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Credits via linking will be given..
Pro's are the hull is intact prolly the rest of the int well it needs alot on int work.
It will have to be gone over and reworked since it is a 2015 model... Most of the mods are half dead that are in there but the are semi working.. But Like I said the hull is intact ship can fly.. I had to rewrite the sbc files.. and create a new world file for the sbc.. It was abit time consuming.. Once I finish up with adding a few mods I will make a mods list and whatever you do DO NOT USE THE DOCKING CLAMPS MOD It will cause a load error in my world file.. I have corrected that problem.. Now the cons: Inside needs a total overhaul. Power systems are shot atm I may work on it here and there.
I will attempt to recover this file.
For the ship, it looks absolutally awesome!
And i did get those two mixed up.
The deflector was take from Enerprise E by Picaard and Worf to stop the borg from transmitting
the Earth's location.
put in the thing from that one episode where you can eject the deflector dish.
80 x 41 x 196 blocks 80,005 used
dimensions are 200m x 102m x 490m mass 65,000 metric tons
Next is to to beef it up to 1000 gyros and add more retros so it can slow down faster.
a few more windows and escape pod hatches and the exterior will be completely finshed .
As for your design i find that doors as window work extremly well. and uncles ste's panels , realiy aid in surface detail.
It was originally to far forward. I still need to finish the ventral forward area with the aero flyer.
Has any one tried adding small block rooms to a large block ship?