Company of Heroes 2

Company of Heroes 2

Operation Abwehrschlacht WIP 2.5
140 Comments
770156209 5 Aug, 2019 @ 5:39am 
thanks
Reichskaiser  [author] 24 Nov, 2017 @ 5:55am 
The last patch of this mod came on may 29th 2016 so there is a big chance it can be unbalanced. i personally didnt played coh2 seriously since about end 2015
SaMuRaI 24 Nov, 2017 @ 5:51am 
I've played it in custom battle, so it works but seemsunbalanced a bit.
Reichskaiser  [author] 24 Nov, 2017 @ 5:47am 
Its outdated but im not sure it still works or not
SaMuRaI 23 Nov, 2017 @ 11:05pm 
Outdated ?
The cursed Jäger 18 Mar, 2017 @ 9:16am 
Great Mod! Super Mod! Ist wie der Coh2 Realism Mod!
abc1 27 Dec, 2016 @ 5:03am 
fyi, this mod keep crashing all the time, as per december 2016.
SamDaMan 8 Sep, 2016 @ 6:04pm 
The game keeps crashing on my computer what is wrong?
Aufklärer 14 Jul, 2016 @ 9:52am 
Alles gut...nur der russische 82mm Granatenwerfer ist in der Reichweite leicht op!!! Der sollte bitte mal auf nur die Hälfte der jetzigen Reichweite haben...DANKE.:steamhappy:
Teysen Wolf/Cole Fox 8 Jul, 2016 @ 3:38pm 
Guter mod,
Hoffe es gibt neue Def:Gebaude und Einheitn dazu,
Oder ein Update ;D .

:steamhappy:
clown car 24 Jun, 2016 @ 12:30pm 
so how exactly do i use this nuclear weapon
Aufklärer 22 Jun, 2016 @ 1:30am 
Hi noch mal ich, Sehr guter Mod...aber ein Bonus wäre
WH = Tiger 1 normal baubar und Tiger 2 über Kommandanten immer nur 1 auf dem Feld
OKW = Tiger 1 + 2 normal baubar
G̶ᴏ̶ᴏ̶ᴅ̶ʙ̶ʏ̶ᴇ 2 Mar, 2016 @ 2:16am 
Bro could u teach me how to change portraits @Tiger
G̶ᴏ̶ᴏ̶ᴅ̶ʙ̶ʏ̶ᴇ 2 Mar, 2016 @ 2:15am 
Bro could u teach me how to change portraits
Commander Jonathan Archer 20 Feb, 2016 @ 4:28am 
Jetzt funktioniert es bei mir. Was ich bloß komisch finde bzw was mir aufgefallen ist.Die Wehrmacht Ki baut KEINE schweren Panzer ( nur STUGs,Infanterie und Aufklärungs-Panzer ) und die OKW baut keine weiteren Gebäude ( spawnt also nur die Starteinheiten > Pioniere,Jeeps,Opel Blitz und so ).Während die Briten und US dagegen mit schweren Panzern und einen haufen an Infanterie kommen u spammen. ( hab vorhin zusammen mit 3 Ki gegen 1 anderen Spieler und 3 Ki gezockt )
Reichskaiser  [author] 19 Feb, 2016 @ 4:52am 
Im Normalfall sollte die Modifikation unter "Mod-HUB" zu finden sein. Es dauert jedoch bei jedem individuell lange Mod herunterzuladen, abhängig von der Gesamtanzahl abonnierter Mods
Hubertus Invictus 18 Feb, 2016 @ 1:40am 
Habe auch Probleme beim finden/anwenden ... Wie?
Commander Jonathan Archer 17 Feb, 2016 @ 8:54am 
Hey, habe es abonniert aber kann es nicht ingame finden? ( steht ingame nicht unter Mod oder Ressourcen drinn.Nur meine 3 anderen Mods )Also wo finde ich es denn? ;)
Miles Colenso Avebury 14 Feb, 2016 @ 5:48am 
@Human72 Yes
Human72 13 Feb, 2016 @ 5:35pm 
is this set up to include the US and british forces?
malmborgaj 13 Feb, 2016 @ 1:20pm 
Cool mod, is their a way to play this mod with the realism mod by chance? thanks
Reichskaiser  [author] 11 Feb, 2016 @ 9:13am 
kein problem aber werde den mod gleich nochmal privat stellen aufgrund von ein paar tests
Leon 11 Feb, 2016 @ 9:12am 
war wohl nicht auf Posten !!! jetzt läuft das spiel (Mod) Danke für den schellen Support.

