Legends of Eisenwald

Legends of Eisenwald

Raubritters of Meerdrecht v1
70 kommentarer
Scrocchibanipal 26. juli kl. 13:28 
very nice scenario, will definetely play it.
Black Dragoon 16. sep. 2022 kl. 19:54 
Nicely done scenario with a good background history and explanation of events for it. I like how you translate the Dutch names with explanations of their little stories.
The Black Baron  [ophavsmand] 17. sep. 2021 kl. 14:08 
@lemish
Thank you!
lemish 17. sep. 2021 kl. 7:22 
It was very interesting and great scenario. Thanks a lot!
The Black Baron  [ophavsmand] 12. jan. 2021 kl. 7:20 
@Kirb
Cheers! I appreciate the comment.
Kirb 10. jan. 2021 kl. 20:32 
The most solid module for this game I've played thus far. Well-paced, a decent explanation of where to go, good variety, etc.
Jurgen 2. maj 2020 kl. 13:45 
Just finished it ! Very good ! Hope some others will come
Jiamil 20. apr. 2019 kl. 23:14 
Edit: Allright, allthough it is a pretty cocky expectation to have people read back to 2015, I have to give to you, that you explained it. Still: I question your artistical choice from an objective point of view, taking into account that I even wasn't the first, not even second, to point that out.
Jiamil 20. apr. 2019 kl. 23:08 
I made about the same comment on 27th July 2017, no answer since then.
The Black Baron  [ophavsmand] 20. apr. 2019 kl. 5:16 
@ Jiamil
I know. I've explained why I used the "s" following Raubritter a whole bunch of comments ago.
Jiamil 19. apr. 2019 kl. 23:56 
Last try after some time again: The plural of "Raubritter" in German still is "Raubritter".
The Black Baron  [ophavsmand] 19. apr. 2019 kl. 12:34 
@ wimble_king
I am glad you enjoyed it! I think providing background story and information about armies and places enhances the atmosphere.
I had an improved version saved somewhere that I never got around uploading. I might get around to that in the future.
wimble_king 19. apr. 2019 kl. 0:38 
Thanks for sharing! I enjoyed all the backstories and hints to the ruins.
hottomo 29. maj 2018 kl. 0:23 
A bit easy in normal but very entertaining, I really liked it. Thank you.
jelee 14. mar. 2018 kl. 15:30 
Thanks for making "Raubritter of Meerdrecht".
Lörtsy 17. aug. 2017 kl. 13:18 
Thank you so much. Its very well done and fun to play.
xubaca 10. aug. 2017 kl. 6:33 
I just finished Raubritter of Meerdrecht. Very good scenario. Really fun.
Jiamil 27. juli 2017 kl. 9:53 
Small thing but plural of Raubritter is also Raubritter.
Vorozcov 21. juni 2017 kl. 9:52 
Oh, just noticed that you are planning a campaign. So good luck to you again! It will be great, if you find time for that.
Vorozcov 21. juni 2017 kl. 9:44 
Good scenario, i really enjoy it. Special thanks for descriptions of everything. It greatly improved the atmosphere! But also i think there is much to improve, something like sidequests or some epic ending battle. So good luck to the author and maby you find a time one day to make this map eve better.
sourvage 22. apr. 2017 kl. 11:54 
Awesome!:Dignity: But for Knight choose Hard level - to extend playtime
Grimspike 25. feb. 2017 kl. 12:48 
Very nice scenario. That was the first one I have ever finished. Good work with storyline and dialogs. Thanks for your work! :KneelingBow:
DoomKnight 12. feb. 2017 kl. 20:44 
good add on look forward to more
AGiantPie 22. okt. 2016 kl. 15:44 
Well done.
The Black Baron  [ophavsmand] 17. maj 2016 kl. 12:41 
@Rementos: I started to work on a new scenario. But I am too busy now to continue to work on it. Maybe one day I will have enough time to finish it. I'm glad you liked this one!
Rementos 17. maj 2016 kl. 7:46 
Thank you for a well done scenario , but it was a bit sad that it ended so quicky . Are you planning to make another one ?
Arhivatius 27. feb. 2016 kl. 1:18 
Thank you
The Black Baron  [ophavsmand] 26. feb. 2016 kl. 13:24 
@ soliderns: There is a shallow route through the water, by the broken bridge. You can walk through it all the way to the southern part.
Arhivatius 26. feb. 2016 kl. 12:28 
How can i reach victory in this scenario? How can i get to the south island?
noginovspb 30. nov. 2015 kl. 0:13 
Good scenario. You made a good job. Will be great to see more scenarious from you ))
M4j0rfr34k 20. okt. 2015 kl. 15:59 
i really enhoyed this little scenario though u made me look like a fool trying to get to the island by hijacking a boat or something, though in the end i did think it was a little to easy even on the harder modes. so just for personal use i added a few more high level and quality units to the raubritter armies wich nearly doubled the difficulty if i where to rate this scenario id say 8/10 purely due to difficulty
Graufang 9. okt. 2015 kl. 7:09 
Oops, I haven't seen this
Forget my objection ;)
The Black Baron  [ophavsmand] 9. okt. 2015 kl. 6:48 
@Graufang: Thanks for the comment, but if you look back a few pages in the comments you can see we've already had a little discussion about why I used an "s". ;)
Graufang 8. okt. 2015 kl. 15:19 
Hi Jager.
The plural of "Raubritter" is "Raubritter" without "s". ;)
The Black Baron  [ophavsmand] 10. sep. 2015 kl. 10:56 
Thanks for the tips, mlsmith45. The exclamation marks actually mark the main raubritter armies, not their castles. Red Arnoud's army was probably at the pub at the time. I think you are right about adding Robrecht's explanation to the quest description.
mlsmith45 6. sep. 2015 kl. 12:28 
Hey great senario. Some of the explanation marks seemed to be at the wrong location. In the south, it was on the pub, rather than the castle ruins. And there was one in the north that I couldn't get to. Also, I'd suggest including some of the ally's explanation of the region in the quest description. I found I couldn't remember who was the weakest and strongest once he joined my army. Other than that, it's fantastic.
juanval 16. aug. 2015 kl. 12:32 
@randomq98: For automathic download, you must click "Autoupdate suscribes" in the starting panel when you launch the game.
juanval 16. aug. 2015 kl. 10:34 
I finished and I enjoyed a lot. Nice and solid scenario. Thanks Jager for creating it :steamhappy:
juanval 15. aug. 2015 kl. 23:27 
Thanks for your answer. Then I'll play it. ;)
The Black Baron  [ophavsmand] 15. aug. 2015 kl. 16:45 
@randomq98: I will see if I can upload it somewhere else.

