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Thank you again for letting me know and I hope you didn't have issues with the campaign! <3
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3006361748
For now gets "unplayable" for me. Until fixed.
throught this map, so crazy sh*t bro, i like it
Otherwise, can I confirm if you no-clipped to the room?
Take care during these times
I'll have to check the clipping setup on those doors to the gas offices because it shouldn't be able to jam you and kill you, so it's a shame it did; I'm sorry about that.
Thank you for taking the time to play and review the campaign :)
Overall, I really enjoyed this one and will likely play it again, but I wanted to give you my honest feedback; thanks for creating this awesome content!
Overall I absolutely loved it. I am a resident evil fan and I enjoyed how true to form so many of the locations were. The atmosphere was beautiful and I can't wait to share this with one of my other friends who really enjoys the franchise. I did not enter the laser hallway and my friends did. I don't know why, but we all know how that went.
That said, I do think there are some issues that I wanted to point out. First, we had a lot of deaths that felt really bad. The first was in the room with the gas doors (from the opening scenes of the movie. The doors closed on me as we were leaving and killed me outright. I'm don't believe that was intentional, but as I'm not familiar with making maps it does seem like something that is avoidable, but I don't know for sure.
(continued)
Can you go into the developer console and see if it offers the maps to play, e.g. map the_hive_m1?
1.disable the licker model
2.unsubscribe from it in steam workshop
3.do a 'verify integrity of game cache' for l4d2 (you can find guides on google)
or
4.use the developer console to disable mod checking using the command 'sv_consistency 0' (there are guides to use the developer console on the internet)
Not to mention it reminds me that the adaptations exist in the first place.
Thanks for your comments
This map just reminded me just how bad were the soulless movie adaptations of the Resident Evil games.
Don't get me wrong, this map is awesome, the scripted sequences are fun and the randomized pathfinding just adds to the re-playability to the map.
Honestly, this simply cemented the fact that the location, the setting, the music and the scripted scenes were completely wasted on a blatant cash grab that had stereotypical, unlikable characters, a protagonist that served as nothing more than the realization of the director's fetishes by making his waifu top-tier Mary Sue material and actors who either looked like they didn't want to be there or they had no idea what to do.