Source Filmmaker

Source Filmmaker

The Bat-Flip
30 Comments
Going2kilzu 11 May, 2019 @ 4:39am 
its a nice animation. Needs a bit of work. like some weight but its nice
FXCF 8 Apr, 2018 @ 6:24am 
Animation is a little bit rough round' the edges, but it's pretty good. I would pay a Metric-Shoite ton of cash for this taunt if it was tweeked a wee bit, smooth it out, and it'd be really good.
Pepple 9 Mar, 2018 @ 12:01pm 
looks good so far, animation needs a few tweaks here and there but good so far!
femboy (real) 28 Jan, 2018 @ 11:41am 
The idea is neat, but the animation is a little choppy.
Suzuki Joe 2 Jan, 2017 @ 1:25am 
needs polish but this is really good.
shazi 7 Nov, 2016 @ 5:25pm 
this video is private :(
Wheastonian 19 Jun, 2016 @ 7:49pm 
private videos :P
coloradocoolaid 6 Feb, 2016 @ 3:18pm 
Can you unprivate that vids please?
pavlo 5 Jan, 2016 @ 10:49am 
Private videos? :S
31 Aug, 2015 @ 4:59am 
how can i find the taunt when i'm in sfm????
Harry 22 Aug, 2015 @ 4:50am 
why are the videos set to private?
That Dank Chav 8 Aug, 2015 @ 12:48pm 
Theres no bounce when he gets the bat, the animations look abnormal, it looks kinda rushed, I dont see a point in this because players could easily use the Flip taunt that they already have, the taunt just ends when he lands as he needs to get back to his normal position, scout has enough taunts at the moment, it just looks like an alternate version of the flip taunt for scout, yet again animations look broken and out of place, it has re-used vocalisation from Scout in the flip taunt and so on

Theres no point for this to be in the game. Why would anybody spend their money on a new flip taunt if they could easily use the older all-class flip taunt? Its just scout flipping himself. No offense
Claudino 1962 6 Aug, 2015 @ 4:15am 
non male un voto 10 e anche un police in su :steamhappy:
PootisPowah 5 Aug, 2015 @ 3:59am 
Where do i find the taunt when i am in SFM?
Spore Cannon 30 Jul, 2015 @ 8:13am 
Scout goes into some unnatural positions with this taunt, and he looks like he's floating when in mid-air, but good otherwise. Where'd you get the voice clips from?
axelfrog 24 Jul, 2015 @ 8:24pm 
I really like it, but when he jumps of the bat handle it looks unrealistic and it looks like he's floating on it. Perhaps the bat could move slightly or he would stay on the bat a bit longer? It's good either way, I think it's very detailed. Best of luck!
Wonon 22 Jul, 2015 @ 1:34pm 
But what if they have a wep like the fish, unarmed combat, and all the other weirdly shaped ones
Clyde The Shark Of Destiny 21 Jul, 2015 @ 10:07am 
dis must get on tf2 or i will start a war >:3
Gaius Soldierus Hero 21 Jul, 2015 @ 8:10am 
could do with a little bit of smoothing and making it a bit faster? Just an idea. good though, i jsut want another engineer taunt.
L Ξ И И У 20 Jul, 2015 @ 8:38pm 
@Weel #LFT scout i like it
weel  [author] 20 Jul, 2015 @ 9:37am 
@NathanDark no problem man, never meant to put this on the SFM workshop to begin with :P
Rest assured your advice is fine, I knew this kinda sucked anyway. It was mainly a test to see if I could actually get a working taunt into the workshop with no mistakes. My next idea I'm working on should be next better
FallenGrace 20 Jul, 2015 @ 9:12am 
@Weel #LFT scout oh i might...my bad dude sorry if ive offended you (: i hope you did read what i worte there and took it?
weel  [author] 20 Jul, 2015 @ 3:30am 
@NathanDark, nope, I didn't delete anything. I think you're the guy who put the discussion on the TF2 workshop page, this is the SFM one
FallenGrace 20 Jul, 2015 @ 12:17am 
DId you really deleted my discussion? i was saying good positive stuff,and as a creator you should respect or even love some criticism...
That Dank Chav 19 Jul, 2015 @ 1:12pm 
No offense, but there's no reason for this to be in the game as we already have the flip taunt. We could save our time and use the flip taunt with all classes instead of just the scout
LunicAura106 18 Jul, 2015 @ 12:20pm 
All I want to comment is wouldn't you need to make scout back in the same place he was before the taunt commenced? Or, are you adding that later? Maybe he could get back to the bat and pick it up. Sorry, just really bugged me.
Sariff 18 Jul, 2015 @ 7:04am 
Also a little tidbit...make sure it works with all cosmetics just in case. Very good taunt!!
Space Dandy 18 Jul, 2015 @ 7:02am 
Is this ekkos taunt ?
Iri ツ 18 Jul, 2015 @ 2:45am 
I want this taunt on TF2
:spycon:
surfer171 17 Jul, 2015 @ 7:01pm 
The taunt looks good, though the part where he spins away from the bat looks a bit odd like he spins in a spot and suddenly speeds up to the desired location. Also, I see no flow in the spin meaning, after crouching down to anticipate a spin, the foot doesn't look like it continues the motion (try look up on spin kicks, especially the street fighter version since you can see how the foot continues the motion after crouching back a lil)

The other thing is the landing, it's too small to be counted in this comment cause you can't see how the right foot looks like upon landing at a certain angle. Try look back into the landing and see how the right foot looks weirdly bent.

I guess that's all I can find for now, good taunt overall :) just smooth it out a lil at certain part and it's a nice and smooth animation