Tabletop Simulator

Tabletop Simulator

RPG - Dwarven Port
13 Comments
Pvt. Parts  [author] 14 Sep, 2021 @ 4:38pm 
This map is really out of date, and so I'm pretty sure a lot of the assets are missing or messed up. I'm starting to get back into TTS RPGs, so I might update this map for OneWorld in the near future. No promises.
Ryan2666 13 Sep, 2021 @ 8:24pm 
is there a reason everything has the Photobucket watermark?
Fire Mage 12 Jul, 2020 @ 8:49am 
I like your map. Used it in one of my games recently and refurbished it a bit. Check it out of youre interested
Pvt. Parts  [author] 14 Mar, 2015 @ 1:34pm 
:) Glad I could help. I plan to do a dungeon building tutorial / mod spotlight. Just can't decide if I want to voice it, or text based it. I hate my recorded voice :P
Red-One 14 Mar, 2015 @ 12:21pm 
PVT Parts...Thanks for the advice. Works like a charm!
Pvt. Parts  [author] 13 Mar, 2015 @ 1:58pm 
I shrink them with - (minus) key, stack them, then increase their size with + (plus) key. If you've got auto-lock on, they won't clip
Red-One 13 Mar, 2015 @ 7:09am 
map is great but I have a question. How do you ignore collision when stacking the rocks?
Pvt. Parts  [author] 9 Feb, 2015 @ 10:00am 
Thanks :)
StormbringerGT 9 Feb, 2015 @ 9:08am 
Looks wonderful!
Pvt. Parts  [author] 9 Feb, 2015 @ 8:52am 
Now I can't stop thinking about it :P
But I'm going to finish my caves map first, hehe, then I might revisit the Port
JustJohnVR 9 Feb, 2015 @ 4:48am 
Of course, just thought I'd shoot that out, lol.
Pvt. Parts  [author] 8 Feb, 2015 @ 11:36pm 
That's a good idea. I did try implementing the cave walls earlier tonight, but the way I've stacked the rocks, doing this as an 'after thought' is really tough. At one point, ever inch of rock was x4 layers of platforms. Kinda wish I had a back-up save from before I started terraforming lol. Next prject I'll plan ahead. This one was mostly 'proof of concept' for me.
JustJohnVR 8 Feb, 2015 @ 8:01pm 
Looks great! I love how you stacked the rocks and layered the city on this one. Although you've likely moved on from this map, have you considered using the new cave walls to extend a hidden passage out of the city or toward the end of the bay?