Cities: Skylines

Cities: Skylines

Soldyne's Parking x1
14 件のコメント
Tyrone Wigglesworth 2017年2月13日 15時40分 
where do i find this in my menu?
VenKazi 2017年1月8日 12時45分 
alright, thanks.. they look good for jet and helicopter prop parking lol
soldyne  [作成者] 2017年1月8日 11時48分 
no, this is just a simple primative with a texture. to make them use the spot you will need to use a vanilla object found in the asset editor which designates an area for the game vehicles to park in.
VenKazi 2017年1月8日 10時33分 
Does the AI use these parking spots? tired of them driving through my military base to park
Gfurst 2016年1月21日 7時25分 
I was about to tell you of the clipping issue, the markings only partially, but it seems you already know about it. Perhaps look how to make it follow terrain?
Kikii 2015年6月3日 7時04分 
Hey soldyne! Love your work. Would you consider making directional arrows/road markings to make more detailed parking lots? :)
soldyne  [作成者] 2015年4月12日 11時58分 
The error should be fixed now. please let me know if you see any difference.
Bjorn0305 2015年4月9日 3時31分 
Custom Assets: 420322291.Soldyne's Parking x1_Data: Generated info has zero size
soldyne  [作成者] 2015年4月7日 17時31分 
thanks. I was able to update the textures with no problems. now to figure out the clipping issue...
Djelle 2015年4月6日 21時19分 
Great work :) To update, u have to subscribe to them urself. Then u will get the "Update" option in the assets panel in-game.
soldyne  [作成者] 2015年4月6日 19時02分 
you are right about the file size. I was using 1024 for my early props (including this one). I have now started using 512. I just released 7 new ones at the 512 size and the file size was reduced by about 1MB on average.

If I can figure out how to update without deleting and reposting, I will try to update the textures on these early ones.
Djelle 2015年4月6日 7時59分 
I'm happy that u care :) I don't think jpg or png matter much. I believe the game repacks the images in it's own format of choice. So I would go for png as u did. Looking at the closeup image u have, I would guess it's the image size. But I can only guess.
PS. We are all learning ;)
soldyne  [作成者] 2015年4月6日 5時23分 
well, i'm still learning the process and experimenting with things. it could be that I am using both a _d and _a for this texture so two files is twice the memory or perhaps I uploaded .png instead of .jpg for this one. I understand that with so many props file size is important so I will endeadvor to keep a closer eye on that going forward.
Djelle 2015年4月5日 17時09分 
I am wondering... why is the file-size so big? It's twice the size of one of my trees. I wonder if u maybe have overdone the texture quality. It's only a prop after all :) Good initiative though.