Reichskaiser  [author] 11 Feb, 2016 @ 9:02am 
der mod war für mehrere Tage nicht einsehbar aufgrund interner streitigkeiten
Reichskaiser  [author] 11 Feb, 2016 @ 9:01am 
bitte definiere nicht spielen
Leon 11 Feb, 2016 @ 9:01am 
kann seid mehren Tagen diesen Mod nicht spielen warum?
Reichskaiser  [author] 11 Feb, 2016 @ 8:02am 
Operation Abwehrschlacht is back! New upgrades in version 2.5 :)
Tiger Schulz 8 Jan, 2016 @ 2:30am 
Great job. One top mod. Just wonder if there is a way to remove the annoying propaganda doctrine of the soviets as other mods already did ? This tuning pack is really outstanding.
Bormental 26 Dec, 2015 @ 10:59am 
cool
coolblues63 19 Dec, 2015 @ 4:17am 
this is an excellent tuning pack
Reichskaiser  [author] 18 Dec, 2015 @ 1:33pm 
Our christmas present for you guys is the nuke!!! Every nation can order an air nuke bomber to kill every unit tree and environment. The nuke costs 10000 ammo and 15 command points but if you use the nuke you will win instand. See you on battlefield! Your Tiger & Hauptmann_Funke
Reichskaiser  [author] 18 Dec, 2015 @ 11:26am 
Jo die Nuke kommt mit dem nächsten update (heute) als weihnachtsevent zurück
Kizuato シ 18 Dec, 2015 @ 8:44am 
ich lese nuke. ich loade die mod :D
Hauptmann_Funke 16 Dec, 2015 @ 9:16am 
Thanks guys
Reichskaiser  [author] 15 Dec, 2015 @ 1:58pm 
Thank You guys! The next updates will coming soon
Flik the Changeling 14 Dec, 2015 @ 1:21pm 
Ok I tested it and I must say... ITS AMAZING!!!!

I love every part of this mod. Its way better than Wermaht one you made and that one was already awsome. :D Keep up the good work man :D
CrazyIvan 13 Dec, 2015 @ 6:35pm 
It also favors, rather supstantially the use of Tank Destroyers. While generally more fragile than normal vehicles. They tend towards longer range, and higher pen and damage than standard armored vehicles. Which makes them a solid counter if used properly. Also, that's pretty honest and realistic for what it is. As my bro Rome standed here. Definitely the favorite mod for CoH2 as it sits. Once again, nice job boys.
Kel'Thuzad 13 Dec, 2015 @ 10:59am 
This mod is a Vanilla + style faction enhancement that is modelled on large scale battles with a degree of believability somewhat higher than in Vanilla CoH 2. It is not a 'realism' mod but instead focuses on very good, tight game-play and unique faction mechanics and play styles. The mod is very favorable for turtle players or other defense minded persons for its wide variety of defensive structures available, and is also very fun for persons who both infantry and armor-centric gamestyles due to its vanilla-plus style catering to both tastes. It is probably my favorite current mod for this game, better even, than Spearhead. Thank you again, authors.
Reichskaiser  [author] 11 Dec, 2015 @ 4:13am 
its a tuning pack like the wehrmacht mod :)
Flik the Changeling 10 Dec, 2015 @ 2:40pm 
Ummm... What is that exacly? I mean its a map? Mission? Victory condition?
CrazyIvan 4 Nov, 2015 @ 5:38pm 
Well, that's unfortunate.
Hauptmann_Funke 4 Nov, 2015 @ 12:42pm 
Hey Frederick, yes we do this weekend , did not have time sorry Partner ;)
CrazyIvan 3 Nov, 2015 @ 10:43am 
Hey Tiger, know there's a lot going on. The new US Heavy Cav commander, could you make it so that he can deploy more than one Pershing? Thanks partner.
Reichskaiser  [author] 30 Oct, 2015 @ 10:58am 
yea i know i try to fix that as soon as possible
CrazyIvan 30 Oct, 2015 @ 10:17am 
Tiger, found a bug. The OKW's supply halftracks that make your structres. They don't come out past one. The bar just kept resetting at 30 seconds.
Reichskaiser  [author] 28 Oct, 2015 @ 7:49pm 
in the newest version 0.2 i removed the air strike :)
rphillips1986 28 Oct, 2015 @ 6:30pm 
I've been playing this mod for a bit, I absolutely love it! Its great having some new defensive options. I wonder if you could add to it concrete bunkers, and the sandbags that the British Riflemen build to be buildable by all basic infantry. I also noticed that when I use a commander the "Close the pocket" ability (I thought it was strateigic bombing by the decal) is present but non functional.
CrazyIvan 27 Oct, 2015 @ 8:09pm 
Understood Tiger, take your time mate.
jay stack 27 Oct, 2015 @ 5:51pm 
sweet mother of pearl .....load that ammo !
Reichskaiser  [author] 27 Oct, 2015 @ 4:48pm 
We will make updates but we cant do that in the moment because private reasons