Cities: Skylines

Cities: Skylines

Waterfront Walkway
68 Comments
blast 28 Aug, 2017 @ 4:09am 
Not very convienient since we can't place this like a road. It just has a static shape.
SuMmEr BrEeZeS 18 Aug, 2017 @ 11:14pm 
Thank you!!!!! This is perfect!
jPRO93 13 Nov, 2016 @ 9:20am 
Nice!
benzoll 13 Oct, 2016 @ 10:11am 
Nice asset.
Has streetlights, not need any update.
Gfurst 13 Jan, 2016 @ 9:21pm 
Hey @Tair, mind if I use this asset of yours in my own pack, I'm making a modular parks modpack, I did my version of your pier with free placement and different, values, I really like the asset and would to include them too if you agree, of course credits will be given.
Farago 4 Nov, 2015 @ 7:02am 
Update for AD?
Borklund 27 Sep, 2015 @ 11:24am 
Love the asset, are you going to update for After Dark? :)
Gfurst 20 Aug, 2015 @ 6:53pm 
By the way, I'm making a version with free placement, seems to be working well too.
Gfurst 20 Aug, 2015 @ 8:46am 
may a suggest a smaller version modular to enable extension, curves and whatnots..
and also, placement anywhere should give more freedom...
Monkeysaur 22 Jun, 2015 @ 5:02pm 
Thanks, could you make a concrete walkway too?
Tair  [author] 18 Apr, 2015 @ 7:47am 
I meant it more like every park asset that interacts with people. Although you can make assets that dont need roads,you cant make people visit them.
LegionOfMe 18 Apr, 2015 @ 7:37am 
"Every park asset needs a road connection,sadly"

@Tair:

That's not correct. Lord Rato somehow managed to make park assets that don't need to be attached to roads. I don't know how he does it though.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=417017517
AVE, BALUMBA 17 Apr, 2015 @ 4:39am 
Can you record a video? =)
AVE, BALUMBA 17 Apr, 2015 @ 3:14am 
i'am about this (http://cloud-4.steamusercontent.com/ugc/719790399119878732/ACA63179C5B48F7E4681659176B406A2E30080A6/)
I tried to do as you wrote, but the icon only standart (white object)
Tair  [author] 17 Apr, 2015 @ 2:30am 
During the import process. When you are previewing your model Turn it around at the angle you want it to be the icon. Click off the green plane,and thats all.
AVE, BALUMBA 16 Apr, 2015 @ 3:00pm 
hello, how you add an icon of your park?
HAWK3Y3 15 Apr, 2015 @ 5:42pm 
@DRen72 try the Traffic++ mod....lets those pedestrian roads(zonable) act like service roads for the garbage and delivery trucks.
@Tair...i believe if you remove the tourists from the stats menu, and remove the garbage too, you can avoid the crime and trash
Tair  [author] 15 Apr, 2015 @ 4:49pm 
Sorry i cant :( Every park asset needs a road connection,sadly
DRen72 15 Apr, 2015 @ 4:28pm 
Can you remove the need for a road connection? Reason I ask is that I've placed several of these along a river and connected with a pedestrian walkway (deleted the road after plopping it). Now crime and garbage is high because of the lack of road connection.
Tair  [author] 15 Apr, 2015 @ 11:39am 
Thanks i will update the asset as soon as i can!
HAWK3Y3 15 Apr, 2015 @ 11:34am 
i fixed your clipping issue pretty much....i built my on asset using the waterfront park as a template.. if u use the ingame clipping tool in the asset editor and cover the whole 2x16 area with it. It fix most of the clipping and looks awesome....some spots i can see throught it, but looks way better
Tair  [author] 14 Apr, 2015 @ 10:14am 
im having issues with terrain clipping sadly :( I will upload variations as soon as i can find a way to lessen them :)
Azure  [developer] 14 Apr, 2015 @ 10:09am 
Just curious, are you planning on creating new pieces to extend the variation of the waterfront walkway? A section of boardwalk shops, or one with food/vendor carts would be awesome!
Ryno 14 Apr, 2015 @ 6:37am 
Oh god YES! I've been waiting for exactly this! Thank you so much, thank you thank you thank you!
Feldhobel 13 Apr, 2015 @ 5:39pm 
AWESOME !
Ezilii 13 Apr, 2015 @ 1:08pm 
I'f you're having an issue placing it I suggest you get something like this. http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=411095553&searchtext=
Tair  [author] 13 Apr, 2015 @ 12:56pm 
And yeah i know its tacky but ive had things stolen from me so,better tacky than sorry
Tair  [author] 13 Apr, 2015 @ 12:41pm 
Um,thats only for the preview picture :P
Bulldog 13 Apr, 2015 @ 12:29pm 
Very nice concept. I like this because it makes the city look more complete. Howvever... I will not subscribe to it, because you have your name plastered next to the word BOARDWALK. Makes your entire work look.. tacky and is not needed.
MLG wump bump sump sump CHUDPEEK 13 Apr, 2015 @ 12:12pm 
Nooo! :D I hope cities skylines can make it so you can do so in the next update.
Tair  [author] 13 Apr, 2015 @ 12:09pm 
Yeah,ive been trying to make embedded pathways,but i get issues like NT mentioned. Sadly i cant find a workaround and trust me ive tried alot :P
MLG wump bump sump sump CHUDPEEK 13 Apr, 2015 @ 12:08pm 
AHEM! Too bad this isnt like a pathway you can place. :(
Tair  [author] 13 Apr, 2015 @ 12:05pm 
Im experimenting with more versions and fixes for this walkway i will keep you updated :)
Zaunpfahl42 13 Apr, 2015 @ 10:35am 
It looks very nice, but is hard to place near the water. I often get the "steep terrain" warning if the road is too near at the water.
Could you maybe do a shorter version as well? That could make placement a bit easier and it would help at my round roads on my current water front.

