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However, I have one rule, if you use them in anything published on the Steam Workshop or Youtube or any other public website, you have to put a link to the original and say where you got it.
1. Projectors were altered a while back and now don't work if the projection's yaw, pitch and roll are changed. Both the torpedo and ship BP must be changed.
2. You can no longer build on a merge block because the fixing point was removed. Not sure how to fix this, may have to wait for patch.
3. Welder range was nerfed, so the welders may not build all the blocks. This needs to be reverted by Keen or more Welders added to ship.
4. Timers were altered and no longer remember their setting when built via projection. This has been fixed I think, but I don't know if it had any lasting effect.
Once the bugs are resolved, you should be able to build a similar Torpedo and Launcher without too much problem.
Looks to me like the most recent update busted everything around here with torpedo projection. Any tips or guidance would be appreciated, I know this is old but It is PERFECT for my the fleet carrier I am building.
As for Cruisers, they will happen, but not for a while.
And I do agree that AM blocks can be... cumbersome in this regard lol
I'm interested to see your shield ship!
I cant wait to try out more of your ships.