Tabletop Simulator

Tabletop Simulator

The Duke
14 Comments
rm -rf / --no--preserve--root 10 Aug, 2024 @ 5:01pm 
Updated rulebook link:
https://web.archive.org/web/20130327132732/http://www.catalystgamelabs.com/download/The%20Duke%20Rulebook%20Lo-Res_FINAL.pdf

Does anyone have the Rulebook Redux file? The author deleted it just in April 2024 because he doesn't want to support Catalyst Game Labs anymore.
Gutmust 25 Sep, 2018 @ 7:02pm 
If the developer is still working on this, I could get scans for The Jarl
proxy  [author] 21 Jun, 2016 @ 6:10pm 
Thank you Proysen, it's a great game, I still need to go back and add the City Troops that Zwanglos has provided. I was having a hard time matching the tiles with the existing, but one day, will revisit.
Zaxabock 21 Jun, 2016 @ 8:01am 
WOW! o_o Thank you so so so much! You are this year's hero :)
Edwyndham 10 May, 2016 @ 9:28am 
Hey, using your template and some scans of my own physical copies, I've uploaded the City Troops expansion (which there doesn't seem to be a PnP for), feel free to add it into your file here if you want

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=681938271
you 17 Feb, 2016 @ 9:19pm 
Thanks very much for this! Thanks for including the expansions.
proxy  [author] 21 Jan, 2016 @ 1:22pm 
Corrected by Beamer, thank you! should be fixed!
Beamer  [author] 18 Jan, 2016 @ 10:40pm 
Going off of what SmileyChris said, the best way I found to get the tiles to snap is to do the following in the Grid menu:
- Set Snapping to "Center"
- Set Grid Size to 3.3 (X and Y)
- Set X offset to 2.3
- Set Z offset to 3

The easiest way to flip the tiles correctly is to click-hold a tile to pick it up, then while you are holding it, press F, followed by Alt-F. This will flip the tile and orient it correctly. So, short version is Click -> F -> Alt-F -> Unclick. Easy enough.
Ballance 18 Dec, 2015 @ 4:50am 
This is pretty great, except that when you flip the tiles, you then need to rotate them to have them face the correct direction.
Aerothorn 8 Sep, 2015 @ 6:05pm 
Smiley - can you elaborate? I set the grid to 3.32, offset snap to on, and object snap to on (I'm assuming the latter is necessary) but the pieces are misaligned when placed on the gameboard. Am I missing something? What values should be put for Offet X/Y/Z, if any?
SmileyChris 13 Aug, 2015 @ 7:23pm 
Thanks for your work in putting this together!
I just played a couple of games and TTS makes it so quick to get through a game.

Hint: Setting the grid to 3.32 and offset snap makes tile placement really easy (set the board with offset snap off, then turn it on).
proxy  [author] 10 Jan, 2015 @ 11:56am 
Completely re-tooled the pieces. Instead of cards, the mod now uses wooden tiles and a new board (reworked from other workshop content: 'Wood Tokens' by NETes, and board from 'The Duke' mod by Mysterious0Bob). I like the way this one 'feels' while playing, a lot better than with the cards.

The cards are still available if you preferred them, I stored them off to the side in bags.
proxy  [author] 5 Jan, 2015 @ 4:30pm 
Thanks, played yours a few times and decided to go buy the set. It was fun to play in the real world, but wanted to play some friends abroad and with more pieces than I had. So, I killed an afternoon putting this together from the available print and play files. I'm going to add some of the gencon and user specific pieces in the coming week.
1BoredKnish 5 Jan, 2015 @ 2:56pm 
Fantastic job. Loads great, looks wonderful.