and I think I've already got them all! Man, I was way angrier at this than I should have been at the time.

eversion.7z, ~18MB [lavacano.net]. Just in case it doesn't actually update on the Steam Workshop for whatever reason, I've also included a shell script that applies my changes automatically, appropriately named "plan_b.sh".
Ballaholic™ 20 Mar, 2017 @ 11:20am 
Well, so far, I've only had to correct like three or four files (possibly only the files that existed in the skin you started from?), and I think I might have them all already. Honestly, I was expecting a bigger nightmare :V
Seawolf  [author] 20 Mar, 2017 @ 7:22am 
@Lavacano Ozols Hey, sorry to hear that, I'll update it once you send it!
Ballaholic™ 17 Mar, 2017 @ 10:57pm 
This skin breaks on not-Windows because you don't use consistent file name casing (e.g. script calls for "ninjaMono.png" when the file is named "ninjamono.png"). Please ensure that all file names in your lua script match the file names on disk EXACTLY in the future, so people like me who use other operating systems don't have to spend a long time fixing it. No, we can't turn this off, and no, switching to Windows isn't a solution.

I've been gradually correcting each skin loading error as it pops up in my game (I'm on Linux). Once I'm reasonably confident that I've squashed them all, I'll zip up my copy and send it to you somehow (because I'm actually used to this kind of thing by now).
Nikki Tanaka 24 Dec, 2016 @ 3:33pm 
Unfortunately, that bloom is everytime on ultra settings, but everything is fine on medium.
Seawolf  [author] 29 Oct, 2016 @ 1:47pm 
Fixed block color issue. Need to find out what is causing skybox images bloom issue.
Waru 27 Oct, 2016 @ 2:54pm 
@Seawolf Oh, thank you so much. I love this skin a lot, so good luck, I hope things work out well ^^
Seawolf  [author] 27 Oct, 2016 @ 10:32am 
@Teranoid. I haven't played AS2 in a long while, but I did just notice this. I suppose the code for colors was changed, I'll check it out and see if I can fix it. I also get washed out background images in this, don't know why that should happen.
Waru 25 Oct, 2016 @ 1:56pm 
Not sure if other people managed to solve this, but I'm also getting the pink block error, what should I do? >->
Deadman 18 Mar, 2016 @ 3:17pm 
Still my favourite skin on the workshop!
Seawolf  [author] 12 Feb, 2016 @ 8:19pm 
Checked my game, I don't get any pink block or shader errors in the trials i made. It has to be corrupted files for anyone who is getting them. FYI, certain custom game modes cause skin issues with certain skins. I know of one mode that does this, and it's one of the many mono versions.

Also, a very heartfelt thank you to all the compliment comments. I put in a lot of time testing and perfecting the color schemes and messing with the code to make the random ship. I really enjoy what I produced and I'm glad others have enjoyed it as well. Thank you, and enjoy!
Breakfast 12 Feb, 2016 @ 6:57pm 
This skin is one of the best skins I've ever used. Plus, it's great for a YouTube video so job well done to ya
Seawolf  [author] 8 Feb, 2016 @ 2:49pm 
I haven't played in a long while, but i don't remember the shader update ruining anything at the time. I'll take a look at it, shouldn't be a big problem to fix since the shaders just need a mere name change at worst.
Mr. ThatKid! 7 Feb, 2016 @ 6:59pm 
About the pink blocks: I recall asking Dylan about that on the forums. His response was that the shaders being used were incompatible with the new engine. He said that the shaders needed to be recompiled for Unity 5, i think? (Old engine must have been Unity 4 or older?)
Seawolf  [author] 4 Jan, 2016 @ 3:29pm 
Seems like some corrupt files on your part. I've never had that issue. Do an integrity check of the game files on Steam. At worst, uninstall and redownload if it persists.
Krelgrim 4 Jan, 2016 @ 2:04pm 
Hi! I just want to ask, is anyone else having a color block problem like me? Like when I play any mode, mono or not, the (non-grey/spike) blocks are always a bright pink (in mono, they're supposed to change with the track/environment), and this is a huge problem for puzzle modes since you don't know what color you're hitting. So far it's happened to this skin and a few others, but most other skins I've downloaded work fine.
Is it just a corrupt download? Something else entirely? I like this skin, so any help would be appreciated :D
gonliax 24 Nov, 2015 @ 8:54pm 
really digging the nebula background and the flower petal effect is very nice. also really like the flourescent color scheme a lot : D
Samsung SPH-N270 19 Nov, 2015 @ 11:01pm 
This is a very good looking skin. Well done!
Deadman 14 Nov, 2015 @ 2:13am 
So like this? radialblur_strength = ifhifi(0,0),
Seawolf  [author] 13 Nov, 2015 @ 6:39pm 
"-- radialblur_strength = fif(jumping,2,0)," is a noncode line, it's there as an example of the code.

