Reassembly

Reassembly

Primordial Faction
112 Comments
danny420dale 26 Apr @ 6:27pm 
hello from 2025 :steamhappy:
BROMINATOR 10 Sep, 2021 @ 7:19pm 
What if this faction had decouplers?
bof 21 Oct, 2020 @ 8:51am 
Invisible lasers
sugmagondese 26 Dec, 2019 @ 6:39pm 
WEE
{!} 13 Sep, 2018 @ 4:45pm 
Yo, I can't unlock this faction no matter how many of them I kill, help please? I have a mod that gives me ulimited P value so is that what's messing me up?
ThatRandomTayto 27 Jul, 2018 @ 10:58am 
Fun to play as them, not fun to play against.
ThatRandomTayto 27 Jul, 2018 @ 10:57am 
Just a little less OP?
Kitten 14 May, 2017 @ 11:06pm 
I can no longer have more than 1 nucleus? Was this a bug at first and has been patched or a feature that is now bugged out?
Deltonus 22 Dec, 2016 @ 8:12pm 
Add the MUTATE tag to the command module, And at a self-replicator block. That way they actually evolve over time.
Smoqueed 12 Nov, 2016 @ 4:50am 
Some of these ships can't even be destroyed, they're too OP and unkillable if you use vanilla ships.
Ego Spasmaticus 14 Jul, 2016 @ 3:46am 
I have all of the elemental factions... except this. The reason is simple.

This faction is OP.

And its more fitting that there is 10 elements, not 11.
Girthquake 3 Feb, 2016 @ 2:28pm 
When I play as them the AI ships attack my plants. I cant grow plants in my own territory... its annoying...
ABoringPerson 31 Jan, 2016 @ 11:36am 
Nuts and Bolts = No One-shot :)
Deltonus 27 Jan, 2016 @ 7:52pm 
This is literally one of the most over powered factions i have ever seen - There drones, DRONES, ONESHOT YOu!!! NOTHING! I REPEAT! NOTHING!!! SHOULD BE ABLE TO ONESHOT YOU!!

Please nerf there ramming parts and drones, Its rediculouse, They should not be oneshotting me the instint I enter there territory
Arcanochromatic Detonation 22 Jan, 2016 @ 5:23pm 
I found the sawblade type ship. it can tear through friggin anything, and is pretty much invulnerable due to how fast it can move, and the fact that anything that might hurt it is easy to ram...
Fun times :D

Converted the Hexadeath to a sawblade, replaced Chlorophil with vacoles, added resource grabbers, and added more internal engines to cause rotation....
I Can fly through entire asteroids half the time, and the other half I bounce off.... This is silly!
Trashcat Supreme 21 Jan, 2016 @ 5:05am 
I'm proud to say one of the first things I did was make Mitosis -worse-! I made it six cells instead of three, gave it longer frailer arms and placed a shield generator in the middle. Just carpet bomb a sector of space with them and you can't get rid of the things!
ABoringPerson 17 Jan, 2016 @ 6:33pm 
How many times will I have to find Factions in a new world :P
Derp & Junk 6 Dec, 2015 @ 7:49am 
Um, not sure if it is a ship or plant added by this mod but something seems to be lag spiking me to death. That pretty yellow spiky plant, is this yours?
Picten 24 Nov, 2015 @ 11:22pm 
I think you need to remove the "Mitosis" ship design, it can quickly clone itself to hundreds forcing you to abandon the sectors.
z0mbiesrock  [author] 10 Nov, 2015 @ 9:28am 
@herp derp: It's a troll with the unlocking mechanics of the game. You must kill a ship that is OVER 1000P (eg. That is 1001 P or greater) to unlock the faction.
bootidestroyer 8 Nov, 2015 @ 12:52am 
i killed shreddagons so many times with my new faction and im still not unlocking it can you help?
z0mbiesrock  [author] 23 Aug, 2015 @ 5:25am 
The errors are about the seed planter. There is literally nothing I can do about that,
Derp & Junk 22 Aug, 2015 @ 11:58pm 
I would love to use this mod but it reports 2 errors, can you update to resolve?
Avior 17 Aug, 2015 @ 10:06am 
First, we need to be clear on the capabilities of the pistol. Is it fully automatic? Does it fire a constant energized laser? Does it release homing bullets?
Ego Spasmaticus 10 Aug, 2015 @ 10:50am 
The teloporter IS REALLY ANNOYING! So, when i meet primordial faction, and one of the ships, that teleports, is literally hard to kill; like you are trying to kill a bee with a pistol! :steamfacepalm:

Can you add a cooldown for the teleporters, so those those enemy teleporters dosen't appear in a place for 1 frame.
LightningCutey 10 Aug, 2015 @ 6:46am 
LightningCutey 10 Aug, 2015 @ 4:39am 
well you nerfed the spikes... but now mitosis will not work
HATMAN! 8 Aug, 2015 @ 3:10pm 
great mod! 10/10 would amoeba again
Lolz 1 Aug, 2015 @ 11:14pm 
using this faction to unlock your other faction XD PROFIT
CaptainBeatDown 27 Jul, 2015 @ 10:23pm 
this facton is sooooooooooooooooooo over powered
EvilChef 24 Jul, 2015 @ 5:06pm 
Yeah they are a real pain in the arse to fight against. I used a bladed ship and basically ran straight thrue part of their area and cut the first 1000p+ station in half and then got the fudge outta there. Part from that i just leave 'em alone more or less. I do tend to farm their Mitosis ships when i need resources though as they are an endless supply...
z0mbiesrock  [author] 24 Jul, 2015 @ 2:48pm 
Hope you got a good fleet ;) Surprise attacks on them also suffice.
EveningSky 24 Jul, 2015 @ 12:12pm 
I love this mod, save for the fact that some of the AI ships seem invincible or otherwise OP like the nullifier (massive infinite shield) and the one that has a one-hit-kill AoE weapon (i'm not sure what it's called, it always kills me before I can look). Is there any way to counter these guys (hopefully without relying on modded weapons)? If not, is there a way to disable the AI from using these things?
z0mbiesrock  [author] 24 Jul, 2015 @ 6:38am 
The errors refer to the Hydrozoa Launcher, which is the seed planter.

Not much I can do there...
EvilChef 23 Jul, 2015 @ 7:11pm 
Well, it works for me. It says that there are 2 errors but it still works for me at least...
EvilChef 23 Jul, 2015 @ 4:33pm 
By the way, i really REALLY hate the Mitosis ships. They are truly annoying, same time they do provide me with basically endless resources :)
EvilChef 23 Jul, 2015 @ 4:31pm 
I just managed to unlock them maybe 5 min before the update... :(
Hope it aint to much of a pain to fix whatever it was the update broke...
input latency 23 Jul, 2015 @ 6:35am 
Ah, okay. Thanks.
z0mbiesrock  [author] 23 Jul, 2015 @ 6:34am 
The build update broke several of my mods. It's goint to take a while to fix them.
input latency 23 Jul, 2015 @ 6:34am 
It says "CORRUPT" next to this mod in the mods list, should I just reinstall and regen my worlds or what?
Lestilva 21 Jul, 2015 @ 7:58pm 
This mod is so much fun, but if I could make one suggestion for this Faction... like how Mitosis is argueably the most OP ship in the game with this mod..

Will you ever allow us to unlock to buy the "core" or allow us to have one to use in the edit, so we can create our own Mitosis ships? I know we can just use the Mitosis cores, but what fun is three cores? Why not 10? 50? 1000000! Amazing mod though! They're exremely hard to kill too!
Nezzly 19 Jul, 2015 @ 12:33pm 
in a world
in 1 sitting
killed at LEAST 30 mitosis ships
still a ton more
OnePlusOneEquals 19 Jul, 2015 @ 5:37am 
i cant find them even in my new saves
input latency 18 Jul, 2015 @ 7:24pm 
Nvm, killed a research centre and unlocked.
input latency 18 Jul, 2015 @ 2:55pm 
Update: I killed tons of 1000+ P ships but I still can't unlock it. Should I play on a different save or keep trying?
LightningCutey 18 Jul, 2015 @ 9:49am 
hello spikes with 1m% melee multiplier, good amount of weight and fast can i nuke your main ship dealing an obsurd amount of damage, oh wait, you pierced straight into my core... i'm going to leave you alone now(i've seen it hit the lords of dirt, (mine rely on sheilds and guns, not armour so naturally i died))
input latency 18 Jul, 2015 @ 8:00am 
For some reason I can't unlock 'em even after I kill a 1k P ship. Does it have to be OVER 1000 P or is it just glitched?
Marshes 17 Jul, 2015 @ 2:19pm 
got my 7965p ship cut in half with a single missile... 10/10 would get shredded again
Trisomy21 16 Jul, 2015 @ 9:04pm 
well made faction, very fun to play, thanks and keep it up
ƒish 16 Jul, 2015 @ 5:43pm 
How can you pickup items