@juanval: It is pretty much done now. Though I think I may have left one minor bug in. Robbers will ask you to pay toll to cross a bridge. You can either fight them or pay them. Unfortunately, after you pay them they will still attack. It is not a big deal, but something I still have to fix. Other than that the scenario is done. :)
juanval 14. aug. 2015 kl. 13:19 
Hello Jager. I'd like to ask you if you know when this first scenario is going to be completely developed. I'll wait to play until then. Thanks in advance!!
The Narrator 9. aug. 2015 kl. 14:47 
doesnt matter wich game it is, steam wont install mods so i install them manually
The Black Baron  [ophavsmand] 8. aug. 2015 kl. 5:14 
@randomq98: That's odd. Did you
1.) Subscribe to Raubritters of Meerdrecht V1 (green subscribe button)
2.) Check ingame for the scenario under 'custom'?
The Narrator 7. aug. 2015 kl. 19:19 
could you add a mirror link for anual downloads please, the standard downloader doesnt work on my account
The Black Baron  [ophavsmand] 6. aug. 2015 kl. 12:40 
@VPeric: I'm currently working on adding more choices, journal entries, and other things that take a bit more scripting. Redoing a lot of the dialog takes some time though. I am also working on the second scenario, for the campaign. Thanks for the thumbs up! :)
VPeric 2. aug. 2015 kl. 8:30 
The scenario was quite nice, I liked using "low level" units again (after the campaign). I would perhaps enjoy if there was a bit of a choice (eg. refusing the merchants bribe or something), even if it didn't matter in the long run. Other than that, everything was nice and somewhat easy. Perhaps some respawning enemies? Or additional journal entries?

In any case, I'm glad it's getting expanded into a campaign -- perhaps adding in some choice with consequences down the line would be fun? In any case, a huge thumbs up... I hope you'll keep making stuff!
The Black Baron  [ophavsmand] 26. juli 2015 kl. 3:16 
@DailyLama: It took me more than a week to create the scenario. Especially playtesting and eliminating bugs took a long time. And I was learning all the features along the way. Once you master the editor tool, it goes a lot faster.
I did balancing by playing through the scenario several times myself. If I noticed something was too easy, I'd add more enemies to that army. Or if it was too hard, I'd remove a few enemies, or offer better rewards like money or items. By the end of the scenario (after defeating almost everything) I just tested if I was strong enough (or too strong) to fight the raubritters.
The Black Baron  [ophavsmand] 26. juli 2015 kl. 3:11 
@ChaosCrash13: К сожалению , я не говорю по- русский . Я использую переводчик предприятием . Так что я не могу сделать сценарий на русском языке. Но я рад, что вам понравилось в любом случае.
The Black Baron  [ophavsmand] 26. juli 2015 kl. 3:08 
@konnijs: Thank you for hitting the thumbs up! That should be enough. If enough people hit the thumbs up button a rating will appear in starts. :)
ChaosCrash13 25. juli 2015 kl. 18:36 
Жаль что на английском. Но на безрыбье и рак рыба. Спасибо вам)