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Blind run: http://youtu.be/YFOM9AVeM2g
Those kind of people don't. They encourage tests that are well-tested before release compared to quickly slapped together messes that their designers don't have any restraint to keep away from other players. In the case of this map, it was decently tested but a few things slipped through the cracks but could be easily ironed out. Even if a test is well-tested before release, even the designer can miss things others were able to find. I have. I want Megabulb25 to keep making maps, but within reason, and not for the sake of it like many other players do as it shows in their terrible designs. Quality over quantity (this map is decent quality).
It has to do with portals redirecting gel twice. Do you need pictures to go by? The best solution is to use glass to block the gel placement in these instances. It also wouldn't hurt to make goo gaps longer. Here's a map I created two years ago that really restrict white gel placement. I also have subscribed to someone else white gel map here and he/she does the same thing:
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=103471957
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=372591798
http://gtm.steamproxy.vip/sharedfiles/filedetails?id=292356592
http://gtm.steamproxy.vip/sharedfiles/filedetails?id=378293081
http://gtm.steamproxy.vip/sharedfiles/filedetails?id=378293542
http://gtm.steamproxy.vip/sharedfiles/filedetails?id=378293633
These two are together:
http://gtm.steamproxy.vip/sharedfiles/filedetails?id=378293187
http://gtm.steamproxy.vip/sharedfiles/filedetails?id=378293445
But I dont like buttons without sign or antlines.