Space Engineers

Space Engineers

Tethys Alpha Class Destroyer
16 Comments
Goldobsidian 27 Sep, 2015 @ 4:47pm 
Awesome, Thank you. explains why I havent seen them I never made a ground vehicle outside of creative mode.
EdgarAllanPwn  [author] 27 Sep, 2015 @ 10:48am 
They are 1x1 wheels; they are ground down to look like that :)
Goldobsidian 27 Sep, 2015 @ 7:32am 
What is that round grey cylinder block you have running from the reactors to the torpedo bay? I dont think iv ever seen it before.
EdgarAllanPwn  [author] 15 Jun, 2015 @ 11:56pm 
I don't know the specific mod, but I think I've seen the kind of ships you're talking about. The, sort of, small ships gone wild thing?
Zeazonal 15 Jun, 2015 @ 10:45pm 
The mod, I assume you know the one?
EdgarAllanPwn  [author] 30 Apr, 2015 @ 12:52am 
Thanks Kye of the Sea!
KitsuneKas 29 Apr, 2015 @ 8:21pm 
For anyone having trouble with torpedo reconstruction, and DOES have all the mods installed, check the ownership of the small merge blocks. To build properly, the merge blocks must NOT be owned by anyone, as the ones build by the projector aren't, and won't merge with owned ones.

Changing the ownership of the merge blocks to "nobody" fixed the issue on this ship for me.
EdgarAllanPwn  [author] 27 Apr, 2015 @ 10:25pm 
Do you mean, use one of the mods that allows one to use the large ship blocks on small ships? - or make a very small 'large' ship? - and thanks!
Zeazonal 27 Apr, 2015 @ 8:23pm 
I really enjoy your analysis. Have you considered creating a small ship with large ship blocks?
EdgarAllanPwn  [author] 23 Apr, 2015 @ 7:38pm 
Thanks!
TheDuke540 23 Apr, 2015 @ 5:13pm 
@Gopescope
No problem. I forgot to mention- this is a pretty sweet ship!
EdgarAllanPwn  [author] 22 Apr, 2015 @ 7:43pm 
Thank you for pointing that feature out Duke!
TheDuke540 22 Apr, 2015 @ 2:25pm 
@Gopescope
On the right-hand side of your mods page, there is a required mods link. Use it. It lets everyone know which mods they need and checks them off as they are subscribed to.
Gryphon 19 Apr, 2015 @ 1:56am 
ou know, i cant believe i didnt think to check he merge blocks, i'll give that a whirl next time i load up a creative world
EdgarAllanPwn  [author] 18 Apr, 2015 @ 3:50pm 
The critical mods for the torpedo system are: not7CD’s – Torpedo Hull Set 3.0, miniBattery, and Kolt16 Small Ship Merge Block. If you have those, it should work without issue. I just loaded a new ship in from the workshop to test it, and it built the torpedoes without issue. I’m not sure what might be happening except perhaps – are the merge blocks turned “off” for some reason? Or, could there be debris floating in the bay preventing the weapons from being built? Sorry for the trouble, thanks for checking out the ship!
Gryphon 18 Apr, 2015 @ 2:07pm 
ok, idk if maybe im missing a required mod or something, but the torpedoe system wont reload. it projects like its supposed and the welding arm funtions properly, but it only actually builds the merge blocks at the base of each new torpedoe, none of the rest of it