Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






You start in a dense forest/jungle, you win. No ifs, no buts. His production becomes God tier and once universities are unlocked his science skyrockets as well. The forests make him difficult to invade for enemy civs, but with a wide empire and lots of land in your borders you're able to pump out units every turn and quickly move them out in a neverending tide of densly forested death.
But you start anywhere else, even if you've got a relatively decent amount of forest, if it isn't ultra dense then Hiawatha's kinda meh at best.
Without mods Hiawatha's either God tier or crap. With extra production from this mod and permanent extra movement through forest, he'll be either good (unless you start with like 1 forest tile for 10 tiles around, in which case GG) or, with a dense enough forest/jungle, OP to the max
forests acted as roads, but only the forests in your terrirory.
also forests don't act as bridges :(
They needed something, and given that continous large forests are very uncommon on the maps I play (continents), its not gonna be too overwhelming. I'm thinking this is a worthy addition to my already insanely massive mod list. Thank you.
For Denmark, I would suggest the Stave House and Berserker Buff from my "Balances and Fixes" collection (below the Subscribe button)
And also wtb a denmark buff mod