Portal 2

Portal 2

Jazzless Response Test
22 Comments
lfairban 7 May, 2018 @ 2:27pm 
Good chamber. Not the greatest, but close enough for jazz.
DeathWish808 24 Jan, 2015 @ 2:50pm 
I played 31 front page maps live on http://twitch.tv/deathwish808 and this was one of them. I broke quite a few of them, so I recommend checking it out so you can fix your map if it's needed. Due to the amount I played I don't have time to link to each specific time each map started. (The one I skipped was not a front page map at the time.)

Blind run: http://youtu.be/YFOM9AVeM2g
Lunokhod  [author] 24 Jan, 2015 @ 11:00am 
Thanks.
Chelliste 24 Jan, 2015 @ 8:36am 
A couple unnecessary elements that can be bypassed, and another one that was necessary but too easy because it just involved pushing a button, but overall a clever and interesting map.
Lunokhod  [author] 23 Jan, 2015 @ 1:46pm 
Just for fun, really.
󰀉tempeh󰀉 23 Jan, 2015 @ 1:05pm 
What does the oscillating platform that crosses the water contribute? What is the point of the button that raises the bridge to the faith plate, that's just sitting right there with no obstacles to pressing it? Or the button marked with a . that moves a panel that does not matter in any way whatsoever?
Lunokhod  [author] 22 Jan, 2015 @ 8:10am 
By the way, i have released a new test. its very easy... not >:)
Lunokhod  [author] 22 Jan, 2015 @ 7:54am 
Hey, what if i find making puzzles fun? People dont have to enjoy them. >=(
ZAEROS 22 Jan, 2015 @ 4:49am 
PixysDad. I wonder who you were talking about.......not.
wildgoosespeeder 22 Jan, 2015 @ 1:33am 
@PixysDad
Those kind of people don't. They encourage tests that are well-tested before release compared to quickly slapped together messes that their designers don't have any restraint to keep away from other players. In the case of this map, it was decently tested but a few things slipped through the cracks but could be easily ironed out. Even if a test is well-tested before release, even the designer can miss things others were able to find. I have. I want Megabulb25 to keep making maps, but within reason, and not for the sake of it like many other players do as it shows in their terrible designs. Quality over quantity (this map is decent quality).
PixysDad 21 Jan, 2015 @ 8:30pm 
Definitely your best and most fun chamber so far ! Don't let self appointed hypercritical know-it-alls stop you from making enjoyable chambers for the rest of us.
Lunokhod  [author] 21 Jan, 2015 @ 12:36pm 
I will later. maybe. not in the mood for portal 2 right now
wildgoosespeeder 21 Jan, 2015 @ 12:16pm 
The map needs updating Megabulb25 to fix problems I came across!
Lunokhod  [author] 21 Jan, 2015 @ 8:27am 
Im still suprised with all there comments im getting!
ZAEROS 21 Jan, 2015 @ 6:47am 
Good fun puzzle, Quite tricky but enjoyed a lot, Thank you.
wildgoosespeeder 20 Jan, 2015 @ 11:19am 
@Megabulb25
It has to do with portals redirecting gel twice. Do you need pictures to go by? The best solution is to use glass to block the gel placement in these instances. It also wouldn't hurt to make goo gaps longer. Here's a map I created two years ago that really restrict white gel placement. I also have subscribed to someone else white gel map here and he/she does the same thing:

http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=103471957
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=372591798
Lunokhod  [author] 20 Jan, 2015 @ 9:43am 
Thanks for the positive comments! (I dont know why, but a splodge sometimes appears on the wall, so you can complete the first bit without the cube.)
Test Chamber Junkie 19 Jan, 2015 @ 10:13pm 
I really like this map.. solved it without using the cube in the first room. But, even while using it there still good puzzle.. I would suggest that you put a grating above the funnel in the second room.. you can trap your self in there if you do stupid things like me LOL. Was fun solving this one! Keep up the good work:p2chell:
wildgoosespeeder 19 Jan, 2015 @ 9:51pm 
Lunokhod  [author] 19 Jan, 2015 @ 1:27pm 
Glad you like it. I didnt put signs because they couldnt be seen as then were either under goo, or in a dropper.
m3g4t0nerr 19 Jan, 2015 @ 11:04am 
Very nice design. And a very good puzzle too.
But I dont like buttons without sign or antlines.