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Since FORTRESS is already a map type (for the AI info) it is probably not a good idea to define an object as that name.
Try something like #const OTHER_CASTLE 33
castle_4 should probably work as well, but you need to define it with
#const castle_4 33
"An error occurred while trying to start the game.
RMS script syntax error: Encountered undefined const SHAlLOW
No file line information
, file: [26] 'ZN@LakeNomad_v2_SP.rms', line: 775
No file line information"
Hope there's enough information for you to be able to fix, that's literally the entirety of the error screen that's coming up when I try to launch the SP version. The I in "SHAlLOW" by the way is a lower case l.
thx!