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We want to test this Mod on our Server =)
http://ark-servers.net/server/14285/
You play PvP and it will be make a PvE in the Time ;) you cant a´ttack and baserape in this Time
maybe a cooldown like 15minutes since the last tribe member has logged off.
Would be great and will eliminate all offline raidings no matter what time it is!!
That's why we can't do any proper check yet, checking a building AFTER it took damage is sketchy (like you say), and not reliable :)
1 - It wouldn't affect pre-build structure on the map when the mod is loaded.
2 - The Damage Event is fired when the Damage is made, so if you blow up a wood wall in one shot, the mod wouldn't be able to follow in time and repair/save the building.
The "Pre-Damage Event" (Global or not) I asked about to Drake could allow that easily, but it's not in game yet, or I didn't found it with the other on ARK Modding IRC :D
Since I got you Drake ! Do you know if you plan on adding a global Pre-Damage Event in some ways in the Dev Kit ? Or some form of config files for our mod ? :)
@Insaneety : It would be pretty easy ! I can either do it for you, or you can download the Dev Kit and I can share the sources with you, as you wan't :)
Do you think it would be possible with your method ?
Is it hard to change this times ?
@Zonen : Sorry, but for now, I don't think this is possible easily.
Zonen configured raid protection. What I mean is I'd like to be able to set specific coords that are raid protected at all times. So if I want to create a trading town, or something of that sort, noone can pvp in this area, and none of the sections can be destroyed.
v0.1 is considered stable for his purpose. More in the changelog.
If anyone feel the need to contact me, add me on Steam ;)
Someone allready did this. If you didn't know:)