Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

The Clean Fire
180 Comments
Korv 24 Jun, 2024 @ 5:28am 
Yo I liked it much, the only feedback I have is finish the story please. It was a fresh take, and it really was an amazing start, going in and messing stuff up was great. I loved how we even changed stuff. If someone wants to start an awakened character, mayhaps expand that? If you're able.
rowanlobos 13 Oct, 2023 @ 8:59pm 
Just wrapped things up tonight and I really enjoyed the story, the twist with someone being a traitor on your team was very unique and I look forward to seeing who it is. The fights were very intense towards the end. I was playing a physical adept and alas did not save enough money for increased armor so it got very tactical. Please do notify me when the next installment is out. The campaign is definitely a keeper, the dialogue was great!
Thebluehulk900 27 Jul, 2023 @ 11:06pm 
I'd also like to know when its done!
SPRÆY 6 Dec, 2022 @ 3:30pm 
I love the idea, can´t wait for the final chapter so I can sink my teeth on this :cryptolove:
Slam  [author] 23 Oct, 2022 @ 6:42am 
Wow! I'm very honored to be compared to Never Deal with a Dragon. I hope the ending will deserve that merit too. I'll let you know personally when it is finished if you want.
Mihatronix 14 Oct, 2022 @ 5:43am 
This reminds me a bit of Never Deal with the Dragon, synopsis is similar to Sam Verner's beginnings, I love it! Not sure if this is a finished mod, but I will have to play it as soon as possible :D
Shmielewskii 13 Oct, 2022 @ 10:57am 
Is it finished?
Tapsa981 10 Oct, 2022 @ 2:20pm 
Very nice piece of module, didn't run into any problems that impeded the run from beginning to finish. Moral dilemma concerning the insect spirits was particularly delicious.
daveyd 14 Jun, 2022 @ 7:06pm 
Hey, assuming this is still being worked on, I'd also appreciate a notification when this is finished.
Shmielewskii 12 Jan, 2022 @ 9:57am 
Thanks!
Slam  [author] 11 Jan, 2022 @ 12:40pm 
It'll be my pleasure.
Shmielewskii 10 Jan, 2022 @ 11:57pm 
please notify me as well! i thought you've abandoned the project
Jackdaw Mask 10 Jan, 2022 @ 11:18pm 
That would be nice yeah :O
Slam  [author] 10 Jan, 2022 @ 7:56pm 
The module is still an active project, even if my schedule doesn't permit me to work on it as frequently as I would like. I can personally notify you when the full version will be ready if you want.
Jackdaw Mask 8 Jan, 2022 @ 2:11pm 
Ah this is the newer version and still being worked on huh? :O Or at least was two years ago. Huh nice, hope to see finished version one day.
kome360 12 Sep, 2020 @ 6:56pm 
In the CatCo Entertainment Office, I killed all the drones but the emergency shutdown hasn't happened yet. Not looking forward to restarting a successful horde wave.
drensplicer 12 Apr, 2020 @ 9:57am 
@Slam would really appreciate that.
Slam  [author] 12 Apr, 2020 @ 8:27am 
Thanks! I'll let you know personally when it'll be finished if you want.
drensplicer 10 Apr, 2020 @ 7:03pm 
Good to know that this project is still being worked on. What's there shows a lot of potential, but is too incomplete for me to really construct an opinion.

The writing is sharp and the plot is well set up. Looking forward to the final act.
Zetamax 20 Feb, 2020 @ 4:29am 
Just played through and it's a great module, really enjoyed playing through what is here so far (took me around 4 hours) and pleased to see the dev is still working on it , would love to play through to the end of this story.
Shmielewskii 3 Feb, 2020 @ 4:07am 
Sooo is it finished?
Slam  [author] 1 Feb, 2020 @ 11:06am 
@EpsilonRho You are right. The depth of the runners is one of the thing I'm the most proud of in the final version. I think you will enjoy it. Thanks for the feedback.
EpsilonRho 31 Jan, 2020 @ 11:36pm 
I hope you keep on development of this UGC, it's really good for what it is. At the end you said that English is a second language for you and that you were having difficulties writing all of the dialogue, but I honestly could not tell. The only criticism I can offer is that the runners on your team seem a bit two-dimensional, but judging by the quality of the rest of the UGC I'm sure that will be fixed later on. Keep up the good work!
Gerardcha 20 Nov, 2019 @ 1:04am 
keep it up, this is cool :)
weaverman1978 30 May, 2019 @ 3:23am 
Is it finished?
DaveOfDeath 11 May, 2019 @ 1:58pm 
(dramatic fist 'yes' gesture)

