Team Fortress 2

Team Fortress 2

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39 Comments
Grape Juice Gaming 26 Nov, 2024 @ 7:48pm 
it'll make more sense for Pyro
404_coffee.exe 8 May, 2022 @ 1:46pm 
This would be nice and personally I could see it being added under some conditions like if it were to deal a lesser burning effect and would recharge on damage because like scouts would be spamming it if it was able to restock when going to the resupply cabinet.
Jouppi 1 Jan, 2022 @ 10:40am 
Idea: Works for both Pyro and Scout, but for Scout it takes time to light it on fire, while for pyro it's faster or automatically lit up. While Scout holds it in hand, a Pyro can also light it up similar to the Huntsman
Rei 13 May, 2017 @ 9:01pm 
and it can only be recharged after 38 seconds or something and when its lit if you dont throw it you would take the fire damage instead untill it is thrown so it is fair enough and might be added since valve hates grenades

Rei 13 May, 2017 @ 8:59pm 
i love this idea butt it should be for any class with a throwable items like the sniper or the scout like said butt it should not do much damage and you should take 15% more bullet damage
Stewartsaurus 9 Oct, 2015 @ 4:05pm 
WOW! This would make scout a much more dangerous class. ESPECIALLY when used with the sun-on-a-stick. :steamhappy:
Ⓐ Radical Jedi ☭ 24 Sep, 2015 @ 7:27pm 
I REALLY want the scout to have this- or at least be multiclass. I'd love to have an "Angry Anarchist" theme that I could give all of my characters.
Dynamonkii 29 Jun, 2015 @ 9:23pm 
maybe better for pyro
SuperMarioRaymond1 16 May, 2015 @ 3:31pm 
I'd rather have this as a pyro weapon instead. Good idea for a weapon in general though.
Glass of Lime Soda 2 May, 2015 @ 6:05pm 
Yes please.But just give him a reasonable amount so no one spams them trying to be bomberman.Which reminds me someone needs to make a bomberman outfit for demo.
Emurinus 2 May, 2015 @ 12:04pm 
Demo or possibly pyro could use this too.

For Demo it could act like the Ullapool Caber but it ignites you instead (with afterburn obviously).

If for pyro, it would act pretty much like the SVF unless it acts as a throwable.
Rita Vrataski 2 May, 2015 @ 4:23am 
I want this for PYRO !
johncth 1 May, 2015 @ 7:03pm 
like hoovyweapons guy
johncth 1 May, 2015 @ 7:03pm 
This shuld be for ze Russians
TheGhostThatWas 1 May, 2015 @ 6:54pm 
Just coming back here, although I'm not saying it's neccessary but first person screenshots might be helpful. Thanks.
Aries 1 May, 2015 @ 4:12pm 
At first I was going to make a rant about how this should have been a Pyro weapon and then I realized something. Scout/Pyro Secondary. Now everyone wins! (It still should have been Pyro to begin with but eh what can you do...)
The Probl-o-matic 3000 1 May, 2015 @ 8:30am 
i like this
Dude ♥♥♥♥ if i know 30 Apr, 2015 @ 6:00pm 
i was going to say that this should be for pyro, then i remembered the sun-on-a-stick.
TheGhostThatWas 30 Apr, 2015 @ 2:33pm 
I also hate all the people saying "0mg too op to get add ed i play dis so i kno a thing." Valve designs the stats, if and when it gets added and far afterward it will continually be balanced and adjusted appropreately. I do like it though although I wish I could see the jigglebones. Also, I think the Scouts face in the render looks more like he's straining to shit rather than angry, but that's not important. Good work. :ss13ok:
TheGhostThatWas 30 Apr, 2015 @ 2:31pm 
This might make the Sun on a Stick not useless.
carnival of carnage enjoyer  [author] 30 Apr, 2015 @ 7:24am 
I see where you are coming from, but in the end it's still up to valve. I agree that spam may happen, but if you give it the mechanics of jarate/mad milk, you would see that jarate/mad milk cant be spammed well.
Happy Potato 30 Apr, 2015 @ 7:00am 
Mad Milk and Jarate are not damage-inducing weapons. Something that would make enemies take more fire damage would make more sense. But there already is Jarate for that.
AMERIKHAN 30 Apr, 2015 @ 6:26am 
Just saw this today... literally thought about it a month ago. Strange huh?
carnival of carnage enjoyer  [author] 30 Apr, 2015 @ 4:56am 
The grenades were not implemented, but mad milk and jarate are. If this functions similar to them, except the effect is fire, plus a longer cool down time, that wouldnt be so much of a problem now would it?
oscillo 29 Apr, 2015 @ 4:28pm 
god, i can already see the spam
Happy Potato 29 Apr, 2015 @ 2:57pm 
There's a very good reason why they decided against adding grenades into the game. This will never be implemented.
enemy spy 29 Apr, 2015 @ 1:04pm 
It should be a Pyro only weapon...
not for Scout.
Testsubject276 29 Apr, 2015 @ 11:16am 
This + Pyro + Scout = Domination
Zorro 29 Apr, 2015 @ 10:41am 
I like it but i shouldn't be added it's too OP
WiLSoN 29 Apr, 2015 @ 1:31am 
This should be a pyro thing.
Puffy the Destroyer 28 Apr, 2015 @ 11:13pm 
if this were evr added, vlave would without a doubt give it to the pyro, as fire is the pyro's specialty, plus having a scout use this is a TERRIBLE idea.
Magni 28 Apr, 2015 @ 11:03pm 
this will be the way to deal with the sun on a stick. and great item valve add this pls...
DEAD OR ALIVE 28 Apr, 2015 @ 10:28pm 
Maybe the sun on a stick will have a use now...
Beavis 28 Apr, 2015 @ 8:41pm 
Reminds me of the shit happenin' in Baltimore right bout' now.
Van_Guardian 28 Apr, 2015 @ 4:11pm 
Make it a scout and sniper throwable and for it to be lighted like a huntsmen, we have a deal.
lichen 28 Apr, 2015 @ 4:08pm 
We've always needed a Moltov for TF2. Perfect, and i agree with the comment directly below me
Redwood the Classic 28 Apr, 2015 @ 2:44pm 
This would make using the sun on a stick worth using
AllMostOliver 28 Apr, 2015 @ 2:04pm 
i will give it 2 pyro cuz it's fire but it's not gonnah get in valve took this off cuz it's gonnah be spammed if this got in :)
Shooturlund 28 Apr, 2015 @ 1:37pm 
2 things i would change 1 give it to the demoman & 2 give it a different name