Cities: Skylines

Cities: Skylines

Main Fire Department
19 Comments
Kreolus 7 Jul, 2018 @ 8:06am 
mal so richtig schöner farbtupfer rote wand und grünes dach.cool das die anzahl der benötigten Arbeiter mit aufgelistet hast.
红茶 11 May, 2018 @ 8:21pm 
通过对等
有协调中心的大型消防部门
10 x14英寸
成本115000. -
维护2144. -
消防车35
水1280
1920年电力
工人
未受过教育的14
受过教育的28
好了56
高度42
90年部门积累
部门半径2100
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留下评论和大拇指会让我开心!!;o)谢谢
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Dieselholic 7 Nov, 2016 @ 10:48am 
i like this model a lot but i dont care for the roof texture.. sorry if i dont understand but is it supposed to be grass? im also detered from the large file size..
PeeR  [author] 13 Oct, 2016 @ 10:42am 
Sorry i don´t know how to add extra road conections...
Jrlc66 24 Sep, 2016 @ 12:31pm 
it need a road conenting on long side
Smokytoks 5 Apr, 2016 @ 4:49pm 
Really nice too !
Same as for the Police Steering Comittee, adding Tris,Texture Size, LOD (etc...) info to the description would be great. Mainly to support the somewhat important file size...
Vergil 25 Sep, 2015 @ 6:07pm 
nice updater :D
Benny Beanpicker (NL) 16 Sep, 2015 @ 12:08pm 
hi can you please put the ingame radius at the stats tooo ty looks cool
FoX 13 Sep, 2015 @ 8:35am 
rated up and fallow...bin gespannt was von Dir noch so gebaut wird.
PeeR  [author] 6 Aug, 2015 @ 11:51am 
Hallo an Alle. Danke für eure Kommentare. Ich habe eine aktualisierte Version erstellt. Die Erste war etwas zu hell und nicht ganz so wie ich es gerne gehabt hätte. Ich bin noch am üben im Texturieren, das ist echt schwierig :steamsad:, da es ingame immer etwas anders aussieht als im Asset Editor und mal ganz anders als in der Polygon Model Software... ich hoffe es gefällt euch.


Hey Everbody. Thx for all your comments. I have added a new version, with improved optic (in my opinion) They first version was a little to bright. Texturing is really hard :steamsad: because ingame it always don´t look like in the same as in the asset editor and it is complete different to Polygon Model Software.... so i hope it is okay!

Ach und falls Ihr unbedingt negativ bewerten wollt, wäre ein Kommentar nett - warum. Villeicht kann ich ja etwas draus lernen und ggf. ändern! Danke...
agusingnavy 30 Jul, 2015 @ 1:54am 
Nice. Great work and rated up !
capitainebert 30 Jul, 2015 @ 12:56am 
nice asset can you do a similar one for police please
Alakaslam 29 Jul, 2015 @ 7:37pm 
You might be able to add some of your own customisations in the assets tool, Americananomaly.
Oleander 26 Jul, 2015 @ 11:18am 
@ PeeR

Nah, you're good, and it's understandable. love your stuff anyway. :D
PeeR  [author] 26 Jul, 2015 @ 12:14am 
@ Americananomaly

Thx for your comment. You´re right.On the one hand, I wanted to deliberately make it simple and clear. On the other hand it looks really a bit empty, thats because there are just 64 props you can place ( 61 are set) and the choice of props isn´t that high. For example, if we had a bigger choice on vehicle props i could imagine to place some really awesome fire trucks props on the free big place... but they doesn´t exist.
I hope you can play and have fun even with this empty fire department ;o)

i hope my english isn't that bad...
Oleander 25 Jul, 2015 @ 8:13pm 
The model looks awesome, but the base it's on looks abit empty. :/ maybe it would look better with more parking lots on them and some props?
Captain-No 25 Jul, 2015 @ 4:24pm 
a bit from the rest of Germany can be found here:
-Germany- all in one
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=477181517
Thank you, great job (fehlen nur noch deutsche Fahrzeuge)
PeeR  [author] 25 Jul, 2015 @ 3:38pm 
stats --> please have a look at the changelog. :o)
templeofdoom 25 Jul, 2015 @ 3:36pm 
Custom model? Any chance you can include the model stats and texture stats and LOD stats in the description? Thanks!