yYYyyeeesssssss....
Slam  [author] 11 May, 2019 @ 1:11pm 
One of the thing that make my work longer aside from always not having enough time for myself, is that I had to scrap a lot of way too ambitious ideas. I'm currently imlpementing a combo mechanic were 2 characters attacks at the same time (Chrono Trigger-y style) @DaveOfDeath It goes without saying, you'll be the first to know.
DaveOfDeath 11 May, 2019 @ 12:33pm 
I want a personalized notification...
Shmielewskii 11 May, 2019 @ 9:46am 
oh god i thought it was abandoned
Slam  [author] 11 May, 2019 @ 9:29am 
Yes, it is still in developpement. I hope you liked the first part. The main campaign is written and finished. I am now mostly working on new combat mechanics to make the gameplay more interesting. When it is finished, I will release the full version. I can notify you personally if you want to.
lordlorac 6 May, 2019 @ 9:31am 
Is this story still in development?
Mr. Parrot 17 May, 2018 @ 5:35am 
@Slam, I actually have one more edit to make:
I would change my this:
“Dan and Joey haven’t said a single word in the past two days and I’m struggling to pull out an simple answer from Veronica."

by changing the "an" part to "a"
Thus

“Dan and Joey haven’t said a single word in the past two days and I’m struggling to pull out a simple answer from Veronica."
DaveOfDeath 16 May, 2018 @ 7:18pm 
Anything more recent than the secret alpha test build?
Slam  [author] 16 May, 2018 @ 11:12am 
My time prediction were proven to be innacurate in the past, but you should see the next chapter during this summer.
DaveOfDeath 15 May, 2018 @ 7:44pm 
When are we gonna see another big chapter here? ;)
Slam  [author] 15 May, 2018 @ 6:42pm 
Good catch, your version is way better. The correction will be integrated in the new patch. Thanks a lot
Mr. Parrot 15 May, 2018 @ 11:03am 
I just finished playing your mod, and I really enjoyed it. The only thing I would like to point out is some minor spelling mistakes in one of the journal entries in the crypt.
I would change:

“Dan and Joey haven’t told a since word for two days and I struggle to pull out an simple answer from Veronica. Stan and Joey exchanged blows over a stupid argument. The hunger is twisting us. I don’t know how long will last. But I will not surrender to the disease. Never”

I would change it to:

“Dan and Joey haven’t said a single word in the past two days and I’m struggling to pull out an simple answer from Veronica. Stan and Joey exchanged blows over a stupid argument. The hunger is twisting us. I don’t know how long will last. But I will not surrender to the disease. Never”
Slam  [author] 21 Mar, 2018 @ 2:31am 
I'm glad you liked it. I'm eager to publish the conclusion, I hope you'll appreciate it as much.
DaveOfDeath 18 Mar, 2018 @ 7:25pm 
Me too. [Poke]
klughl 18 Mar, 2018 @ 3:41pm 
Recently picked up Shadowrun and absolutely loved this mod. Love to see the conclusion.
DaveOfDeath 28 Aug, 2017 @ 11:05pm 
I think he's still actively working on it...
Shmielewskii 28 Aug, 2017 @ 10:50am 
That was interesting, hope to see the ending of this story!
DaveOfDeath 22 Aug, 2017 @ 9:04am 
We easter-egg'd something from most of our friends content packs.
Slam  [author] 22 Aug, 2017 @ 7:27am 
I didn't you made an easter egg about my UGC. That's awesome. I overlooked the DMS reboot, I'm gonna check it right away.
DaveOfDeath 21 Aug, 2017 @ 8:38am 
Sweet. Looking forward to it. There's a reference to this in our DMS HK reboot... The bug burgers are available at our stuffer shack. :)
Slam  [author] 21 Aug, 2017 @ 8:28am 
I just came back from vacations far away from a computer and I'm starting to work on it again on a steady pace. More playtesting should come soon.
DaveOfDeath 17 Aug, 2017 @ 4:34pm 
How're things progressing over here?
Slam  [author] 26 Jul, 2017 @ 8:16pm 
This is a pretty good idea, I've never thought about that. Thanks for the tip.
master goose 26 Jul, 2017 @ 1:15pm 
You might want to just make a pinned thread that only you can post in and nobody else can respond to, that everyone interested subscribes to. That way we'll all know when it's complete since Steam doesn't actually tell us *which* UGC was updated.
milese 11 Jul, 2017 @ 2:44pm 
I have played it to this "premature" end and i loved it, nice idea, nice story, nice setting... i hope the author will finish this project soon.