Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://forums.keenswh.com/threads/building-can-also-become-art.7364786/
Then in space engineers you can press f10 and then copy paste the blueprint into your world.
PM me if you nead more help.
Its funny to see how many ppl think rotors wont handle this kind of treatment, because they do, actually the hard part is to make them rotate in diffrent directions wich the game dosent really handle too well... for now.
-My advice is build on your rotor, dont make something and then try to place a rotor there (yeah I started again a few times b4 i figured that one).
-Make sure your rotors are attached, This is very important! sometimes for a reason I do not know they will not attach properly, check every rotor b4 you turn your machine on.
anyways this is a beutiful creation and i love it.
LEFT
THE LIGHTS ON
YOU MONSTER!! D:
ATM im working on my next creation wich is a mysterious Creature only found in the deepest of space.
m1stery, do you mind making a reverse of this video?