Quasimorph

Quasimorph

Cap Production Time
5 Comments
Traveler  [author] 2 hours ago 
I have tested the 1.1, and now it is compatible with mod "Produce Items as Ready" although it will have problems as soon as a production request time per item is less than 1 hour per item.
Traveler  [author] 27 Oct @ 4:53pm 
@Misace this is possible, but if we do it by individual groups then there would be as much types as beta sorting categories. if I segregate them arbitrarily then that would not meet some demands.
Misace 27 Oct @ 3:40pm 
@Traveler I found the mod that interferes with production - Produce Items as Ready.

Yes, I know this will affect the production time of all items. I just want to ask if it is possible to set the time parameters for each type. Thanks for your reply.
Traveler  [author] 27 Oct @ 2:35pm 
@Misace after testing I do not observe any missing output not I see it overwriting any item process. Do you have any other mod that interferes with production?

Also this mod applies to all items. not just ammo.
Misace 27 Oct @ 4:16am 
Crafting a new item will overwrite the original item process, and the crafting time is reduced but there is no output.

Maybe can adding other types' Cap Production Time, like food,medic, etc.