Arma 3
[OPTRE] Halo Ops 1.3 - Based on Patrol Ops 3.
68 Comments
AterFax  [author] 26 Mar, 2023 @ 8:11am 
Afraid not. I'm not maintaining this actively.
Maximus 25 Mar, 2023 @ 1:13pm 
Any updates to this?
AterFax  [author] 27 Apr, 2020 @ 1:46am 
@shadow The missing frigate is due to the changes made by the developers of Op Treb - they had a team member leave and the Frigate assets were removed - I will work on updating with the new Corvette asset instead.
AterFax  [author] 27 Apr, 2020 @ 1:42am 
Looks like things have changed sufficiently to now corrupt the mission file upon re-import.

Tried chasing down the issue with no success so I am likely to be re-releasing this at some point completely updated with all the new assets - but all done anew.

Also had a look and started working on a version based on Patrol Ops 4 - so expect Halo Ops 3.x and 4.x
AterFax  [author] 25 Apr, 2020 @ 6:24pm 
It's pretty likely at this point the asset names have changed from when the mission file was made.

If I get the time I will have a look but I am pretty busy rn doing PPE for coronavirus.
Shadow 25 Apr, 2020 @ 2:30pm 
i cant see the frigate for some reason
AterFax  [author] 20 Mar, 2020 @ 6:45pm 
I've just finished my PhD exam so I might be able to work on this again.
AterFax  [author] 17 Jul, 2019 @ 1:33pm 
Honestly, I think you can probably unpack the PBO and delete the revive scripts or download the files from Github, open them in the editor and repackage into a new PBO.
Maximus 16 Jul, 2019 @ 9:25am 
sorry reason i am asking is my friends and I use ACE and we wanted to use ACE with it but the injury system in place makes it near impossible to use it.
Maximus 16 Jul, 2019 @ 9:19am 
I was wondering how would I go about editing the Injury system to reflect it for being able to use with ACE?
talonhazza 7 Feb, 2019 @ 4:09pm 
Cheers for the reply, looks like I'll have to miss this one until I get a squad together
AterFax  [author] 7 Feb, 2019 @ 7:46am 
Could it be ported to single player, very likely.

Would there be any point to this? Not really. You can't really lone wolf the missions that this generates.

-----

I do need to look at getting this up to date with the most recent OPTRE ;_;
talonhazza 6 Feb, 2019 @ 3:52pm 
Can this be done as a single player at all?
Theron Nett 12 Jan, 2019 @ 2:38pm 
Also. for some reason the AI loves to spawn into the water. Be seeing explosions everywhere
Theron Nett 11 Jan, 2019 @ 5:03pm 
awesome. My unit uses the game mode a lot for our public server
AterFax  [author] 11 Jan, 2019 @ 3:03pm 
Yes, I suspect the scripting for it got changed. I may update it if I find the time.
Theron Nett 11 Jan, 2019 @ 8:32am 
any thoughts of doing an update to this? ODST droppods seem to hang in the air
Sir Stone 19 Jul, 2018 @ 3:12pm 
i meant qualifying members as pilots and such, but a bit of investigation and i figured it out. Great mission file but we were getting a bit of dsync on our dedi server.
AterFax  [author] 19 Jul, 2018 @ 3:00pm 
Not sure I understand what that means? If you are hosting you are admin by default. If you are hosting via a dedicated server you must login to the server.

If you mean Zeus, you can use the Zeus slot if logged in as an admin by pressing Y like normal.
Sir Stone 18 Jul, 2018 @ 2:03pm 
how does one admin qualifications on this mission file?
=M@D= Lunacy 21 May, 2018 @ 2:28pm 
Looks like it works again now, the OPTRE guys deleted something by accident and put it back in. seems like the ODST pods might not be working though.
AterFax  [author] 10 May, 2018 @ 2:18pm 
I'll see about updating it at some point.
=M@D= Lunacy 9 May, 2018 @ 8:21pm 
Pretty sure this no longer works with the latest version of OPTRE. Damn shame
AterFax  [author] 5 Apr, 2018 @ 7:12am 
I'm pretty sure I uploaded a new copy of the PBO unbinarized - give me a yell if I forgot @Theron
AterFax  [author] 15 Feb, 2018 @ 6:35pm 
Yeah, I've had a look and it has binarized the damn thing so I'll upload a human readable version tomorrow morning for you.
Theron Nett 15 Feb, 2018 @ 6:28pm 
Yeah, I can't seem to get a edited version working, it's okay
AterFax  [author] 15 Feb, 2018 @ 7:35am 
I realise that the files might be binarized - i.e. pulling out the mission.sqm might be impossible. Give me a bell if that is the case and I can re-upload.
Theron Nett 23 Jan, 2018 @ 12:04pm 
yeah, that is all I wanted to do
AterFax  [author] 23 Jan, 2018 @ 9:19am 
Depends on what you mean? If you mean you wish to adjust the default playable units and groupings then yes. Edit the mission in the editor after unpacking the PBO.
Theron Nett 22 Jan, 2018 @ 8:07pm 
Is there a way I can do some edits to match more into my unit template in unit loadouts?
Theron Nett 19 Jan, 2018 @ 2:50pm 
It's the same with the Scorpion and the Passenger slots in it. Also enemy AI like to spawn clump into each other. Had 6 Hogs spawn at the same spot and then they all blew up
AterFax  [author] 19 Jan, 2018 @ 11:13am 
I play tested this more thoroughly this week with a few friends.

