Cities: Skylines

Cities: Skylines

Gate Tower Building - Osaka, Japan (RHD)
46 comentarios
ptorom 16 ENE 2022 a las 8:07 
cant conect to roads
Moofers  [autor] 2 ABR 2018 a las 11:41 
@fannievery I'll see what I can do, no promises though. It might have to be updated with no road version so people can draw their own roads through it.
Ma 2 ABR 2018 a las 10:17 
I like this it makes a highway a bit more fun, but I am curious any chance of an update? I can draw a bus rout through, but busses wont use it, and it looks like it may have been out before snowfall, so i can't change the road to tram.. Anyway, I like it otherwise :)
RetroTyger 1 DIC 2017 a las 2:25 
YES!!! :steamhappy:
mad_bottle 15 FEB 2017 a las 9:28 
@Moofers, I don't really have any skills in modeling or texturing, but I bet it is not that easy. Just take your time. I'm following you so I can notice your new uploads. Keep up the good work!
Moofers  [autor] 15 FEB 2017 a las 8:01 
I have some finished 3D models I've just not had the time to texture them. Getting the photos to texture is a bit awkward.
mad_bottle 15 FEB 2017 a las 7:32 
I really like this one. There's something about roads going through buildings that give them a futuristic look. I use this every time I build a new city. Thanks for sharing and I'm hoping you'll make more of this kind in the future!
Moofers  [autor] 22 DIC 2016 a las 4:45 
@alphaprior I suggest reading changelogs if you're unsure =)
alphaprior 22 DIC 2016 a las 3:52 
oh well great then, I didn't see any night pictures and I thought it was not AD ready
Moofers  [autor] 22 DIC 2016 a las 2:58 
@alphaprior it was updated for AD.
alphaprior 21 DIC 2016 a las 11:37 
too bad it was never updated for AD
Moofers  [autor] 30 SEP 2015 a las 3:08 
@bossddhoho Ah sorry I forgot to add that, I'll update whenever I can.
bossddhoho 30 SEP 2015 a las 0:24 
I think you should update the lod's illumination map
Jomoko 22 JUN 2015 a las 2:45 
This is so awesome!!
Moofers  [autor] 23 ABR 2015 a las 13:56 
@Phinque terribly sorry, it's because I updated the file. It shouldn't happen again =)
Brother 23 ABR 2015 a las 13:34 
I've built this three times now and each time I load a game, its gone.
Moofers  [autor] 21 ABR 2015 a las 12:21 
Fixed blue tint.
Moofers  [autor] 21 ABR 2015 a las 12:04 
Post bugs in discussion.
Alegiance 21 ABR 2015 a las 11:27 
I opened my savefile and found this building gone.. placed it again and it has a weird blue tint to it.
Moofers  [autor] 13 ABR 2015 a las 16:47 
Updated - Ground Texture has been made invisible with alpha texture.
Moofers  [autor] 5 ABR 2015 a las 17:00 
@silly Sticky Spamming Scotsman - thank you =)
I like Chop Goblins. 5 ABR 2015 a las 15:44 
That z-fighting happened a couple times, but oddly enough it seems to depend on where I place it. Moved it down a few grid units and suddenly the ground polygons didn't z-fight anymore. Map surface was all flat either place as far as I could tell. Other than that, this building really made an otherwise dull district in my city look much more interesting :controller:
obv 29 MAR 2015 a las 5:43 
do not worry if you are already forces will correct :)
Moofers  [autor] 29 MAR 2015 a las 5:12 
@Obv as I said before it's a troublesome and would take to long to fix, as it's apart of the model itself.
Moofers  [autor] 28 MAR 2015 a las 12:34 
Seems to be fixed.
Moofers  [autor] 28 MAR 2015 a las 11:45 
Will be working on fixing the file as there seems to be a weird problem.
obv 28 MAR 2015 a las 8:39 
:) ok but i said much better versions great!!
Moofers  [autor] 28 MAR 2015 a las 8:37 
@obv I have tried to fix this, I'll see what I can do in the future.
obv 28 MAR 2015 a las 8:26 
much better version only one thing problems in the buildings floors (at street)
http://cloud-4.steamusercontent.com/ugc/29611747690160828/BE9163E6EA9283943DBAF4D79555995C9AA608F4/
Moofers  [autor] 28 MAR 2015 a las 8:25 
@Roco45 I could do, I'll have to see what buildings have railways going though them.
[PC]Roco45 28 MAR 2015 a las 8:13 
Could you do one with a railway soon?! Great work btw
Moofers  [autor] 28 MAR 2015 a las 7:56 
Updated: LOD and LOD Textures added.
Moofers  [autor] 28 MAR 2015 a las 3:22 
@obv looking into it right now, I've just finished with reducing original model to a LOD model, looking into how produce texture for it properly.
obv 28 MAR 2015 a las 2:41 
i'm agree
I just want you all buildings do justice to the enormous work you do
Moofers  [autor] 28 MAR 2015 a las 2:14 
@obv I was a little worried about the links, the links are safe for everyone. Anyway I do not know currently how to apply a LOD and currently that's the best I can do with the texture. There are not many high res photos of the building itself.

Other than that thanks for the critique, I also apologize as this is my first building I've made for Skylines and I still need to learn a lot more.
Moofers  [autor] 26 MAR 2015 a las 23:30 
@17DaysLeft! After thinking a little, I placed the road to be the real life equivalent. So yes right hand means the Expressway Sliproad will always be place so it's in the LHD position.

Sorry if I didn't explain this enough.
Drake 26 MAR 2015 a las 13:31 
so right hand means they drive left and left hand means they drive right ? ....
sry never heared that term so its hard to understand ^^ why not say left driving / right driving xD at LEAST in the description
geecko 26 MAR 2015 a las 2:25 
Awesome! Thank you!
Moofers  [autor] 26 MAR 2015 a las 2:17 
@whatif_85 if you mean do the vehicles go on the road, yes you can connect the roads.
Also when you import a building/edit in the asset editor you can add roads work area.
geecko 26 MAR 2015 a las 1:57 
Great job! Is it transit-enabled? If so how did you do it?
SuperSizeMe 26 MAR 2015 a las 0:35 
This is awesome.
MorganJerome 25 MAR 2015 a las 18:28 
No worries, I will try it out later.
Moofers  [autor] 25 MAR 2015 a las 18:16 
No problem, I wish steam workshop would update the previous files. Sorry for all the people who've had to resubscribe.
ReyneV 25 MAR 2015 a las 18:14 
awesome thanks