Sid Meier's Civilization V

Sid Meier's Civilization V

More Goody Hut
20 comentarios
ttl 9 ENE 2016 a las 7:51 
My favorite thing: If ancient ruins were 5 tiles per goody
randompretzil 12 JUN 2015 a las 12:43 
I cant see the ancient ruins anymore but they still work as ruins. the tiles dont look like ruins
LOBO 6 JUN 2015 a las 7:17 
I don't create mods ;) Just editing XML files within game folders :)
Loner Yound  [autor] 5 JUN 2015 a las 18:23 
No problem. If you happen to share your mod, send me the link please. I would like to try your version.
LOBO 5 JUN 2015 a las 10:30 
OK. Don't change "range" :) cause when I've changed it into 2 from 3 I had like ancient ruins almost next to another ;) "Range" changes "tiles per (between) ancient ruins"
LOBO 5 JUN 2015 a las 9:57 
Under "improvements" actually :)
I have updated my own xml file - also change "range" from 3 to 2 - wanna see what it makes.
Thanks to you I have finally found where to look for THIS value :) - Thanks :)
Loner Yound  [autor] 6 MAY 2015 a las 4:08 
Actually its not a 'map generation thing'. Its actually under 'building' (which surprises me). It does not need to be set. But if you play map with a lot of water tiles, the distribution will change a bit since ancient ruin does not spawn on water. You can change the spawn value (not spawn rate) by change the value lower. You can even change the rewards if you want but its in another folder. I didnt make a mod for that....yet.
TheTrueFinalBoss 6 MAY 2015 a las 3:50 
Aye, this sort of thing is a map generation thing isn't it? So each kind of map would need to be set seperately
Loner Yound  [autor] 6 MAY 2015 a las 3:05 
You mean map type?
TheTrueFinalBoss 5 MAY 2015 a las 15:25 
But which map generations does it affect?
inahut 17 ABR 2015 a las 16:20 
I may have been too rash.
Loner Yound  [autor] 17 ABR 2015 a las 3:30 
I will post some pictures later on. Been busy with studies.
inahut 12 ABR 2015 a las 11:57 
used but did not find that it accomplished what it says it accomplishes. honest report. I have unsubscribed.
dink 9 ABR 2015 a las 9:20 
This is now the first mod I ever got!
Carolus_Rex 8 ABR 2015 a las 19:18 
YAY!
Loner Yound  [autor] 6 ABR 2015 a las 8:22 
no DLC required. its just a basic change.
dink 5 ABR 2015 a las 15:26 
Any required DLC?
inahut 3 ABR 2015 a las 10:20 
yes have never seen the like. will try.
Loner Yound  [autor] 3 ABR 2015 a las 6:48 
@inahut ancient ruin every 2-7 hex. I've searced the workshop and didn't find one so i make one.
inahut 2 ABR 2015 a las 16:28 
is this too good to be true? is it an Easter egg? if this works it will be like presents and ice cream!