Space Engineers

Space Engineers

Airlock
9 Comments
Don Leo 9 Feb, 2018 @ 9:03pm 
Seems to be broken. Updates probably borked it.
Tommy Lee 14 Apr, 2016 @ 8:16am 
Dont work for me...but I am newbie with this :(
Sythius  [author] 23 Mar, 2015 @ 9:12am 
Yes i might add that in as an option, but if you change the blocks so your the owner, make sure that you change the programmable block, open and save it again then they won't be able to access the door panel.
Morphik 23 Mar, 2015 @ 6:01am 
Sythius, you should make it turn the doors off after they close or open. that way a person cant accidently open the door by the pad on the door.
Sythius  [author] 22 Mar, 2015 @ 6:27pm 
Ah ok, that's good to know, not had chance to set up some designs. Tomorrow i will bring out the Emergancy button update just incase you want that extra 4 seconds to see if you forgot to put your helmet back on before the air gets depressurized, but it will be optional.
Morphik 22 Mar, 2015 @ 5:45pm 
I set this up with a third timer on a 1 second delay to start off the first timer, this third timer is set to toggle the depressurize on the air vent. The default 5 second delay is more than enough time to depressurize a moderate sized room. My Airlocks are 1x1x3 Being [door][button][door] the Air Vent is directly above the button panel.
CalocoDoesGames 22 Mar, 2015 @ 7:49am 
alright sweet
Sythius  [author] 22 Mar, 2015 @ 4:22am 
yes that's right, i will be adding an emergancy stop button update soon and i will add a new video with an example of the Airlock with oxygen being vented in, just in case you forget to put your helmet back on you will be able to press the emergancy stop button and reverse the process. I will also add a video with some example designs.
CalocoDoesGames 22 Mar, 2015 @ 3:12am 
so igues if you find out how long it takes for an air vent to fill the airlock you sould be able to edit it so it de presurises and then presurises right?