Escape From Duckov

Escape From Duckov

[DIY] Customizable Weapons & Recipes / 自定义武器与配方
69 Comments
凉皮XYZ 19 hours ago 
@bolilingmeng624感谢,终于能把巨浪的散射降低了
浊心若叶睦  [author] 28 Oct @ 10:28am 
对此mod的更新将在ump45/404mod更新完成之后再进行
老东西说话啊 28 Oct @ 9:44am 
大佬能再搞个图腾配件装备的框架么,现在工坊里可做的那个做起来好痛苦:steamfacepalm:同一个词条在这是固定值,到另一个东西上变百分比:steamsad:
Mao2a90 28 Oct @ 2:53am 
试了一阵子还是没搞懂如何限制slot属性......配件有自己的tag比如GunType_AR,但是不知道怎么对应到武器上
Sky 28 Oct @ 1:36am 
我喜欢你,另外如何添加死亡不掉落呢
浊心若叶睦  [author] 27 Oct @ 8:12pm 
@凉皮XYZ 应该会先注重优化UMP45/404 MOD
Napkin 27 Oct @ 7:36pm 
哦我也忘了这个。
我喜欢你
bolilingmeng624 27 Oct @ 7:27pm 
@凉皮XYZ 以下是直接影响枪械散射的keys,间接影响的很多,不建议修改
ScatterFactorHash: 20.0 #腰射散射
ScatterFactorHashADS: 3.0 #开镜散射
ShotAngleHash: 6.0 #影响喷子的散射
凉皮XYZ 27 Oct @ 7:15pm 
哦,忘了这个。
我喜欢你
凉皮XYZ 27 Oct @ 7:11pm 
@浊心若叶睦
哦,没注意到,不过那位贴出来属性键值的大佬似乎也没有搞清楚瞄准散射的修改方式,目前我把ads、ADS、Ads,还有不同的键入位置都试了,瞄准散射的修改似乎不起作用
BloodhoundMk2 27 Oct @ 4:34pm 
Thanks for the reply. Yeah someone showed me how to get started with that mod. But im still unable to create a storage box capable of storing stuff. Ill figure it out i guess thanks
浊心若叶睦  [author] 27 Oct @ 4:23pm 
@凉皮XYZ
关于武器属性,有人在评论区贴出了更多的属性键值及其中文翻译(英文可由字段直接推测);如果你不想修改某个属性,只需要移除该键就会使用复制来源的属性;理论上说,如果你能找到目标属性的key,你就可以修改。 关于配件,我没有细想,也没有测试过是否可以使用此模版自定义配件,可能会有slot上的冲突,不确定。

(有问题可以先看看描述里有没有答案:altera:
凉皮XYZ 27 Oct @ 4:19pm 
那个瞄准散射的词条是什么啊,试了半天一直没有试出来
浊心若叶睦  [author] 27 Oct @ 3:59pm 
@Napkin 我忘了 weapon_stats是不是写死的你可以拿rider什么的反编译一下
浊心若叶睦  [author] 27 Oct @ 3:58pm 
@BloodhoudMk2, to use the mod I suggested, you need to subscribe to it, go to the GitHub site mentioned in its description, and input your data to generate a config file. Then, download that config file and place it in the 'configs' folder within the mod's main folder;
it's likely to be some .dll in the folder whose names contain "item". not sure as im on a business trip can't use my PC
凉皮XYZ 27 Oct @ 3:06pm 
作者考不考虑后续把配件和护甲等一类功能加上?
BloodhoundMk2 27 Oct @ 2:26pm 
Also you've mentioned that the value names could be found in files, but they arent plain text. What files have them and what do i need to read them?
BloodhoundMk2 27 Oct @ 2:09pm 
I dont understand what the mod that u suggested is or what it does, cant make head or tails of it but thanks anyway.

Love your mod but i wish there was a guide or something for all the stat string names for items.

Not sure if its ok to ask but what would be a sting name for weapon price?

Also it says you can add any item slot to a weapon like the armor one, would that count as extra armor for my character?

And lastly what would be the name of a string to add a slot that would take Any item, like the Tote Bags?
I want to create a bigger Tote bag or maybe even some storage crates for weapons and other things.

Thanks for the help with this.
Napkin 27 Oct @ 1:18pm 
我试图加了一个自定义瞄具,物品生成没问题但是试用的词条改变都没有生效,而是完全沿用了模板物品的信息,所以盲猜是因为yaml里面的上级key不是weapon_stats而是其他的什么东西,不知道哪里能找到物品完整数据的样例?

以及感谢作者,新的枪用得非常开心(
BloodhoundMk2 27 Oct @ 7:10am 
Thanks a lot for the reply. I will check it out the mod.
bolilingmeng624 27 Oct @ 5:18am 
之后有更新的话有没有机会加个可定义贴图,还有weight, value, tags, ammo_stats啥的_(:з)∠)_
浊心若叶睦  [author] 27 Oct @ 3:20am 
@BloodhoundMk2 @一只猫猫
@BloodhoundMk2 I'm not sure. Perso I have a programming background (but not with C# or Unity) so I just ask AI for anything I don't know. If you code too you can write small mods with AI's help to print keys. If not, you can still do so but it may be tough. I may update this mod later. If you do want to add some gems now, I recommend this mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3591672666 , no English instruction but very easy to use with an AI translator.
@一只猫猫 你写的YAML有问题,找个大模型把模版和你写的贴上去问一下哪里写错了是最快的
一只猫猫 26 Oct @ 9:03pm 
修改配方之后整个模组直接不生效了,其它没有更改的ump45配方也一起消失了是什么情况qw
Leia 26 Oct @ 8:09pm 
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BloodhoundMk2 26 Oct @ 7:12pm 
Is there any kind of guide for it, or maybe some place where the commands are listed at?
I mean how were u able to find all those gun stat names?

