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It's too big and heavy for small ships, the hook weight 2.730 kg of iron
I do think they are FAR too large for a small ship. A 3x3 or even 2x2 one would be fantastic.
Additionally, the visual models of the hook and catch blocks look a little off when they're hanging. The hook tends to clip into the catch a bit.
An update to these would be really cool!
Now, the gravity generators should normally be off, all aligned to a specific group, named as you will and set them to a timer. After all, no one wants a premature launch, do they? We can control the fighter in various ways, but TURN OFF the inertia dampeners prior to launch, or this might work out not so good for your face.
Now, activate your timer and clench your butt-hole, because, done right, you will go FAST.
or else, Inv armor + hook,catch
or ellse~ spaceball with catch
The best fun was i setup a really good hover and spawned 500K gravel and when i dropped it into the cargo container on the catch side it pulled everything down into the platform and the carnage was great :)
Very usefull
I like them a lot but their usefullness is limited by the fact they can glitch through each other when going faster than .2 m/s. Also, landing gear can serve to be better usefully. but catching onto a mothership would be cool.
it's CoM is outside a planets gravity well.
i mean, bring a ship into position and then wait till the rotation of the station brings you the hook and then attach the smallship onto it.
You can now sit into the ship and wait a few minutes.
TADAAAA, youre outside of the planets grav well now xD
Inventor based it off a camera lens. Hooks were impossible because the object will just bounce around dangerously.
not all small ships are massiv you know
having a 1x1 version for small ships would be much more practical
( same goes for your retracteble stairs and ramps )
use the hook and catch... booom .... deliver your nuke the manual way... love it
ive blown holes in peoples ships delivered my bomb and left this is magic