Age of Empires II (2013)

Age of Empires II (2013)

Architecture Renovation
174 comentarios
Sribbledyfig 8 AGO 2021 a las 9:57 
I had a go at upscaling these images for the fun of it and in case anyone has interest in making use of them (e.g. to port to DE). Thanks to the author for making the source files available.

Here is a quick animation preview of the results:
https://ibb.co/7zbfJc1
(click to magnify to better see the difference)

And you can download the full set of upscaled files here: https://www.dropbox.com/s/b1bc6trxweuzuw0/Oxam-Architecture-Renovation_Upscaledx4.zip?dl=1

Probably they could do with some additional touch-up work on some of the finer details but you get the idea. Feel free to make use of these files as suggested by the original author.
Chet Walters 26 AGO 2020 a las 0:30 
If anyone makes bug fixes on this mod, please let me know where I can subscribe. Thank you so much.
disgruntled.chicken.exe 25 FEB 2020 a las 18:59 
bro, author is gone. also,
any quick search on mod compatibility issues would recommend deleting the file from the directory .
spaceartist 18 JUL 2019 a las 1:19 
best:steamhappy:
Karlar 1 MAY 2019 a las 11:40 
What civ types does that mod NOT change?
_X_Chris 16 AGO 2018 a las 10:06 
the best mod of all history, the creator could do the same for Italians and Ethiopians?
Ryu 27 JUL 2018 a las 12:08 
Thanks for everything dude:steamhappy:
colorfiction  [autor] 14 JUN 2018 a las 4:12 
IMPORTANT: I've had to step away from Modding for the time being, I've uploaded all the original files/ raw materials used in this mod at this address https://colorfiction.itch.io/ao2ar , if anybody wants to take on the mantle and update/improve the work or use it in their mods feel free to do so! Much love and a big hug! -Oxam
jbtheo999 30 MAY 2018 a las 17:09 
Anyone else find that this mod doesn't affect the Britons?
勞動神鷹 7 MAY 2018 a las 22:31 
Why italian archery is replaced by mid-east archery? It's a bug right?
King Gabe I 2 FEB 2018 a las 14:14 
| |
What he said. \/ \/
Erionthar Jun 30, 2017 @ 10:49am
Hi Oxam... I've been injoying your mode since past year. But.. the Italian archery still has troubles... I hope u can fix it soon as possible... Thanks!
Quizzmet 12 ENE 2018 a las 10:30 
Here comes the obligatory "Independant Architecture" comment if you haven't gotten a ton already. I'd like to see these applied to one civilization that uses the tileset, for each tileset, that you think would be most fitting. Have a nice mix of custom architecture but without 'totally' overriding the originals. I'd appreciate your consideration. In the meantime, great work!
darkalex191502 21 AGO 2017 a las 15:58 
aztecs left plis aztec too
BITZU 21 JUL 2017 a las 6:24 
Muy bueno :3
Shalashaska 20 JUL 2017 a las 1:46 
Fix the damn bug with italian archery ranges.
Aecerin 2 JUL 2017 a las 18:02 
This mod is absolutely amazing. Do you plan on also adding the updated architecture to the African, Mediterranean, and Eastern European Civs, like the Slavs?
Perrito Gordito 30 JUN 2017 a las 10:49 
Hi Oxam... I've been injoying your mode since past year. But.. the Italian archery still has troubles... I hope u can fix it soon as possible... Thanks!
Klaus Moeller 24 MAY 2017 a las 3:03 
Oxam. WHY THE FUCK WON'T YOU FIX THAT GOD DAMN BUG WITH THE ITALIEN ARCHERY RANGE????????!!!!!!!. IT IS TO FOOLISH TO HAVE A MIDDLE EAST LOOKING BUILDING WHEN YOU ARE PLAYING A EUROPEAN COUNTRY
Star of the West 19 ABR 2017 a las 15:20 
Btw, if you have Draco's DLC Longevity mod, the Barracks (as they all look like small "Blockhouses"[AoE 3 reference], thus the mod makes these even more realistic. This mod is a job well done. Could you release the ME architecture seperatly?
Metopheles 18 MAR 2017 a las 17:32 
great mod, can't imagine playing without it since it makes the game look so much more realistic and fresh after playing it for so many years. looks like an entirely new game now.

But please fix the bug with the italian archery range
hatsumomo 8 ENE 2017 a las 22:29 
Amazing job but when are you going to do something for the expansions?
☹gypsy☹ R.I.P XXX 8 ENE 2017 a las 8:28 
Could you do one for slavs?
Ribyum 6 OCT 2016 a las 11:44 
GOSH finally a mod that is update via Subscribing installation! :D
God-King Garen 24 SEP 2016 a las 12:01 
I definitely like these textures. Do you have any plans to make textures for The Forgotten/African Kingdoms civs? :wololo:
Martinix 15 SEP 2016 a las 12:16 
Unsubscribed 'cause of the entrance of the European castle. It's a drawbridge, you can't put a roof on top of it, pls fix ;(
§kÿ™ 17 AGO 2016 a las 18:56 
work on multiplayer?
Galu 30 JUL 2016 a las 12:59 
Mr Oxam,

I was rather hoping to make a mod that uses yours as a base but then has certain assets from elsewhere that I prefer. I just wanted to know what rules you have around this.