When using the Elephant make sure to give everyone driver permissions from Squadmod. I got stuck in a passenger slot with the "No permission to drive." message but it also couldn't remove me from the slot (I think because it technically was not a drivers slot) and had to disconnect and re-connect.

I'll have a look to see if I can fix this but it is likely an issue with OPTRE rather than Roy86's code.
Theron Nett 18 Jan, 2018 @ 5:00pm 
I'll be making the 124th's Public server this, been waiting for this to update. Woo
AterFax  [author] 17 Jan, 2018 @ 11:58am 
Pretty sure I have a live server online - Search for Halo Ops.
BurritoTits 14 Jan, 2018 @ 12:56pm 
@AterFax Awesome! thanks m8. ill go test now lol
AterFax  [author] 14 Jan, 2018 @ 12:38pm 
Should be fixed now in both the Workshop and the PBO.

Now you just have to wait for the respawn screem to appear.
AterFax  [author] 14 Jan, 2018 @ 12:34pm 
Pretty sure I'll have the fix for this in about 2 minutes. Eden defaulted to using the singleplayer death screen... Not needed...
BurritoTits 14 Jan, 2018 @ 12:17pm 
@AterFax awesome thanks.
AterFax  [author] 14 Jan, 2018 @ 12:17pm 
I have a feeling that the new Eden system has broken the ability to respawn for some reason... Having a look.

I'll have a gander and see.
BurritoTits 14 Jan, 2018 @ 12:15pm 
@AterFax after a bit of testing the map for some reason last time we were able to respawn and this time around we arent. I dont know if that something you added but the respond thing last time around was cool
BurritoTits 14 Jan, 2018 @ 11:16am 
@AterFax Thank you, i shall go test with friends lol
AterFax  [author] 13 Jan, 2018 @ 9:35pm 
I've briefly tested this but would appreciate any further testing people would do for me.
AterFax  [author] 13 Jan, 2018 @ 9:05pm 
@Burrito Tits - Your wish is my command. I have updated this to support OPTRE 0.17. I've added appropriate vehicles to both UNSC and the innies.

I have also changed the drop pod system to work with the new OPTRE modules methods.
BurritoTits 13 Jan, 2018 @ 3:39pm 
Hey i know the recent OPTRE update cam out today but i was wondering if theres any plans to update this mod for the new version since it doesnt work for the new version
AterFax  [author] 14 Sep, 2017 @ 3:03pm 
If I get some time I might get around to updating. Cheers!
Johnny 28 Sep, 2016 @ 10:29am 
Just a heads up if you dont know, but OPTRE was updated and completely changed!! Its now called Operation: Trebuchet on steam! Som of the features dont work with the new update
AterFax  [author] 3 Jun, 2016 @ 6:28am 
Tested this today on 0.13.1 OPTRE and it still appears to be working correctly. Further editing might be difficult due to EDEN not playing nice.
GuyFieri'sSunglasses 27 Apr, 2016 @ 12:25pm 
Thanks for the response, cant wait to be able to play this ingleplayer again i especially like your ODST drop pod script you have in the mission
AterFax  [author] 27 Apr, 2016 @ 12:05pm 
Not sure, I haven't changed anything so it should still be available as that.

I've had a very busy few months and haven't had an opportunity to work on this. Cannot promise anything but I'm hoping to get some time in on this at some point.
GuyFieri'sSunglasses 25 Apr, 2016 @ 4:07pm 
why does this no longer show up in single player scenarios?