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Anyways sorry for bugging you, just venting :)
Warship worked though, made something that dealt 57k per shot.
Nothing force you to be the Factory ship, one of your follower can do it ;p
Also, you can change your Bluepring, switching between a "War mod" and a "Factory mod" when you are not engaged in a fight ^^
(I need to find what does that...)
There is something about your design, I would like to see them to see what the problem and help you fix it ;p
http://www.anisopteragames.com/sync/pages/76561198008216037_20150606_11.19.22_7638P.png
17k P?
And you have trouble O.o
With the sentinel non the less? o.O
Ok....
Take a screen with F12, open steam, and in the second menu from the left (upper corner) you should be able to see your screenshots and upload them.
The torpedoes deal:
400 every 6 sec for the spread
1600 for the concentrated
Yup, that's a lot, but most PD can destroy multiple of them in a single shot.
With 4 Obliterator, you could OS most ConF ship
(If you realy want to unlock that faction, there is the either the possibility do do the manipulation a told you about (the unlock.lua can be opened with notepad, and there is 1 line of code ;p) or you can use the reveal commend to immediatly see on the map where are all the faction ^^)
Can you post a sceenshot?
The ConF is quite powerful, but not "I one shot you" powerful.
Remember two things when fighting them:
1)The thruster pod are vulnerable
2)Bring a bit of PD, or the torpedos will annihilate you
A well build 8000P ship is able to deal without much problem with any 6000P- ship of my mods, so I have problem see how you can fight a 1000P O.o
Vanilla faction don't have many 1000P+ ship roaming around, so, once you reach the 5000P, you pretty much dominate any of them. My mods are here to bring a bit of an additionnal chalenge.
The 13th Colony, for example, CAN'T be attack on their own teritory without at least 2-3 well build 8000P ship with a bit of backup, as 8000P Battlestars roam their teritory.
Because I'm a "moron" I don't do my mod like everyone else, this mean that the faction is not relocated (with the exeption of the 13th)
So, go to => C:\Users\[YOU]\Saved Games\Reassembly\data\unlock.lua
or, if you didn't deactivate the steam sync
[PATH TO STEAM]\Steam\userdata\[YOUR USER NUMBER]\329130\remote\data\unlock.lua
Then add the faction number into the list (you can find it in the mod menu ;p)
(BTW, I'm not realy into the random adding of friends ;p)
But the power unlocked by these factions are much more sweeter once you are fought for them ;p
8000 hp for a 3x3 is weak
The armor of the sentinel is 1000 for a 1x1.
The one of the Conf is 2000 for a 1x1 ;p (but cost energy)
Too powerfull block make the game not as fun ;p
(And thanks ^^)
(BTW, I have too more faction nearly ready ;p)
infact im playing GATC ConFederation
trust me, this faction will be a challenge to complete, but heres something that must be implemented in the faction
Early Game: Weak Weapons, Powerful As Fuck Armor
Mid Game: Medium Weapons, Even More Powerful As Fuck Armor
End Game: Really Powerful As Fuck Weapons, Most Powerful Armor (about 8000 hp per huge 3x3 square)
What kind of error?