Portal 2

Portal 2

Orange Mecanique
10 Comments
Polux 25 Jul, 2016 @ 11:04am 
Great map! (heureusement que j'étais là pour mettre un peu d'ordre dans ce bazar :p)
Some good ideas in there :ontoagoodthing:
Talisac  [author] 9 Aug, 2015 @ 9:28am 
Thanks for playing!
dire.fcs 3 Aug, 2015 @ 5:58am 
OK, finish it, really great map on gel, funnel and lasers; the last laser aiming to exit is a bit tight; really cool moves in the ramp (the first one and the last ); I manage to trigger the standard cube with a non-intended move I think; Good looking chamber; never used those two upper panels at the exit area side behind glass and grating.
Talisac  [author] 2 Aug, 2015 @ 1:09pm 
So it seems that it was the overgrown style the problem. :/ glad it works now ^^

Getting the standard cube is one of the hardest step in this map (aiming to the standard-dispenser laser-catcher shouldn't be too hard.. seems you found an other way to do it, I know 2 others ones!)

And indeed, piston can be activated in multiple ways (at least 4 !), now let's find the good ones xD
dire.fcs 2 Aug, 2015 @ 11:14am 
Ok, now it's everything good; I didn't finished yet because I can't get the standard cube; I managed to use and angled the cube in a continuous funnel loop, and then target the funnel with the upper laser, but it takes some tries to get the cube in the right angle ; I'll try again later, but so far I liked the ideas on gel and ramp; I don't know what is your intended way to use on the piston but I already found two ways to use the piston, one is very cool and funny.
Talisac  [author] 2 Aug, 2015 @ 6:53am 
Here we are, can you give it a try? thanks for feedback!
Talisac  [author] 2 Aug, 2015 @ 6:35am 
I'll reupload it without overgrown style, that's all I can do today :/
dire.fcs 2 Aug, 2015 @ 6:10am 
I don't have any clues, maybe Beemod in my PC is not working fine (I dont have it installed in the editor, but I played many maps with beemod stuff and this never happened before); it's really transparent/invisible, we can detect it by grab it or using it to direct laserbeam; after we call the cube, the dropper opens up and then a blowing sound happens and some stuff is scattered below the dropper (after the exploding sound).
Talisac  [author] 2 Aug, 2015 @ 5:47am 
Invisible? You're not the only one who has problem with that reflector cube (Markiu told me the game crashed when he tried to trigger the cube dispenser)... Any clue from where that bug come from? (beemod?)

All works fine on my computer, and on pollux', weird..
dire.fcs 2 Aug, 2015 @ 4:21am 
The reflector cube appears invisible im my game; though I can grab it to press buttons or direct the laser;but I didn't finish yet because I'm not getting the stanadrd cube.