Source Filmmaker

Source Filmmaker

Halo 3:ODST Automag + Suppressed SMG (With Updated models)
23 Comments
Hort 19 Jul, 2018 @ 4:05pm 
Alright thanks anyway.
ArcaneCadiaLight73  [author] 19 Jul, 2018 @ 4:04pm 
@Not My Fault. Look around in Gmod. That's the best answer I can give you.
ArcaneCadiaLight73  [author] 23 Dec, 2015 @ 11:43pm 
Look around is the best I can say. Gmod may have had the models.
PeskyEddieTTV 23 Dec, 2015 @ 1:32pm 
Hey man, where did you get those ODST models? Ive been looking everywhere for it.
ArcaneCadiaLight73  [author] 24 Aug, 2015 @ 5:54pm 
Sorry, but this is all I have here; You'll have to do some searching around for that.
Baelinmourne 24 Aug, 2015 @ 10:12am 
Hey im looking for ODST Models to so i can make a new animation could you send me a few !
ArcaneCadiaLight73  [author] 24 Jul, 2015 @ 1:17pm 
This isn't the pack that comes with it and unfortunately, It was pulled off by another user. Sorry if I cannot help in this regard.
That Random Alien 24 Jul, 2015 @ 1:05pm 
Where's the ODST model!!
DallasRM1 22 Apr, 2015 @ 10:35am 
Looks pretty neat.
ArcaneCadiaLight73  [author] 31 Mar, 2015 @ 4:57pm 
You're very welcome!! ^^ Enjoy the model!
lounge designers killer 31 Mar, 2015 @ 7:44am 
Ah, thank you so so much!! You're quite fast at this. ^T^ Arigatou.
ArcaneCadiaLight73  [author] 30 Mar, 2015 @ 2:13pm 
It's done now, so I hope it's a bit more better than before. Main root's a bit more synced with the model itself.
lounge designers killer 30 Mar, 2015 @ 10:44am 
Ah. Take all of your time, I know the frustration of having a buggy/offput first-workshop-post. Been there, done that, got the comments. (It was for my map, ResistanceShipping. ;-;)
ArcaneCadiaLight73  [author] 30 Mar, 2015 @ 8:26am 
I'll try to see into this, but due to not having the files on me at the moment as well as tending to my own life and projects, it'll be awhile. Plus, this was my very first post; sorry.
lounge designers killer 30 Mar, 2015 @ 8:03am 
When I try and move the Magnum around, the draggy-icon thing seems to be a distance away from the actual model, as well as that, the rotation is a bit..touchy. ;-;
ArcaneCadiaLight73  [author] 26 Jan, 2015 @ 4:38pm 
Maybe. It is up to you. Hope to see the idea come to fruition!
Staples McGee 26 Jan, 2015 @ 4:35pm 
Thanks! I haven't ported Halo in a while, but this is kinda inspiring me to do some stuff from ODST. Optican pack maybe...
ArcaneCadiaLight73  [author] 26 Jan, 2015 @ 12:05pm 
Ah! Sorry I couldn't be much of assistance. I do hope you enjoy the model!
Staples McGee 26 Jan, 2015 @ 11:40am 
I looked at the model in HLMV, and from what I can tell, the only way to get the lights is to decompile, assign textures to the light faces and recompile the model. Might be more trouble than it's worth, you've already got a pretty nice-looking model :)
ArcaneCadiaLight73  [author] 26 Jan, 2015 @ 11:14am 
Good Luck. I am glad I was able to at least port the models over.
Staples McGee 26 Jan, 2015 @ 11:08am 
Ah, well, it was worth a try. I might take a look and see if I can get them working...
ArcaneCadiaLight73  [author] 26 Jan, 2015 @ 10:52am 
I do not remember. Sorry.
Staples McGee 26 Jan, 2015 @ 5:32am 
Nice! Finally we have a surpressed SMG that we dont have to get from a viewmodel :D

When you say you couldnt get the lights on the Automag, is there a VMT for said lights?