+1 and faved!
MLG wump bump sump sump CHUDPEEK 13 Apr, 2015 @ 10:34am 
Too bad this isnt like a pathway you can place. :( mabey next update they can let the community make things like dat.
nextopia 13 Apr, 2015 @ 10:27am 
cool mod, however if there ground is just a little bit uneven there will be concrete coming through the nice wooden floor. Using terraform mod I can't get newly created waterfront land completely even so it will look bad unless I move the walkway back, but then it doesn't make sense anymore :/ is there a way to make this asset a bit more tolerant to uneven ground?
yannleo 13 Apr, 2015 @ 10:22am 
Nice mod. I'm wondering if you could make a type of 'road' with walkway and rive bank. In this way the walkway can go along curves. I'm really looking forward to that.
swiftsure 13 Apr, 2015 @ 8:02am 
Ah right, cheers.
Tair  [author] 13 Apr, 2015 @ 8:01am 
Should be under Parks :) Its a long thumbnail
swiftsure 13 Apr, 2015 @ 7:58am 
Where do I actually find this in-game? I've downloaded it but I can't see it anywhere
Ezilii 13 Apr, 2015 @ 6:57am 
WIll do. Yeah silly salt water!
LordPimberley 13 Apr, 2015 @ 5:24am 
Ooooh this is gorgeous! <3
Tair  [author] 13 Apr, 2015 @ 2:49am 
Yeah the issue is salt water. As soon as they touch salt they die. Quite realistic. You can make variations as long as you add me as a contributor (Menu on right,on the item page) :)
Ezilii 12 Apr, 2015 @ 10:32pm 
I tossed a few in. I also made two varients which if it its something you'd like I can help produce variations with different park items. As you can see when placed on steep terrain the trees changed colors. I was curious so I tossed some cherry blossom trees to see if it could ignore that command in the game. No luck as the cherry blossom trees ended up being just twigs. Oh well http://imgur.com/a/aB84B?gallery .
Darkz0r 12 Apr, 2015 @ 5:35pm 
Omg, I have so much shorelines with high level low density rich houses...this will make my city even more amazing.
GJ!!
MLG wump bump sump sump CHUDPEEK 12 Apr, 2015 @ 3:42pm 
sip's water walls are finally here
Tair  [author] 12 Apr, 2015 @ 2:47pm 
Yes i will uplaod them all in a collection once they are all up :)
AnTiGizmo 12 Apr, 2015 @ 2:23pm 
Could you put them all into a collection?
Tair  [author] 12 Apr, 2015 @ 11:48am 
yes tuesdae i will :)