whenever any code has -- before it it's just example code that does nothing, so change the radialblur_strength right above it. I suggest you just set the 2 to 0, it's just smudgy looking with any blur imo.
Deadman 13 Nov, 2015 @ 1:46pm 
There are two radialblur_strength settings in the LUA, which one do I touch? and what exactly do I need to do to lower the strenght?
Seawolf  [author] 12 Nov, 2015 @ 11:25pm 
It's a problem with the camera. Dylan said it's already fixed in the beta, but who knows when he'll roll the update out. Until then just don't use the dynamic camera or reduce the value of "radialblur_strength=" to something bearable or zero.
Deadman 12 Nov, 2015 @ 9:40pm 
I really do love this skin. One thing I want to ask. Since the new update adds a dynamic camera, I added cameradynamics = "high", to the skins lua file and now when the track goes downhill, everything gets so blurry and almost has a double vision effect. It is pretty at times but the more downhill it goes, the stronger the blur. I understand your skin wasn't meant to use the dynamic camera so should I remove the dynamic camera? or can implement it correctly into the skin via an update?
veme 5 Nov, 2015 @ 7:54am 
Best skin
XxLoopyYoshixX 30 Oct, 2015 @ 11:14pm 
Absolutely love it! <3
Nikki Tanaka 24 Sep, 2015 @ 12:32pm 
The skin is ideal. Just ideal.
Seawolf  [author] 20 Sep, 2015 @ 4:59pm 
Because it's a modification of a modification of a normal skin.
Hunion 20 Sep, 2015 @ 4:10pm 
why does this look like the normal skins?
lapasruduo 22 Aug, 2015 @ 4:46pm 
Top class quality. Very solid. :correctamundo:
Jay von Quavius Walker-Jones III 16 Aug, 2015 @ 11:02am 
Been playing with the skin some more and its great. Just needs something at the end ;)
Modestous 14 Aug, 2015 @ 12:17am 
It`s The Best Skin that I ever seen!!! Good work, man!!!!!)))
Solar Aaron 12 Aug, 2015 @ 8:09pm 
In my opinion, randomized skins are the best, so it's nice to see more like this popping up.
Jay von Quavius Walker-Jones III 12 Aug, 2015 @ 5:01pm 
Amazing new update to the skin Seawolf! love it.

I'd recommend this skin to anybody.
Seawolf  [author] 11 Aug, 2015 @ 7:10pm 
@AdvanceD

The problem isn't with the skin, it's with the mode, Mono Classic. It's strange, but for some reason the mode does not play well with this skin. I reproduced the 117 error, but it only happened when I screwed up the code on the ship randomizer, otherwise the skin runs fine except it doesn't randomize ships and sets the Classic ship as default unless you set a specific ship as I outline in the description. The skin also doesn't randomize track colors on track restart until you change to another song.

I don't know what the problem is, but it's definitely some coding in that mode blocking some elements in the skin. I'll see about what I can find out about skin/mode interaction to figure out why this is happening, but I'm new to coding so no promises on a fix, sorry.
Russian Warship Go F*** Yourself 11 Aug, 2015 @ 7:09pm 
I did not modify anything with the mod.

This happened for 3 songs from that same album. If it matters they were .Flac files, not .mp3
Seawolf  [author] 11 Aug, 2015 @ 6:42pm 
AdvanceD, did you edit anything in the code? Line 117 refers to the surfer model and camera when playing wakeboard modes. It's really strange that it should be an error when you're playing mono. I'll try some mono classic and see if the error comes up.
Russian Warship Go F*** Yourself 11 Aug, 2015 @ 4:15pm 
I just got this error: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=498278750

It's consistent for this song. Any dea how to fix it? :)
PIMPLE 11 Aug, 2015 @ 4:08pm 
nice skin, very optimised
Russian Warship Go F*** Yourself 11 Aug, 2015 @ 3:33pm 
Man this skin can get pretty damn amazing on high settings. Easily my favorite right now, great job :8bitheart:
Muckifant 11 Aug, 2015 @ 2:10pm 
Yiss it worked. :nahbl: Thanks for the help Seawolf. 10/10
Seawolf  [author] 11 Aug, 2015 @ 1:52pm 
What ship do you prefer? The ship from Neon is already programmed in the LUA file, it's pretty easy. Get Notepad++ to edit the LUA file in the

Program Files (x86)\Steam\steamapps\common\Audiosurf 2\skins\76561197993431610\eversion

folder

once you have it open, search for "junShip"

right below the first find will be this:

if ispuzzle then
junShip= true
junShip3= false
else
junShip= false
junShip3= true
end

Change it to:

if ispuzzle then
junShip= true
junShip3= false
else
junShip= true
junShip3= false
end

This will set the mono ship to the Neon ship. If you want to use the classic ship, the files are there but I removed the code. I'll be adding it back with the randomized ship, which should make it really easy to set what you want if you go into the LUA file.

Muckifant 11 Aug, 2015 @ 11:33am 
The colors are perfect already. And i think its hard to make a skin which fits everyones taste.
I am just not a big fan of the ship in mono mode, so is there a way for me to customize it somehoh? I don't really know how to customize or how to create a skin. The only things i would change for myself is the ship in mono and maybe the speed blur strength.
And yup this is my favourite skin now.
(I hope my english isn't bad)
Seawolf  [author] 10 Aug, 2015 @ 10:13pm 
Muckifant, do you mean this kind of little bit more crazy?

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=497820423
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=497825025
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=497824977
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=497824915
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=497824861


I figured out how to randomize the ship and invert the wake color. Not sure how much I like the inverted wake in most schemes, it does look rad in many of them where the colors are intense.

@clayborgawAsome

Thanks! I've tried my best to make an aesthetically pleasing color experience if nothing else :)
Jay von Quavius Walker-Jones III 10 Aug, 2015 @ 9:54pm 
Love it.
Muckifant 10 Aug, 2015 @ 5:51am 
If its a little more crazy it will be perfect:steamhappy:
but still 9.9/10 hoho
Seawolf  [author] 9 Aug, 2015 @ 6:10pm 
Thanks! :)
NaiJi 9 Aug, 2015 @ 2:25am 
Wow! Very nice! :happymeat: