Tabletop Simulator

Tabletop Simulator

Triominos
14 Comments
Tibbarian 29 Jul, 2020 @ 9:02pm 
Played for the first time this game via TTS - liked... only suggestion at this point is to add snap locking to other pieces if possible
SeedyE  [author] 10 Aug, 2018 @ 3:32am 
Hi FalseGiraffe :)

I hadn't touched this for years, but I never considered it "abandoned" - THANK YOU for the nudge!

I've hopefully removed the extra 555, and I'm pondering the 115 issue; the 2nd 115 is somehow a 155 in disguise, so I need to swap the texture. Unsure if that means finding old backups, creating something from scratch, or (fingers crossed) discovering the uploaded 155 texture from the original project...
FalseGiraffe 9 Aug, 2018 @ 6:53pm 
the 555 is still a duplicate, and this is now the only triominos game that still works..
ElatedPengu 11 Jun, 2016 @ 3:23pm 
the 155 acually is textured 115 other then that this is great
SeedyE  [author] 20 Jan, 2016 @ 11:59am 
Thanks Darktron - I'll look into that and see if I can find & remove the duplicate. Give it a few days though, it's a small task but has to be a low priority at the moment.

But thank you for checking it out and reporting back!
DarkIron26 20 Jan, 2016 @ 11:12am 
nice mod, but the 5-5-5 stone is twice in there
treetrnk 20 Apr, 2015 @ 4:26am 
Awesome! Thanks! I used it in this mod: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=421482031
SeedyE  [author] 20 Apr, 2015 @ 1:47am 
@TREETRUNK and anyone wanting source files - you should subscribe to my new mod http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=428894320

It's 3 variants of these tiles, download the mod and check its "rules" for more details.
SeedyE  [author] 20 Apr, 2015 @ 12:22am 
Hi treetrunk - of course you can have the links! All the Tris' teztures are at http://imgur.com/a/RdcPr and the model is at http://pastebin.com/raw.php?i=GxwfeJFQ (use the same link for the collision object geometry, I didn't make a lowest-possible-complexity shape for collisions).

Let me know if you'd like any specific custom base textures - the wood texture is low resolution but wraps seamlessly at the edges. I can upload a blank wood image or make other stuff.

What are you planning on making, anyway? :)
treetrnk 19 Apr, 2015 @ 9:04pm 
Would you be willing to upload links to the triangle object file and template image? I have been looking everywhere for custom triangle tokens and no one has put them up yet.
SeedyE  [author] 12 Apr, 2015 @ 4:33am 
Hi Larina (and everyone) - I just got round to filling the bag with *FACE DOWN* tiles and leaving it unlocked for shaking, so hopefully now this can be used to properly start a game with random unseen tiles. Thanks for the feedback!
SeedyE  [author] 29 Mar, 2015 @ 3:52pm 
Great, thanks - I'll look into that and see how I can get the pieces face down. Maybe I just need to unlock the bag so it can be moved/shaken - and I guess if you took it into your hidden zone to draw tiles that would be a clumsy temporary fix (plus you'd have to trust people not to peek & cheat by putting tiles back!).

Larina Valarin 29 Mar, 2015 @ 3:47pm 
Yes, exactly. In other mods I've seen a different kind of bag that you can pick up and shake to shuffle like you would with a die before you role it. That would be perfect for this.
Larina Valarin 29 Mar, 2015 @ 3:08pm 
Tried playing but the pieces are not face down in the bag and there is no shuffle/randomizing function. Would love to revisit when you fix that, but for the moment this is not a functional mod since I love the game.