Cities: Skylines

Cities: Skylines

Rolls Royce Phantom IV 1970
26 Comments
Leo Mystic Magic  [author] 20 May, 2017 @ 9:09pm 
You're welcome! :)
surf2explore 20 May, 2017 @ 7:03am 
Thanks !! This is my car and it is the right colour
Bulletcatcher 11 Nov, 2016 @ 5:27pm 
I don´t know how a normal uneducated power plant worker can afford this car, but he have fun with it. Thanks from Taylor Peters (and me) :-)
freekinoutman 29 Feb, 2016 @ 11:20pm 
So I have a question... do you have any Grey Poupon?
Leo Mystic Magic  [author] 29 Sep, 2015 @ 6:10am 
Updated for After Dark by Adding Lights! I also added smoothing groups to get rid of the polygon look. You can see the new version in the first screenshot, I'm not going to update the rest of the screenshots though. :chirp:
GrimAGENTcarl 22 Sep, 2015 @ 4:27pm 
does not work for me
Blackdragonbird 5 Sep, 2015 @ 8:28am 
If you lower the tris count will be suberb. =)
♣♠♥♦ 11 Jun, 2015 @ 7:48am 
Can someone upload a complete black or white colour version?
Liamzor 2 Jun, 2015 @ 3:13pm 
nice
Kago™². 2 Jun, 2015 @ 6:56am 
You are welcome. Yes, smoothing groups dont increase polycount in any way, you might be confused with "turbo smooth" which is a modifier that subdivides the mesh
Leo Mystic Magic  [author] 1 Jun, 2015 @ 8:22pm 
Hey thanks for letting me know Cago, I'm new to 3D Modeling and honestly I did not know if making it smoother was going to make it increase in tri count or not, also I have never really used that feature in 3DS Max. I just tried it out and tested it in game and it works without increasing Tris. Cool, Thanks for suggesting. I will be using that more often in the future. I might go back and update some cars later.
Yun Grey 1 Jun, 2015 @ 7:48pm 
Someone please tell BdoulbeO100 that there is a Rolls Royce Cities:Skylines mod! He needs to do another "Rollin on Rolls Royce" song!
Kago™². 1 Jun, 2015 @ 1:52pm 
you need to assing smoothing groups...
メMinimumKvass 31 May, 2015 @ 11:18am 
nice, thanks Shroooms ;D
Leo Mystic Magic  [author] 31 May, 2015 @ 11:13am 
Nope, it works just by subbing.
メMinimumKvass 31 May, 2015 @ 10:02am 
question: so if I sub to this do I need to do anything additional to see them within my game?
Baleur 28 May, 2015 @ 6:04am 
Awesome! Now i would like to see some more sport cars, or even supercars. Audi R8, ferraris, lamborghinis, stuff you would see in a high wealth coastal city.
Haro 27 May, 2015 @ 11:31pm 
Thx Shroomblaze :) ..... your guide is very nice. Maybe one day i can do a car like you ^^ ..... found some really nice "Transporter"
Leo Mystic Magic  [author] 27 May, 2015 @ 11:18pm 
Cool MrMiyagi, If you need any help along the way just reply to that thread and I will try to help. Maybe it could improve the guide as well if it's something I forgot to include.
MrMiyagi 27 May, 2015 @ 9:26pm 
Now that guide is what I've been looking for!
Brew 27 May, 2015 @ 6:16pm 
One of my favorite cars...thanks!
Leo Mystic Magic  [author] 27 May, 2015 @ 5:26pm 
Hello Haro, Depending on the model If I went fast I could get a model game ready in about an hour or 2 and uploaded. Maybe even quicker than that. I released a guide recently on how to do it. If you are interested in learning check out this thread...

https://forum.paradoxplaza.com/forum/index.php?threads/official-tutorial-guide-how-to-turn-a-model-into-game-ready-asset-3ds-max.857689/
Haro 27 May, 2015 @ 12:59pm 
Its very nice, just as a question: How many hours does it take for you to make this beauty to fit it into the game ?
Eva 27 May, 2015 @ 4:53am 
the model from the tutorial, nice :P
Oleander 27 May, 2015 @ 1:34am 
Oh wow, this is beautiful. Keep up the good work in bringing in these car models. :D
City Builder 26 May, 2015 @ 7:13pm 
Very pretty. I used to manage a company's private collection of antique cars, many of them Rollers.