Portal 2
Slot
28 則留言
vallibus 2020 年 12 月 23 日 下午 2:19 
If Twenty-Four's solution is the intended one, then I did not solve this the intended way. But I was still able to exit the chamber, so I'm happy as a clam. Nice challenge.
Libbybapa 2020 年 6 月 6 日 上午 9:47 
Nice map.
hub 2020 年 6 月 5 日 下午 12:17 
:maglike:
asd417 2017 年 11 月 24 日 上午 4:12 
jandlml 2017 年 10 月 23 日 下午 12:27 
thanks cloudy but i actually figured out myself . i hope i did it the intended way. excellent map!! fav
Shane  [作者] 2017 年 10 月 23 日 上午 8:15 
@jandlml you have to kill the cube. a lot!
jandlml 2017 年 10 月 22 日 下午 11:20 
anyone out there can give me a hint? the video doesnt work
bullfrog 2017 年 7 月 19 日 上午 2:15 
Brilliant puzzle. Pretty sure I tried this a while ago and gave up. Really glad I came back to it today and pretty sure that I did it by the intended method.
lfairban 2017 年 5 月 9 日 上午 11:28 
Great puzzle.
Abyss 2016 年 4 月 28 日 上午 9:07 
Nice tricky map, but i hate you goat) I cant give up but i think it was both fun and timewaste
dire.fcs 2015 年 12 月 16 日 下午 6:55 
There is an unintended way to finish this test : put the cube et the edge of the button that triggers the exit fizzler near the funnel area fizzler as much as possible and then destroy it again from the exit area
Shane  [作者] 2015 年 8 月 30 日 上午 12:22 
@p0rtalmaster Thanks, would like things that you liked about the map too, not everything about is bad is it?
Yuuubi 2015 年 6 月 1 日 上午 7:04 
I did everything as intended, as my solution didn't required any ninja move :) Nice design and clever puzzle thumbs up !
The Sojourner 2015 年 5 月 31 日 上午 12:58 
I'm pretty sure I did it somewhat unintended too: I hopped onto the observation room ledge and made my way over that big slab of grating. It's probably best if you have the grating and fizzlers cover the entire wall space (floor to ceiling), leaving a hole for the cube. That aside, the puzzle is very well done, as are the visuals :p2cube:

Three minor suggestions for improvement:
> Use the game sound instead of directly referencing the sound. Then we can all hear the music inside the excursion funnel.
> Use a soundscape (env_soundscape) in front of the entrance to your test. I recommend TestChamber.Industrial_muffled_01 .
> Use a Full Compile . Then the elevator rooms will look prettier, among other things :p2aperture:
Twenty Four 2015 年 5 月 26 日 下午 5:54 
I was intrigued by what happened to presto. I had to try for myself. Here is the recording.
https://youtu.be/ZQqtTd262Wo
Shane  [作者] 2015 年 5 月 25 日 上午 9:17 
@presto668 lol
presto668 2015 年 5 月 25 日 上午 6:15 
I couldn't solve it, but I did break it. I funneled the cube up near the overhead cube transport tube in the zone with the entrance door and the cube got swept away like the ones in the tube, and then it didn't respawn. :-/
Twenty Four 2015 年 5 月 23 日 下午 5:06 
I \_/ () I that was one of the things i tried. I'm surprised you could make it work.
quatrus 2015 年 5 月 23 日 上午 7:39 
Very nice funnel-cube puzzle and no tricks to execute.... Thanks for creating.
Shane  [作者] 2015 年 5 月 23 日 上午 6:12 
I will upload solution here today, hopefully all questions will be answered.
| \_/ () 2015 年 5 月 23 日 上午 4:02 
Thumbs up! I think my solution was "more intended" than Twenty Four's since I used the grated white floor near the exit, but tell me this: does the intended solution involve funneling yourself upwards near the exit and jumping over the grating by stepping on the block which holds fizzler emitters ? I did just that.
Twenty Four 2015 年 5 月 22 日 下午 6:55 
here is my walk through https://youtu.be/OkPxDT5tIe8
Shane  [作者] 2015 年 5 月 22 日 下午 5:20 
@Twenty Four Will do!
big red foot 2015 年 5 月 22 日 下午 2:52 
That was fun. Took me a while but finally got it
Twenty Four 2015 年 5 月 22 日 下午 2:32 
I don't remember the original of this map. but this is good, you really had me stumped for a while.
I'm not sure if the way i solved it was the intended way. you should add a walk through.
Free Beer 2015 年 5 月 20 日 上午 10:14 
great map!
quat 2015 年 5 月 19 日 下午 4:28 
Perfect
jgaultney 2015 年 5 月 19 日 上午 10:43 
I remember the original version of this map. You've clearly advancified it and rebuilt with
custom visuals. A definite thumbs up!!