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if you have none, I recommend you get both clamp-a-force and heavier ragdolls
⢸⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⡿⣛⣋⢅⣤⣷⡯⣥⣒⠎⣙⡛⠿⠿⠿⢋⡇⣿⣿
⢨⣭⣭⣭⣭⣭⣭⣭⣭⢡⣴⣾⠏⣴⣯⣍⠻⣿⣮⠻⢷⣌⢻⣧⢰⣶⡟⡅⣿⣿
⢸⣿⣿⣿⣿⣿⣿⡿⣥⣾⣿⠇⣾⢿⣧⣤⣤⣌⡟⢳⠿⠛⠀⣿⠸⢋⣼⣧⣛⣻
⢈⣉⣉⣉⣉⣉⢉⠁⣿⣿⠏⣾⢟⣨⣛⠻⣛⣻⡻⣿⣶⣮⢐⢡⣾⡈⣿⣿⣿⣿
⢀⣠⣤⣶⣶⡶⢒⠀⠿⡿⢸⡏⠼⢢⡩⣅⠈⢹⣿⢿⡛⢗⢸⢘⣟⣣⣛⣛⣛⣛
⢸⣿⣿⣿⡿⣣⣿⢿⡷⣭⠘⡀⠐⣻⣷⠪⣛⠦⣤⣤⣬⡤⢠⡈⢼⣇⣿⣿⣿⣿
⢸⣿⣿⡟⣰⣿⣿⣦⡛⢷⣾⣿⠡⣿⣿⣿⣶⣿⣷⣶⠶⣶⣆⢩⢸⣿⣿⣿⣿⣿
⢸⣿⣿⢱⣿⣿⣿⣿⣿⡦⠙⣿⣟⠹⣿⣿⣿⣿⣯⣷⣿⣿⢣⣿⡇⢿⣿⣿⣿⣿
⢸⣿⡏⣿⣿⣿⣿⣿⠟⣵⣷⠹⣿⣷⣤⣉⣥⣛⠘⣋⠛⢣⣿⣿⡇⣠⡹⣿⣿⣿
anyway yeah that would also show off the mechanics we find in ep2 repairing machines a lot better, makes sense too since they'd probably have been around in a lot of groups just like the refugee medics did considering their skill
hold on.. construction refugees,, with wielding masks and overalls..
I might note this down actually and add change a few rebels to that too
I picture them being citizens from another city in a cold region just like the winter coat people from city 10, I noticed that odessa's outfit is honestly pretty clean even for someone that usually stays around in a basement. So I thought about reusing his outfit as a uniform just as a funny lil way to show that it isn't a unique thing!! just minus the badges and security logo on the back
one could say he has access to some form of laundry but I doubt anyone would clean it for him(unless they're THAT loyal to him) and neither would he do it himself
..but also I think it's funny to think he just fancied up his own outfit to stand out in this uniform
Since im pretty sure that there are plenty of industrial workplaces that citizens might end up on
i really like how the refugees look
I like this feature, this is a good mod that is clearly very respectful to the lore friendly side of Half life, whilst also keeping it realism friendly, though I wish there was more mask variety, it's fine as it is however, awesome work!