Space Engineers

Space Engineers

S - Airtight Dome - DX11
149 Comments
Mike3223cz 16 Sep, 2024 @ 7:12am 
cool mod though
Mike3223cz 16 Sep, 2024 @ 7:12am 
would like bigger ones too

5x5
7x7
9x9
etc...
Kinami 8 Aug, 2022 @ 6:36pm 
> "Last updated: 2015"
Not gonna be updated I'm pretty sure.
Kermondale 8 Aug, 2022 @ 3:48pm 
Any updates?
Nalthas 5 May, 2022 @ 5:15am 
Gorgeous dome. It really compliments my base, thanks a lot for your work!
Hanadon 9 Jun, 2018 @ 7:25pm 
It's not placing right. A gap on the bottom of the dome exists, sorry.
bioxid 13 May, 2017 @ 4:47am 
the hitbox is all messed up and is very hard to place.

pretty bad imo.
Dark_453 12 Mar, 2017 @ 7:04am 
I would love to use this in my next Survival Setup, I have made 10 maps thus far each with only a few mods to max of 20. Can i have your permission to use it in said setup. Full Credit will be given, (note non of my work is published as yet, Needs Testing!)
jockeril 30 Jan, 2017 @ 11:31am 
Cool Idea, wish it was walkable and updated to current version (at least stable)
Mag454 29 Dec, 2016 @ 3:50am 
space tits
Kinami 16 Aug, 2016 @ 8:21pm 
Yep, Inside is blocked off. :(
-₪EPIC₪- Fail 14 Jul, 2016 @ 7:47pm 
Inside still blocked off... :( un subbed for now. Too many things in my list.
Kinami 15 Jun, 2016 @ 2:45pm 
Idk let me test it.
Shroom 15 Jun, 2016 @ 2:42pm 
Is it enter-able yet or is the inside still blocked off?
Kinami 15 Jun, 2016 @ 2:41pm 
If this thing had a gun hole version it would be PERFECT for b-29 or b-17 bomber gunners.
Ghoul 3 May, 2016 @ 12:58pm 
As in not see through.
The Deathdrop 29 Apr, 2016 @ 11:33am 
it is possible to create a dome in individual segments for an entire base ?
HIGH_buddy 14 Feb, 2016 @ 2:10pm 
can you maje a 10x10 and maybe 15x15? thanks
cordomontagne 1 Dec, 2015 @ 2:04am 
p3st|cIdE 27 Nov, 2015 @ 7:37am 
You are the man! The collision has to be convex, so yeah, you can't walk inside. It would have to be split into multiple blocks.
scorpinosgamer 18 Nov, 2015 @ 2:49pm 
Hi, the dome have a little bug with pressurize, it does not let oxygen come in or around him (1 block around) but it does not unpressurized all the room, that's strange ^^ but i just hope that u can fix this and maybe fix the invisible wall too, thx
Roman Cat 14 Nov, 2015 @ 12:51am 
Look's good, but wht i can't walk inside near window. Invisible wall.
MaverickMartyn 24 Sep, 2015 @ 8:17am 
More and bigger sizes please. :)
StormSpiritGB 21 Jul, 2015 @ 7:30am 
@evolvedsungod i agree with this but understand not that easy to do.
but would like a version with no windows maybe done as a cargo container and bigger cause i want it for the mega station refinery making for my Commercial Towing Vessel
Spock The Builder 21 Jul, 2015 @ 6:20am 
Would be 1000000x better if you could go inside the dome instead of having it look empty and act like a solid object.
Midna the Ariral 17 Jul, 2015 @ 4:28pm 
I don't think you want it opaque, it'd probably make it hard to see through. :)
thebad300 11 Jul, 2015 @ 9:48pm 
the dome is killer you the man
Sektan  [author] 11 Jul, 2015 @ 2:16pm 
opaque? :)
Ghoul 11 Jul, 2015 @ 10:30am 
Is there any chance of getting one of these domes completely opaque? I'd love to add this to a star destroyer with a few jump drive inhibitors and make an interdictor ship.
D3Seeker 24 Jun, 2015 @ 12:02am 
I'm working this into my exploration ship :)

I've been eyeballin it for a week and finally caved :P
General Butt Nekked 18 Jun, 2015 @ 2:08pm 
It's weird, most of my oxygen gets trapped up in the dome. At two blocks high the first layer has no oxygen, but layer two does. Hmm..
Far-Seeker 17 Jun, 2015 @ 4:04pm 
Thanks for making this DX11 compatible!
The Deathdrop 17 Jun, 2015 @ 1:13pm 
Jupi :-)
Sektan  [author] 17 Jun, 2015 @ 12:51pm 
----------------------------

DX11 Update

----------------------------
Chase Gamer 3 Jun, 2015 @ 8:31am 
Not to rush you sektan but I had an idea, I think every mod that you updated to DX11 you should put DX11 in the title until all of your mods (that you want to update) are updated then if you want you could remove those DX11 tags.
The Iceman 1 Jun, 2015 @ 3:07pm 
I'm sure there's a way to keep oxygen in without the space inside the dome being an invisible block. (no offense)
Ninjapork 1 Jun, 2015 @ 12:43pm 
DX11 update anytime soon? :) I love this block a lot.
jokerace45 29 May, 2015 @ 11:28pm 
I see how it works now. Hmmm, I can't use it for this build then. Maybe another time.
jokerace45 29 May, 2015 @ 11:10pm 
The Dome gets placed above the area. It ends up floating.
VeryDead 28 May, 2015 @ 11:44pm 
How many of your mods will work with the new renderer?
HollowMobster 28 May, 2015 @ 4:39pm 
I have the perfect idea for a base/space station for this mod :D
Joe 28 May, 2015 @ 4:32pm 
nice
Vinny 28 May, 2015 @ 4:25pm 
*obligatory comment on how they look like the emperor's room on the death star*
Static 28 May, 2015 @ 3:11pm 
I love it, I think it is a great Idea, especially if you want to make a colony on an asteroid in a multiplayer server, or even when playing with friends! Cause everybody can have their own and it works along with the new oxygen update. Keep up the good work!
Wreck Enfoiré 28 May, 2015 @ 12:52pm 
The Death Star is one step closer to completion.
Retrowave Enjoyer 28 May, 2015 @ 11:07am 
Good job that is subscribe to that i must
Druterium 28 May, 2015 @ 10:11am 
Finally, I can have an AngryDome on my ship!
Iceman 28 May, 2015 @ 10:04am 
will it work with the new update?