Total War: WARHAMMER III

Total War: WARHAMMER III

ChopChop's WH3: Assets
10 Comments
Griffox 7 hours ago 
ty for your mods!!
ChopChop  [author] 8 hours ago 
Thank you legends :WH3_clasp: With the next update i will be reworking into Assets following mods:
- Bastions, Forts & Gates / main mod + 3 submods:
- Economy Submod
- Military Submod
- Province Submod <- this mod will be fully reworked into standalone mod containing all my custom buildings, not only the ones appearing in BFG mod, but also in faction mods / TBC
- Dwarfs: Runes of The Ancestor Gods
- Skaven: The Council of 13
- Wood Elves: Expanded Building Overhaul

I have already added the Assets (this mod) as required to all mods above, however the change will only take effect when i will release update at beginning of next week. The change will only have effect in database inside mods and will not affect any ongoing campaigns as long as you enable this Asset mod.

Thanks to this Asset mod I can already tell that I have reduced the size of mods above by multiple MB of used memory. Im looking forward to integrate support to more mods ahead soon. Happy days :WH3_skragHapp:
CeboDeMacho 15 hours ago 
ChopChop the mod machine! Thank you for your hard work!
ЧОП-ЧОП. Ням-Ням
프로게이(Progaymaster) 24 Oct @ 4:15pm 
The greatest mod machine
CheesyRamen 24 Oct @ 11:52am 
ChopChop the machine
Phukface 23 Oct @ 8:17pm 
Chopchop always dishes up the good stuff :heart_eyes_yeti:
Nukular Power 23 Oct @ 7:00pm 
Looking forward to whatever you got in the oven :D
ChopChop  [author] 23 Oct @ 1:45pm 
Cooking on gas 🔥🔥🔥:WH3_skragHapp:
UltraStrategyMan 23 Oct @ 1:39pm 
CHOP COOKING?!???