Total War: ATTILA

Total War: ATTILA

Import Food Penalty Rebalanced
16 Comments
Mallow, The Bunny 💗 20 Nov, 2022 @ 5:44pm 
It's weird: This mod deletes some factions' effects.
For example the Suebians will not have effects in the campaign when you run this. :(
patrickpeppers 16 Sep, 2022 @ 10:51am 
Deletes the traits for a few factions. If you can't see them, this mod is why.
Chuck Sneed 29 Oct, 2020 @ 1:51pm 
Now this is the mod I was looking for. Didn't want something that felt like a total cheat, but this allows me to actually specialise food producing regions without completely shooting myself in the foot. Thanks fam.
Yum Thancc 28 Nov, 2016 @ 3:34am 
Good one! What tables did you used for this mod ? Im trying to create similiar mod.
Nixile 9 Jan, 2016 @ 7:49am 
It also removes several Edicts with the Aksum, not just the tooltip but the effects aswell
CorpBlitz 15 Dec, 2015 @ 1:00am 
Is it possible to a slightly different version of this that increases the reduction to weath but decreases the unhappiness caused by food importing to nil if the taxed money from the region is higher than 0? However if the taxed amount is in the negative unhappiness increases at a dramatic rate? (This would reflect reality a lot closer in my opinion). A rich region can buy all the food it needs from farming regions as long as it has the cash to do so and other regions in the empire can supply the demand for food. If the entire empire is running in the negative for food production though... People will start to riot quickly. I'm not sure who said it first but "Any society is only three square meals away from revolution" ;)
Bacchus1453 12 Dec, 2015 @ 8:05am 
update please?
Primarch Alves 10 Dec, 2015 @ 4:58pm 
The mod stoped working due to the last patch!! please update!!! I can't deal with -20 public order due to imported food....
FlyingDutchMan 27 Sep, 2015 @ 11:42am 
Is this a joke?
Arton94 12 Aug, 2015 @ 9:27am 
theres a bug thats hiding the cultural/faction traits for the celts and suebians. Also effects the traits in the last roman campaign
Champagne Killers 4 Jul, 2015 @ 12:15am 
TY
Champagne Killers 3 Jul, 2015 @ 2:06pm 
updape plezz
Champagne Killers 3 Jul, 2015 @ 2:21am 
guy Radious mod its the easy way because unit cost nothing
Commissar Adrian 11 May, 2015 @ 10:45pm 
Doesn't appear to work with Radious.
Valal 6 May, 2015 @ 2:32am 
Looks great! Is it Radious compatible?
Gluteus maximus 1 May, 2015 @ 1:22am 
In the Effects tables What Is the Exact Table that Changes these States called ?? Running other mods and seen that This mod Changes All the Effects Tabes Instead of the Single Effect Stated in the Overview .??