Great mod btw was able to create quite a few gun variations with it!
浊心若叶睦  [author] 26 Oct @ 6:41pm 
@BloodhoundMk2 In the files but not plain text. You need to write small mods or use debug mode and input cmds to get them i guess.
BloodhoundMk2 26 Oct @ 4:03pm 
I will try that. However where can i find the gem and other item stats? like the names of modifiers, is it somewhere in the files?
浊心若叶睦  [author] 26 Oct @ 3:50pm 
@BloodhoudMk2 No idea. You can try to copy from one Gem and replace weapon stat keys with gem's modifier keys to see if it works
BloodhoundMk2 26 Oct @ 2:29pm 
Is it possible to made custom Gems and have them spawn in the world with this mod?
Napkin 26 Oct @ 2:26pm 
给大佬点赞,试用有效,新的自定义武器的图都已经准备好了,等看接下来会不会有支持
浊心若叶睦  [author] 25 Oct @ 11:22pm 
@狠辣男孩 喵汪汪 首先,刚刚没有更新;其次,本 mod 旨在提供一个模版供模组制作者使用,并不建议当成一般 mod 使用;
@暮 不确定;提问之前请先阅读描述,部分常见QA已包含
25 Oct @ 10:56pm 
可以通过这个增加武器配件吗
狠辣男孩 喵汪汪 25 Oct @ 10:49pm 
刚刚是更新了吗?这个mod把我的波奇吧唧卡没了呜呜呜呜!:zagpls:
浊心若叶睦  [author] 25 Oct @ 10:25pm 
@Mao2a90 没有研究,但我猜测应该不能依靠修改面板属性直接替换,可能是独特的对象,不确定
Mao2a90 25 Oct @ 10:13pm 
@浊心若叶睦 了解,顺便问一下子弹样式有没有相应的词条?
浊心若叶睦  [author] 25 Oct @ 8:44pm 
@Mao2a90 我不确定是否有对应的tag,如果没有的话当前模版可能暂时没办法限制。
假如你不自定义的话可以选择使用 slot_source_item_id: 拷贝别的枪的槽,并移除自定义slot词典下所有的字符串
Mao2a90 25 Oct @ 8:36pm 
求助,如何限制使用指定种类的配件?只用“magazine”的枪械不论哪种弹夹都能装上去
浊心若叶睦  [author] 25 Oct @ 7:47pm 
@bolilingmeng624 会互相覆盖是正常的,所有以此mod为模版不修改dll的mod共享 UMP45_Extended 这一空间;如果需要使用多个 UMP45_Extended 的自定义内容需要自行复制粘贴 yaml 文件
bolilingmeng624 25 Oct @ 7:35pm 
作者大大麻烦通过一下好友喵,我的mod已经出炉啦,给作者大大添加贡献者喵
还有个bug得麻烦作者大大,我的mod和贵mod会互相覆盖,只有在上方的才能加载出内容,现在只能额外启用ump45mod来保证内容都在
深沙 25 Oct @ 6:34pm 
我第一次用这种这种框架,不知道熟悉怎么搞,怎么用才能把我编辑的武器拿出来,或者确定失败了啊
老东西说话啊 25 Oct @ 5:25pm 
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浊心若叶睦  [author] 25 Oct @ 4:35pm 
@bolilingmeng624 可以发
bolilingmeng624 25 Oct @ 12:11pm 
作者大大,我用你的框架写了一些新枪的mod,请问我可以发表吗,有什么需要注意的事项呢?比如致谢之类的?
bolilingmeng624 25 Oct @ 12:10pm 
@老东西说话啊 瞄准不起效是因为你的属性名没写对,瞄准散布是:ScatterFactorHashADS
布什•戈门 25 Oct @ 12:04pm 
顺带一提这个是枪的护甲穿透
ArmorPiercingHash:
虽然不显示但是是生效的
Risil 25 Oct @ 11:16am 
有个问题,枪的准镜不会改变瞄准时的准星了
新海天 25 Oct @ 11:01am 
哈哈哈,tkf离线版自己造神枪数据造多了,这玩意一看就上手了
墨火火火 25 Oct @ 9:14am 
大大,武器buff可以实现同时触发多个吗?想同时打多种buff伤害
老东西说话啊 25 Oct @ 9:02am 
DamageHash: 55.0 #伤害
ShootSpeedHash: 2 #射速
CapacityHash: 10.0 #弹匣容量
ReloadTimeHash: 3.5 #换弹时间
BulletSpeedHash: 250.0 #子弹速度
BulletDistanceHash: 45.0 #射程
CritDamageFactorHash: 1.7 #暴击伤害倍率
SoundRangeHash: 45.0 #声音距离
ADSTimeHash: 0.8 #瞄准时间
MoveSpeedMultiplierHash: 0.7 #移动速度系数
ScatterFactorHash: 40 #腰射散布
ScatterFactorADSHash: 5 #瞄准散布
RecoilScaleHHash: 130.0 #水平后坐力
RecoilScaleVHash: 160.0 #垂直后坐力
各条属性,大家可以参考,一看数据就知道在改哪把了(乐)瞄准散布不对劲,不知道为啥不起效,不过开瞄准的枪反正数字都小,随便了
老东西说话啊 25 Oct @ 7:11am 
ScatterFactor腰射散布ScatterFactorADS瞄准散布,我做进去 ScatterFactorHash: 20 ScatterFactorADSHash: 8 ,腰射散布生效了,瞄准散布无效:steamfacepalm:不过足够使用了,瞄准本来就无所谓,数值都很小