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https://www.youtube.com/watch?v=xtpgkX588nM
Not if you phase it out slowly enough. No one is going to consider an opportunity to make an extra $10k, then think "Wait, I'd lose $200 in benefits though, hmmmm...."
I explained this fairly clearly and simply in my second comment if you care to re-read it. As such, the policy should include effects to middle income groups as well, as my Citizen's Dividend policy does, if you care to look at it.
Your policy as you've explained it would take away benefits as people earn more income, which would have a welfare trap effect. I don't think that this is really a debatable point; the fact is that you are still mistaken about what the Negative Income Tax is, and how it works.
Here is a graph that illustrates how the negative income tax works: https://conductunbecoming.files.wordpress.com/2009/04/negflattax.png%3Fw%3D450%26h%3D304
In that example, people earning no income are given $10,000. People making $10,000 are given about $5,000. People making $25,000 are given approximately $1,000. The more money you earn, the less you get in benefits. This is what I mean by inversely proportional.
This does remove the welfare trap because benefits are not abruptly taken away like in this real world example: http://www.debate.org/photos/albums/1/6/5123/74292-5123-mgx4b-a.jpg
This welfare cliff is the source of today's welfare trap. That's what the NIT removes.
1) A welfare policy should not make capitalists happy at all.
2) The functions for decreasing the poverty rate, and increasing poor happiness and equality, and others are extremely overexaggerated.
3) The policy should reduce state employee membership at a flat rate rather than a linear rate.
I would further argue that the effects on unemployment should be exponential and not linear as the spending on your policy increases. I would implore you to compare your policy to my "Citizen's Dividend" policy in a spreadsheet to see what I think are more reasonable equations and spending levels for such a policy. I put a lot of though and work into that specific policy.
You couldn't have studied the subject very carefully because you are under the mistaken assumption that "the negative income tax distributes benefits inversely proportional to the amount of income a poor family receives from their job", when the Negative Income Tax is supposed to distribute an equal benefit to all citizens.
I don't see how anyone could see this as a cheat when you compare it to the other welfare programs, and their costs vs. benefits. This is a very reasonable mod.
I obviously understand that you can make a taxation system combined with a welfare system in this game. That's why you choose what type of tax you want to combine with this policy. This policy was meant to be a supplement to the flat tax or progressive income tax, not act independently. That's the only way you can make a negative income tax in this game, having it seperated in two different parts, the part where the benefits are given to the people who's incomes are below the income floor and the taxation part for when people's incomes are above that floor. This mod is for the part with incomes below that floor. I didn't think I would need to explain that to someone with a degree in economics.
I think you are trying to prove this mod is not a negative income tax on it's own, and I never asserted it as such.
The beauty of the Negative Income Tax system as Friedman proposed it is that it DOES (mostly) eliminate the welfare trap. Your policy would not, and quite frankly your policy in its current formulation acts as a cheat.
You are completely mistaken that the Negative Income Tax is "the income tax in reverse". You unfortunately don't seem to understand what it is and how it actually works.
This policy was not named by me, and was developed decades ago. It's called "negative" income tax because it is the income tax in reverse. It gives the poor money instead of taxing them. You can read about it here: https://en.wikipedia.org/wiki/Negative_income_tax
I've gone over why this policy reduces socialism before, which you can see in earlier comments. The reason this system makes capitalists happier is because it's meant to be a replacement to the government managed welfare system. For the same reason school vouchers and healthcare vouchers lead to happier capitalists, this does the same. It is a way to help people without interfering in the economy and people's lives. Capitalists simply want a limited, efficient government and free markets, which is what the NIT allows for. Don't forget though, if too much benefits are provided, capitalists will end up seeing the program as wasteful and oppose it.
I tried to make a genuine Negative Income Tax policy but I personally found that it wasn't possible to code for a policy that had both a cost to the state and simultaneously generated income for the state. I was excited to see how you had pulled it off, but I was disappointed to see that you didn't. You simply called a policy with no actual taxation features the Negative Income Tax.
What this really is is a cheat to make capitalists happy and decrease socialism in a way that makes no sense. Very disappointing and dishonest.
If you take a look at my "Ultimate Capitalist Rebalance" mod I provided a more honest way of implementing a true Negative Income Tax by implementing two policies, the game's vanilla flat tax and what I call the Citizen's Dividend.
Welfare and trade unions aren't socialist in my view - they're both products of capitalism.
What a negative income-tax truly represents is an example of social market economics (not "socialist" just "social") This is not to be confused with "market socialism" which is a form of socialism that utilizes cooperatives, as was seen in Yugoslavia. All of this is according to my understanding of comparative economics and the termonology that's used in that field, which to me seems to make comparing these different kinds of economies quite clear and useful, in contrast to the liberal=socialism conservative=capitalist paradigm that's commonly used in the US political discourse.
That's not what the negative income tax is. The negative income tax effectively privatizes the government managed welfare programs that exist today. For the same reason that school and healthcare vouchers benefit the poor and reduce socialism, this policy is a free market alternative that demonstrates how government control of the economy isn't necessary, and in fact privatization can be superior to government management in many aspects.
Capitalism isn't inherently anti-worker. That's a narrative thay many socialists want people to believe, but it's not necessarily true. Workers can thrive in a capitalist society just as they can in a socialist society, and many would argue more so.
An additional pointer: given this policy's tendency to small government, shouldn't it also increase liberalism and/or the satisfaction of liberals?
But in relation to your basic income mod, I think it's cool, but a problem I had with it was that it did not reduce poverty, but still costs a huge amount of money. I tried to orient the NIT towards a more capitalist form of the basic income, where it gives lots of nice perks to capitalist players, but still has realistic drawbacks and costs. I wanted to give subscribers a sufficient alternative to all of the welfare programs that the game has to offer.
I'm glad to hear you are interested in the concept :)
It is similar to the Basic Income in my Fiscal Policy mod.