All the best
Galu
HeroTank 14 JUL 2016 a las 14:03 
This mod is most impressive and was created with a lot of hard work, heart and soul, so much for sure!
Somehow the buildings of the Indian nation are still the original ones when I play 'em. Does anybody know where this is comming from?
76561198287122693 11 JUL 2016 a las 11:38 
Nuremberg is my home city and some of the middle age designs look just like some of the preserved buildings here! :)
Reanu Keeves 10 JUL 2016 a las 12:56 
This is easy one of the best mods out there...makes it much more unique....I love it
大叔 27 JUN 2016 a las 0:18 
IS GOOD.
TauroAdventures 3 JUN 2016 a las 22:46 
when fixed the bug of the italian archery mediterran?
I still waiting for 5 years...
TauroAdventures 1 MAY 2016 a las 20:43 
sooo you fixed the bug of the italian archery my friend?
Seonid 29 ABR 2016 a las 14:05 
Hey Oxam, I'm making a couple of total conversion mods for the CD-version (since HD lost support for data mods). May I use your buildings in these mods? I quite admire the work you've put into these.
Peetfighter 23 ABR 2016 a las 6:58 
Paid mods are coming back, I hope this one will remain free to use.
✝ Gamlingwine 5 ABR 2016 a las 16:54 
indeed the archery range for the italians is now the arabians' one. It wouldn't bother me that much, but the colour sticks out so much compared to the bleached stone of the other italian buildings, and as that civ you're supposed to have a few of archery ranges around to amass decent amounts of archers - so it's a quite common sight.

Tried to fix it with the turtle pack SLP editor but the error must be somewhere, the game handles the building architecture set unproperly, as there is no modded slp for the italians' arch set.
Jester 19 MAR 2016 a las 3:29 
You lose the cool looking fortress in this mod and is replaced with a second identical renovated castle. Is there a way to stop this? Plus the new seigeworkshop really sucks. Is there a way to delete these buildings so i can have them back.
Also is there a way to have the buildings only change to the full removation at imperial age not castle? because the small castle age houses look sweet too.
bassbass 🎏 1 MAR 2016 a las 15:52 
awesome
King Gabe I 26 FEB 2016 a las 9:43 
There is a bug! for some reason, the Italian (mediterranean) archery ranges are changed to the Middle Eastern Graphics. Please fix!!!! :-(
shvnma 31 ENE 2016 a las 21:50 
Is there a way I can remove the renovations on houses? I love all the other building mods, however the houses are too tall and I enjoy the originals better.
kungfuhobbit 24 ENE 2016 a las 4:44 
Spectacular mod - thankyou so much.
If I wanted to install only the castles/towncentres, how would I do this please?
Hannibal 13 ENE 2016 a las 14:00 
Do you want to earn some donation? Like 10 Euro for example for start? Here„s what i want you to do.
1. I want the western civilizations roofs to look like in this mod http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=598911870&searchtext=&insideModal=0&requirelogin=1 for both feudal trait as well for imperial. How the roofs looks in your current mod i like it but for castle age the roofs from the mod i mentioned it looks like imperial thing and i want to look like that in imperial, you can ask the guy to give you his data since he copied you. Also the farms he has 3 different farms and i like them A LOT. In those screens only one tipe you can see.
2. Fix the bug i mentioned in my other post with italian archery building in imperial looking like Saracen Archery.
3. I like the spearmen as well the pikemans don„t like the halbardiers. Make their armor more silverish also their weapon is to black you can bearly see it put some resonances on it make it visible.
Hannibal 13 ENE 2016 a las 13:45 
4. The persian elephants are not designed right, utleast their animation at front legs, when they walk they look like they got cramps, like they are paralyzed. To me it looks like they don„t have knees, their legs aren„t bending at all, also that white dress it„s to bright and to simple.
5. Mangudai unit look like they are heavy armored with that dress on them and we all know the secret in their conquest was their light cavalry archers. Make the horses with no dress on them or a bit in the front, their riders dress in white and the color you have in the respective scenario as for the horses make them white with black spots, after all they weren„t using real horses they were using pones or a cousin to horses.
Hannibal 13 ENE 2016 a las 13:44 
6. Ram, battle ram, siege ram. Comparing those with onager /siege onager the only thing i really hate is that battle ram the second ram, it„s wheels are small when to onagers are made big without that iron layer on them. So make the same to battle ram, the wells looking big without the cover thing.
7. Monks make their outfit looking like papa from Vatican with cruxes and all that stuff on it also the Spanish Missionary monks the ones on donkeys.
8. You should revise some ships especially fishing ships, transport ships and war galleys.
9. Bombard canon can you make it a bit HD with some shapes on it„s clothes as well on the cannon, that would be great.
Hannibal 13 ENE 2016 a las 13:44 
10. Teutons special unit i like it how it„s made don„t like the horns from helmet, remove those also the cape bring it back but only to cover it„s back, shield and sword still visible.
11. Siege tower i swear that is copied from empire earth 1 game. Put some shield on it, it„s wheels bigger, 2 people pushing from behind it.
12. Magyar Huszar unit don„t like it to simple i like the shield, the horse could be revamped a bit also the weapons bigger more complex could be switch with a big white axe..
13. Ethiopians/Malians special units look kinda the same do something about that too.
Hannibal 12 ENE 2016 a las 7:57 
This mod has a bug to one of the buildings. Italian archery building looks like Saracen archery building, so fix that.
Leonidas 4 ENE 2016 a las 7:48 
some love for mesoamerican civs... pleasee!!!!! you are great!!
Qsy 1 ENE 2016 a las 7:01 
man this really improves the overall look of an imperial age town, are you planning on tackling the mesoamerican, slavic and mediterranean architectures as well ?
K4on 31 DIC 2015 a las 5:12 
wohoo!
colorfiction  [autor] 30 DIC 2015 a las 17:16 
Hey! Happy Holidays and 2016!! I've finally time off on January (wohoo!!!) and i'll be getting this up and running with the new expansion that i've yet to check out, looks good tho! So in the meantime go celebrate everybody, its a new year!